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Marius

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Posts posted by Marius

  1. 19 hours ago, Vainamoinen said:

    idSnd7E.png

    Ok I finally have time to respond.

    I can't put into words how amazing it is that you made this beautiful map @Vainamoinen. I love maps! My brain always tries to draw one mentally, and Mêlée Town specifically feels so real to me.

    This tiny move to the left Guybrush does while approaching High Street now has more context. I can see him going down that route you drew, followed by him climbing some stairs.

    Also, wild: I never felt that the town is built on a hill that you are climbing. But it's so obvious: Where is the water next to the mansion? I never really questioned it.

    Anyway, just some random thoughts that your map gives me. Amazing artwork!

    (Also: "Gefischtwarenladen" 😄)

     

    9 hours ago, JPL said:

    I think I'd always assumed 5.

    This shot is from a project I was working on years back using the GZDoom engine (not Autobiographical Architecture, another one) and never managed to finish. Several different game spaces "quoted" in it and strung together in a dreamlike way. I should finish it someday!

    Screenshot_Doom_20180517_205534.png

     

    Duke Nukem voice: "Ooooh!  A circus. I love a circus!"

     

    This looks so good. Back then I made a ton of levels in the Build engine. I love the restrictions of those old engines, they have this unique aesthetic.

    • Like 4
  2. 6 minutes ago, Odious Remi said:

    For god's sake, look at the psssst. :fist:

    Bah, doesn't prove anything! I always imagined Fester running further into the alley when he sees Guybrush approaching. Probably giggling the whole time.

     

    By the way, I always love that you can see his sword peeking out from behind the corner the whole time until he jumps out of his "hiding spot".

    great-Hiding-Spot.png

    • Haha 1
    • Wow 2
    • Chef's Kiss 1
  3. The connectivity between places is something that fascinates me, and I constantly draw maps in my brain when I walk through them.

    My head has a clear idea where the Mêlée Town alley is after passing the store (Drawing 2). But what about you?

     

    The E stands for the elevator Guybrush comes out of at the end of LeChuck's Revenge. The little street cone marks the position of the "under construction"-barrier in the same room.

    Some drawings quite don't make sense, especially number 3 and 4 where the elevator is inside the church. However, since the interior and exterior of the Mêlée Town store contradict themselves heavily, I think it's ok to put those options in.

     

    I'm mostly interested what your brain tells you when you enter the alley and the screen changes. Doesn't have to make logical sense. Maybe you have multiple maps in your mind?! And if you have a completely different idea of the placement, please share it!

     

    where-Is-The-Alley-01.jpg

     

    where-Is-The-Alley-02.jpg

     

    where-Is-The-Alley-03.jpg

     

    where-Is-The-Alley-04.jpg

     

    where-Is-The-Alley-05.jpg

     

    where-Is-The-Alley-06.jpg

    • Like 3
    • Chef's Kiss 2
  4. 12 minutes ago, Lagomorph01 said:

    Oh, man! All of a sudden I want Curse to start in LeChuck's ship with the old verb interface, with your first puzzle being the acquiring of the verb-coin, and the interface changing from that point on! That would've been a fun meta puzzle for fans of SMI and MI2. (Don't think it would land well with newcomers though.)

    Followed by Guybrush freaking out for a moment. "How will I ever push again? Or pull? Oh god, how do I open doors now?? HELP!"

    • Haha 2
  5. 1 hour ago, LowLevel said:

     

    I don't know the answer, but the name of the file of that image is "inventory":

     

    returntomonkeyisland.com/_next/static/media/inventory-v2.940bb3ff.png

     

    Not so fast! This could also mean "in vent or Y". Interesting. Another puzzle. What could it mean?

    • Like 2
    • Haha 1
    • Chef's Kiss 1
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