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Vainamoinen last won the day on May 13

Vainamoinen had the most liked content!

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  1. I knew the specific game immediately, but I still failed getting the exact title right.
  2. Monkey Island Heardle #342 🔊🟩⬜️⬜️⬜️⬜️⬜️ #MonkeyIslandHeardle Ahhhh the memories.
  3. I love how Jason immediately draws the Beyond Good & Evil 2 comparison – a game that is highly unlikely to ever release especially since all it ever should have been will now be poured into Star Wars Outlaws. The new Indy game was clearly meant to release with Dial of Destiny. That failed. But Dial of Destiny also bombed, so there's reason number two to never even finish this. 😩 I'm so fed up with this industry.
  4. Monkey Island Heardle #340 🔊🟩⬜️⬜️⬜️⬜️⬜️ #MonkeyIslandHeardle Too easy! 😎
  5. Fourth attempt. Not bad for a game I haven't played since it came out. Thanks go to Helena Holmlund (spoiler!) for still getting it right.
  6. I blew my solo movie theatre venture on Asteroid City, so this will likely be a Blu Ray thing for me ... still nobody going with me.
  7. Well, at least I can say that I got all the MI heardles I attempted on the first second.
  8. Are you kidding me? ... it's one of my favorite tracks though.
  9. Pirates of the Caribbean lives and dies with Johnny Depp. And as much as I love Ron or Dominic, the same laws do not apply to the Monkey Island franchise. God's grandma doesn't even know what Disney will or will not do. Disney is a pure monopoly. They can do what they want. Remember – Pirates of the Caribbean was a huge gamble by Disney back in the day, because large budget pirate movies were considered money overboard since the epic flop Cutthroat Island in 1995. They since took a lot of gambles with some other Disney theme park rides. Didn't work out, shrug, what are we doing next? Disney can take any gamble they like now. They have unfathomed money reserves and an unprecedented iron grip around the juvenile target group. They could sell them literal piles of shit if they stamp Frozen, Marvel or Star Wars on it. So maybe they will give Monkey Island a little boost just to see how it develops. They could give it a fifth of just one of their five thousand annual superhero things, just to see if somebody's interested. I'd be.
  10. This forum needs a proper search function. I'm pretty sure that at some point last year I wrote that we wouldn't need to be afraid that the Monkey Island license would be buried with Return. Which was the prevalent notion, mind you. Now we have the opposite reaction. Because the license resurfaces once in a predictable gaming context that paid hommage to MI before. Disney won't bash the Monkey Island license to death, while my personal horror vision has a fair chance of becoming a reality, and is a reality in this particular case.
  11. I'm kind of happy about the universal enthusiasm in the comments but ... it shows what absurd expectations Ron Gilbert had to fend off for Return. These are the fans that the Monkey Island franchise would have needed last year. I haven't seen a single commenter go "well, the cheap graphics don't really fit the franchise" or "actually, Guybrush couldn't grow a beard" or "why have they emasculated the main char" or "so Murray is gay now?!?" or "actually, this would look so much better with MI3 graphics" or "did they have to steal the tired old Spaceballs joke?" or "they better not have an MI without Elaine!" ... They just enjoy the whole thing. Now I do want to play it. Damn.
  12. Oh great, now they're locking Monkey Island into Xbox AND Steam, just wonderful. I have to pass with heavy heart. Goodbye, cruel world of Monkey Island. Given the gameplay, I might be better off with a good ol' youtube video anyway. 😔
  13. I don't have another "deranged take" on this.
  14. It's definitely a Bauhaus kind of story. Form follows function, and the function is the mad puzzle action! Revealing where Atlantis really is and getting there is the fun of it. It's still my favorite LucasArts adventure game, even though I had to wade through 12 Amiga discs back in the day. Come to think of it, most LucasArts games don't really have a particularly good story. One day we'll make a "Describe the story of a LucasArts game in five sentences so that newbies would never ever touch the game" thread. I think I'd make a pretty great TSoMI entry. Making a movie out of the Fate of Atlantis story would have been a disaster. A proper reboot in game form however, I'd be behind that 100%. If Dial of Destiny bombs hard, I guess the announced Bethesda Indiana Jones game will be quietly cancelled (after it's been put on hold, all hands on deck for the belated Starfield) and all hopes to ever get an orchestrated FoA soundtrack are out the window. 😔 But, uhm, it's still seven days until Dial of Destiny releases, so I guess the myriad of youtube 'reviews' are mostly from people who have not even seen it. I'm keeping up some desperate hope like Jake. But it'll be difficult finding anybody willing to even watch it with me in theatres. Most people I know who were into the franchise once will not even give it a chance.
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