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Vainamoinen

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Vainamoinen last won the day on June 14

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  1. I hear no resemblance at all. And I've known Oh, du lieber Augustin for like 14 years before I first booted up LeChuck's Revenge. I mean, I can hear strong similarities between Jared Emerson-Johnson's "4-59" and a song from Bud Spencer's "Non c'è due senza quattro". But I don't even for a second think that Jared was inspired by a 1984 Italian movie.
  2. I gladly applied the measuring tape here, but it's not mine. I found it rummaging through the pockets of countless "adventure games are dead" prophets.
  3. They may be "cruft", but I really don't see how they're a less credible or less immersive artistic convention than, say, "drink this beverage to heal your flesh wounds instantly" or, heck, "the endangered animal you've just killed is carrying 248 gold pieces, a heart shaped dagger and two flaloolah flowers".
  4. (Note: Quoted post is stolen from the ReMI ramp-up thread) I've been thinking this over and over, and there's good signs and bad signs. Ron's not likely to go from nine to one verb, that's for sure. But RonDave have also said they're "evolving" the genre. And whenever somebody said that about the adventure game genre in recent decades, it meant simplification (or action elements, but I don't expect that here). And evolution, I mean, it's a completely arbitrary, non-discriminating process. Evolution is sticking on random things that accidentally happen to work in a given era, and shearing off what has become unpopular for the most absurd of reasons.
  5. I've been playing Kathy Rain. Which has a lot of empathy, a lot of heart, some really decent characters that defy the stereotype, but the puzzle design is unfortunately extremely lacking. Preposterous thought: Maybe the reason for the demise of the point-and-click wasn't so much that players didn't want to solve those challenges any longer, it's that the developer copycats, who without a doubt still loved the genre, didn't always understand it. It makes me look forward to Return that much more though, so there's the ramp-up element. Expectation is skyrocketing. Unfortunately my AMIGA was killed by a friend of my brother back in 1999. I have these fine LucasArts 10 Adventures CD-ROMs though, but I guess one of these days the aluminium coating will just peel off.
  6. Worst edit in the history of edits. See actual post below.
  7. Ungh, upscales, I hate upsca ... oh wait, these are actually fantastic! These pictures are really approaching what I'd think the original art would look in HD. Only (absolutely only!) point of criticism here: I love texture, a whole lot of it, on almost everything, but the sky doesn't have any.
  8. https://tvtropes.org/pmwiki/pmwiki.php/Main/OrAreYouJustHappyToSeeMe In the Roger Rabbit movie, Dolores asks detective Eddie: "Is that a rabbit in your pocket or are you just happy to see me?". It's of course a rabbit in his pocket, but with a whole lot of goodwill and a Mr.-Magoo-level of blindness, you could misconstrue it as an erection. And that's the joke. Interestingly, the meme was also used in Tales of Monkey Island – as "Is that a banana in your pocket or are you just happy to see us?" It's also used in Thimbleweed Park.
  9. I can't say I'm a complete expert on US culture and language, but I would guess the 69 is a reference that has long since found its way into generally kid-friendly franchises. For me, most notably, the 1989 movie Bill & Ted's Excellent Adventure. It was probably perceived as too raunchy in Germany at the time, so they dubbed over it with a reference to Arnold Schwarzenegger. This might be one of the allusions that you can put into anything. Whoever understands it is probably old enough to do so. Same with the "Is that a ... in your pocket or are you just happy to see me?" paradigm. It's in Who framed Roger Rabbit (rated PG). So, yes, the director probably asked Dom to NOW SAY IT WITH THE SLEAZY VOICE. But that doesn't make EMI a sex game. Well, for Fox News maybe. And that Argentinian TV station that raged about how kids imbibe "Grog XD". Hey, that was my joke up there.
  10. And the fencing theme Michael wrote for the beginning. I could listen to that for hours. Avoids time travel, indeed, but also makes the whole thing pretty linear because you know the outcome of these scenes. Hmmm. I'm still clinging to the prediction that ReMI will consist of a series of playable flashbacks. But we'll see. SOON. There's a reason LeChuck makes them ghost pirates first. I have no idea what you're talking about. Please elaborate in detail.
  11. Have you tried clicking on all the stars on the main page of returntomonkeyisland.com? I do that every day. It really helps.
  12. Devolver has a lot of their published games' soundtracks on bandcamp (which, arguably, is the platform that leaves most to the actual artist). The question, as always, is what "steward of the band" actually means and what reins Disney will keep tightly in their hands. Modes of distribution, if that remained with Devolver or Terrible Toybox, that would be awesome.
  13. The game's probably finished by now, they'll just have to hold it back another three months until they can get the German voiceover done so we'll stop whining all the time. Errrr nothing to see here. Just some persistent negative thoughts. Move along.
  14. Who even needs a trailer if we get that instead?!?
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