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Everything posted by ThunderPeel2001
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A Conversation with Matthew Alan Kane, George Sanger, Dave Grossman, Greg Hammond, Vince Lee, Alexandra Boyd, James Hampton, Larry The O, Peter McConnell, Clint Bajakian, Michael Land, Steve Purcell, Mark Ferrari, Ron Gilbert & more (Updated: May 18th)
ThunderPeel2001 replied to danielalbu's topic in General Discussion
Wow, I saw the run time... did you record 3 hours and 45 mins in one session, or do you break it up? -
๐ I beat #MojoleXtremer #608 and all I got was this stupid t-shirt. 4/6 ๐ค๐ค๐ค๐ค๐๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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๐ I beat #MojoleXtremer #605 and all I got was this stupid t-shirt. 4/6 ๐๐ค๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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๐ I beat #MojoleXtremer #604 and all I got was this stupid t-shirt. 3/6 ๐๐๐๐๐ค๐ค ๐ค๐ค๐๐๐ค๐ค ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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๐ I beat #MojoleXtremer #603 and all I got was this stupid t-shirt. 4/6 ๐๐๐๐ค๐ค๐ ๐๐๐๐ค๐๐ ๐ค๐๐๐๐๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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๐ I beat #MojoleXtremer #602 and all I got was this stupid t-shirt. 5/6 ๐ค๐๐๐ค๐ค๐ ๐ค๐ค๐๐ค๐๐ค ๐๐๐๐๐ค๐ ๐๐๐๐๐ค๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/ I wish Remi would fix the missing carriage return when you're pasting your results
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Wow. I can't spend any longer than 5 mins a day on Mojole (10 tops)... and I also don't have your patience!
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Agh.... Must. Kill. Remi... Eep ook ack! I failed at #Mojole #600. ๐ค๐ค๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ค https://funzone.mixnmojo.com/Mojole/
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Damn, that was painful... but I got there. ๐ I beat #MojoleXtremer #598 and all I got was this stupid t-shirt. 6/6 ๐ค๐ค๐๐ค๐ค๐ ๐ค๐ค๐ค๐ค๐ค๐ค ๐๐๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐๐ค ๐๐๐ค๐๐ค๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Aghghh Eep ook ack! I failed at #Mojole #597. ๐๐๐๐๐๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ค https://funzone.mixnmojo.com/Mojole/
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Precisely. The "intention" of the ending is the ending we got: Including all its ambiguities. Gilbert has made clear that the original idea of for the first game was that Guybrush was going to discover he was in a theme park as the story progressed... but that he abandoned that idea early on. He brought back a different version of the same idea for the ending of MI2 because they didn't have an ending. What we got was what was "intended"... And then REMI took it further, adding Boybrush to the mix.
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๐ I beat #MojoleXtremer #596 and all I got was this stupid t-shirt. 5/6 ๐๐ค๐ค๐๐๐ ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐๐ค๐ค๐ค ๐ค๐๐๐๐๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Far out, man. ๐ I beat #MojoleXtremer #595 and all I got was this stupid t-shirt. 3/6 ๐ค๐ค๐๐๐ค๐ค ๐ค๐๐ค๐ค๐๐ค ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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๐ I beat #MojoleXtremer #594 and all I got was this stupid t-shirt. 5/6 ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐๐ค๐ค ๐๐๐๐๐๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Which interviews? For example (taking another fiction for a moment), I think Ridley Scott is full of shit when he says Deckard is a replicant (and so does the screenwriter and lead actor, incidentally). The movie itself leaves it ambiguous... so which is right? The director? The actor? The screenwriter? Or the movie? (Answer: Art speaks for itself.) And even in this case, Ron Gilbert says he doesn't want his interpretation to overshadow the player's... In fact, I don't even know if these two interview answers are actually contradictory... 1999 interview: 2023 interview: So I don't know how anyone can say a Ron Gilbert interview on interpretation could be canon, when he himself doesn't want his view to be canon.
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Hmm. Firstly, interviews aren't canon, the games are. Sometimes directors claim things about their films, but in the end, it's the films that speak for themselves, not the director's intentions. So whatever Ron said in an interview about interpretation doesn't mean much (whether in 1999 or 2023)... especially when he's said he doesn't want to impose his interpretation (which is why ReMI has multiple endings). So, not meaning to sound reductive, but the intention of the ending of MI2 was... the ending of MI2 that was released. If you discount, ignore or reduce specific elements of that ending because you don't like them, then you're engaging in cognitive bias: "The bits I agree with/like are important... the bits I don't, are not." So the intention was, in a very literal sense, everything we saw. Contradictory bits and all. And Ron has even spoken about how he came up with the ending: It was very late in production and he didn't know how to end the game. As Jake said, I don't think there was some major plan. There was an idea and MI2's ending was how that idea was executed. So I don't think there needs to be an expedition to dig much deeper than that... I feel Ron has been absolutely clear, especially with the ending to Return to Monkey Island. So, yes, it's clear that Ron's original idea was: It's was a fantasy in a theme park. It's been confirmed (most importantly) in Return to Monkey Island itself. But the execution of that idea, in MI2's ending, inserted ambiguity. Not by accident, but deliberately. That ambiguity is now canon and is what was "originally intended". And Return to Monkey Island again deliberately allows the player to choose how to interpret the whole ambiguous situation... Am I missing something?
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Pfft! ๐ I beat #MojoleXtremer #593 and all I got was this stupid t-shirt. 5/6 ๐ค๐ค๐ค๐ค๐๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐ค๐ค๐ค๐ค๐ค๐ค ๐๐๐๐๐๐ค ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Lol ๐ I beat #MojoleXtremer #590 and all I got was this stupid t-shirt. 6/6 ๐ค๐ค๐๐ค๐ค๐ค ๐๐๐๐๐๐ค ๐ค๐ค๐ค๐๐ค๐ค ๐๐๐ค๐๐๐ ๐๐๐ค๐๐๐ ๐๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Ugh. I guess this is what I get for playing sporadic days... Eep ook ack! I failed at #Mojole #589. ๐ค๐ค๐ค๐๐๐ค ๐ค๐ค๐ค๐๐ค๐ค ๐๐ค๐๐ค๐ค๐ค ๐ค๐๐๐๐๐ ๐๐๐๐๐๐ค ๐๐๐๐๐๐ค https://funzone.mixnmojo.com/Mojole/