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Plant models (alpha shaders) in fog


wedge2211

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Hey everyone, got a question for ya.

 

In the map I'm working on now, I have a global fog and several models from the multiplant pack, wich have transparent alpha leaves. The leaves, though, show up as jsut black in game, and don't fade away properly into the fog.

 

See what I mean?

 

Now you might notice that the tree model's trunk properly fades away int he distance, but none of the leaves do. Anyone have any ideas on how to fix this? The black plants look diseased, and you can see then all the way across the map, which is just ugly.

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