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Showing content with the highest reputation on 02/04/23 in all areas

  1. DREAMM 2.0b11 posted here: https://aarongiles.com/dreamm/beta/ Main changes are fixing all known Escape from Monkey Island issues, and improvements to the installation/identification process. I have a pile of new variants to sort through, so next release will focus on those, plus knocking out as many bugs as I can! Blondebeard, this version should stop creating separate entries each time you install a game. However, it will not recognize your previous numbered installs, so you might want to delete those before proceeding. Changes since 2.0b10 ==================== * Win32/Direct3D: Fix FPU rounding mode handling * Win32/Direct3D: Add stronger clamping of iterated parameters to prevent artifacts * Win32/Direct3D: Support multiple threads for 3D rendering (defaults to 2) * Win32/DirectDraw: Frame-limit to 60fps * Win32: Fix crash when attempting to free system libraries on MacOS * Frontend: Fix installation of EFMI from CDs, which requires combining two files (please reinstall) * Frontend: Improved handling of game scanning/verification; unknown game versions now have a CRC code (note: old unknown game versions will not be detected; you'll want to clean those out) * I386: Support 0-overhead opcode hooks and reduce static table sizes (smaller executable) * General: Default to SoundBlaster for games even if MT32/GMIDI is available since it's more consistent * General: Disabled most all debugging features in release build; lots of internal cleanup
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