Wolrajh Posted September 26, 2003 Posted September 26, 2003 Hi there, I've been playing around with multi-blades sabers and I tried doing a 8 bladed weapon. Kind of chakram, with laser spikes. Well, I did it, everything ok, appears in the sabers' menu, and so. But then I tried to launch a mp-solo game to test the weapon. The game loaded right, but right before dropping me in the game I was sent back to main menu and I received an error message which looks quite weird ! Here it is : "WP_SaberParseParms : saber single_ckrm [saber's name] has illegal numbers of blades (8) max : 8" Well, if max number of blades is 8, and I've got 8, where is the problem? Anyway there is a problem and I haven't found which yet... I'll also paste here my .sab file: single_ckrm.sab: -------------------------- single_ckrm { name "Laser Disc" [i love joke names :rolleyes] saberType SABER_SINGLE saberModel "models/weapons2/Saber_ckrm/saber_ckrm.glm" soundOn "sound/weapons/saber/saberon.wav" soundLoop "sound/weapons/saber/saberhum4.wav" soundOff "sound/weapons/saber/saberoff.wav" saberColor random numBlades 8 saberRadius 1 saberLength 15 } ---------------- Here it is. So, someone got a clue ? Did 8-bladed weapons worked for someone or is that a little issue ? See you, Wolrajh
Psynex Posted September 28, 2003 Posted September 28, 2003 the only thing I can think of is that you don't have the proper number of tags, or one of the names is off; a typo maybe. Try changing the numBlades to 1 and test them in increments of 1 until you hit the error. If seven works and eight doesn't, then check the model file for that tag 8. If everything seems good, then it may be a bug.
Emon Posted September 28, 2003 Posted September 28, 2003 Since your saber sounds like the saber wheel I tested, which was just for kicks, you can probably get by with seven blades.
razorace Posted September 28, 2003 Posted September 28, 2003 Are we sure about the 8 blade limit? Is that maybe a typo?
ASk Posted September 28, 2003 Posted September 28, 2003 refer to http://www.lucasforums.com/showthread.php?s=&threadid=111603 It's a known bug (off by one)
DadMad Posted September 28, 2003 Posted September 28, 2003 can u show me a picture of the saber? i wanna see an eight bladed saber myself
Wolrajh Posted September 28, 2003 Author Posted September 28, 2003 Well, thanks for the link, AsK! I hadn't seen this topic, although I always look everywhere before asking. Now I know it's a bug, so all is left to do is wait for a patch or something. By the way, exaxcly like AsK, my weapon worked fine with 7 blades, so I was in the same situation For dadmad, here is a screenshot - it should belong to showcase forum, but I don't want to promote my work or anything yet, and I just show this as information Now, I've got another problem with the left saber... I already told that in the "ja lightsaber?" topic, but better twice than once, especially knowing than I'm running out of spare time the problem is simple, I can't get this single saber to work like a single ssaber should. That means I can't change stance, all it does is drawing off the bonus little blades. Playing around with saberStyle and singleBladeStyle is not the solution I want, so... Is that hard coded? Anyway other that making a mod to use multibladed sabers as single sabers ?
Psynex Posted September 28, 2003 Posted September 28, 2003 It may be hardcoded. I've run into the same problem...the commands don't seem to make a difference. I think any more then one tag defaults the saber as a saber staff, and with saber staff changing stances removes one blade.
Wolrajh Posted September 28, 2003 Author Posted September 28, 2003 That's a sad news. Well, let's hope that in any patch Raven will do something for that and the 8th blade issue ! Hoping our raven's programmer forum mate will read this post and do something for us poor editing-lovers So far thanks for your answers... I Think I'll release my Disc on jk2files for now and continue doing more and more stuffs. That's fun Take care, Wolrajh
razorace Posted September 28, 2003 Posted September 28, 2003 Gees, is the 8th blade issue really that important?
Emon Posted September 28, 2003 Posted September 28, 2003 Especially since Mike said he fixed it already. Someone just put < and not <= in the code.
Wolrajh Posted September 28, 2003 Author Posted September 28, 2003 It's not important, that's why I'm releasing my weapon on showcase forum. It's just that I had already made my hilt for 8 blades purpose... Let just consider it as a curiosity and a test, and after all when something says yes, why do something else says no ? It should be working so I was wondering why it wasn't... And if you said, emon, that the code has been fixed, I'm glad to hear it But OUR code isn't fixed yet, or I could be wrong : I haven't seen a little patch so far And actually I'd rather see the single multi-bladed saber annoying little issue fixed in such a patch...
JasonB Posted September 29, 2003 Posted September 29, 2003 dude how exactly did you make the mutli blade star sabre thing, i havnt tried myself yet cos this computer cant run JA very well so i do my mjodding on the other one so i cant test ATm but how did you do that. pls tell em or give me a hit or two
Kain Posted October 1, 2003 Posted October 1, 2003 Just out of curiosity...would it even be possible to safely swing one of those if it was real?
idontlikegeorge Posted October 1, 2003 Posted October 1, 2003 I doubt it. Personally, I would like to see that in saber throw. I don't see it as melee weapon, but a thrown weapon, man that's mean. You can set the blade lengths, I believe.... I think smaller blades would be better on that chakram-thingy.
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