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Showing content with the highest reputation on 09/07/20 in all areas

  1. Tim Schafer mentioned how they fought with the management at LucasArts to even get the name of the project lead on the cover of the games they made. MI2 finally had Ron Gilbert's name on the cover, but since the fight to get it there was a pain in the neck, I imagine he wasn't too thrilled to go through that process again with the LucasArts brass. Plus, Ron wanted to make adventure games for children, to get them interested in adventure games young so they'd carry that interest into adulthood, something LucasArts wasn't keen on doing (Mortimer and the Riddles of the Medallion being the sole game in that genre by LucasArts, quite a bit after Ron left). As he owned Humongous Entertainment, he could make the games he wanted to make and be credited for it. Plus, he had a deal with LucasArts that allowed him to fork the SPUTM engine and SCUMM language for the HE games, allowing him to continue using the tools he created at LucasArts. It was definitely a win-win situation for him.
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