Kurgan Posted February 4, 2005 Author Share Posted February 4, 2005 Well I took the server down yesterday to do some other stuff online (the curse of not having a rented server yet). The IP is still the same, but it won't be back online until later tonight probably. Thanks again to everyone who joined, it's been lots of fun. Maybe RazorAce will release a new beta for us sometime, I think I've come to the end of testing this one up and down (in Siege mode anyway). With greater stability and some more bugs worked out, I might be willing to give CTF a try again. Link to comment Share on other sites More sharing options...
razorace Posted February 4, 2005 Share Posted February 4, 2005 Uh, what CTF exploits/bugs? Link to comment Share on other sites More sharing options...
Kurgan Posted February 5, 2005 Author Share Posted February 5, 2005 Originally posted by razorace Uh, what CTF exploits/bugs? The droid head bug exploit that you fixed, is somehow "Broken" again in the beta you gave me to use. I just found that out the other night. Tested it and it consistently behaves as it did before you implemented your fix. : P Think I talked with you about that on ICQ, you said you had an idea why that wasn't working... but I know at one time you had it fixed, I witnessed it first hand (in an earlier beta). Link to comment Share on other sites More sharing options...
razorace Posted February 6, 2005 Share Posted February 6, 2005 oh, hehe, sorry about that. Turns out that the siege item drop issues was the result of two seperate issues instead of one. The way the droid head initially drops is different than the way a siege item is dropped when the carrier player is killed. So, I basically just had to fix the problem twice to get it to fully work. Link to comment Share on other sites More sharing options...
Kurgan Posted February 10, 2005 Author Share Posted February 10, 2005 Cool, glad that's fixed. Now we have a weird problem with the bots... mixed up pings when they get auto kicked and after they initially get kicked, bots never actually spawn back into the game until the next Siege round... Arrggggh! Link to comment Share on other sites More sharing options...
Kurgan Posted February 13, 2005 Author Share Posted February 13, 2005 NEW IP! (Feb. 14th) New version of OJP also, when it comes back up. Sorry for the triple-IP change, but my ISP was in chaos. ; P Link to comment Share on other sites More sharing options...
Kurgan Posted March 4, 2005 Author Share Posted March 4, 2005 March 4, 2005. It's that time again! New IP OJP 007 beta 6 is working great (though sometimes you'll end up with too many bots on one team, but that's fixed in the next version which isn't out to the public yet...). Link to comment Share on other sites More sharing options...
Crow_Nest Posted March 5, 2005 Share Posted March 5, 2005 ASE showed me an unscanned server Link to comment Share on other sites More sharing options...
Kurgan Posted March 11, 2005 Author Share Posted March 11, 2005 Sometimes I take the server down for a few hours to download something or do other activity online (like play Republic Commando) since that would make everyone lag to death anyway. Keep checking it in the course of the day, and you'll likely find it up at some time. Btw, it's up now as of 12:40pm CST. Link to comment Share on other sites More sharing options...
Kurgan Posted March 23, 2005 Author Share Posted March 23, 2005 Okay, the server is up somewhat sporadically now, as I've been also running a Republic Commando server. I'll have to work out something soon, I have only so much bandwidth to spare... ; P That is unless the RC devs let us down without patching their game up. It's in kind of a sorry state right now... Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted March 23, 2005 Share Posted March 23, 2005 It could take them a few months to patch RC, just like with Jedi Academy. Link to comment Share on other sites More sharing options...
Kurgan Posted March 26, 2005 Author Share Posted March 26, 2005 Originally posted by lukeskywalker1 It could take them a few months to patch RC, just like with Jedi Academy. It only took 1 month for the (only) JA patch to come out. You're probably thinking of JK2, where the first patch took 3 months!!! (that was a year before JA came out of course). The second patch came out I forget, a month after that? Anyway, SWBF had patches very quickly and lots of them, but the last one took awhile and we haven't heard any word since 1.2. So there's really no telling how long a patch could take, however we've heard rumors and such and things they said in past interviews which imply we should see one in early April along with the tools. But they haven't said anything about it since the game went gold, so who knows. ----------------------- Btw, new update on the server! RazorAce has agreed to let me admin his OJP server (the one he got from EscapedTurkey) and update the name. So we've joined forces! Support Meatgrinder, have fun, AND support OJP! Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted March 26, 2005 Share Posted March 26, 2005 Sweet, I want to play more Co-Op. I've been impressed so far! Link to comment Share on other sites More sharing options...
Kurgan Posted August 1, 2005 Author Share Posted August 1, 2005 Sadly it's kinda buggy right now. It's come a long way since OJP started supporting it, but it still isn't quite crash/bug proof even on the better maps for it. The trouble is that people tend to just run ahead and accomplish things by themselves rather than sticking together as a team should. But, someday, someday.. Link to comment Share on other sites More sharing options...
Kurgan Posted October 1, 2005 Author Share Posted October 1, 2005 Took down the JK3 files link, as I guess their site no longer exists. But the new JA Tracker provides all the same info now, so it's no big loss. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 1, 2005 Share Posted October 1, 2005 Nah, http://www.jk3files.com still exists. Also, I've been playing on your server latley and the auto team thing keeps switching people... I got switched like 3 times in one game, its getting annoying. Is there any way to set it so it will only switch bots or people who went on the popular team? It sucks having 3 flag captures to then get switched to the other team, get a flag for them, then get switched back to the original team.... because of that auto-team thing... Link to comment Share on other sites More sharing options...
razorace Posted October 1, 2005 Share Posted October 1, 2005 It's supposed to be switching the bots before it switchess people. It's probably switching you a lot because you're the "youngest" player on the server and there's no bots available for switching. My guess is that this is occurring when the score is tight (the system is trying to balance the teams based on score) and there's no bots. Next time it happens, grab a screenshot (or just write down) of the scoreboard and a serverstatus. Anyway, on another note, OJP Basic 0.0.7b9 is now on the server. I'll upload the beta client component when I have time. Link to comment Share on other sites More sharing options...
Kurgan Posted October 2, 2005 Author Share Posted October 2, 2005 Nah, http://www.jk3files.com still exists. In any case, their tracker no longer works like it used to. Link to comment Share on other sites More sharing options...
Kurgan Posted October 15, 2005 Author Share Posted October 15, 2005 It's back, finally! New IP. Link to comment Share on other sites More sharing options...
Kurgan Posted January 19, 2006 Author Share Posted January 19, 2006 A New IP for a New Year! Sorry I forgot to post about this earlier... Update your favorites! I haven't had much time to play lately since school started this month (and on vacation I didn't have access to my PC), but there should be plenty of regulars there to keep you all busy. Enjoy! Also on Friday's, RazorAce has setup OJP Enhanced for testing on the server, so you may want to grab that from ojp.jediknight.net I've also setup a Downloads page for good/commonly used mods: http://strategy.jediknight.net/jka/downloads.shtml Link to comment Share on other sites More sharing options...
Kurgan Posted February 25, 2006 Author Share Posted February 25, 2006 Due to some problem (I don't know what) with Escaped Turkey's server, Meatgrinder is now (until further notice) hosted on Razor Ace's local server. Same rules, different IP. There is now a Downloads Page on Strategic Academy that has all the mods we ever use or recommend. You can view the server status and link to the download page from here. We now run OJP "Enhanced" (gameplay changes with a new saber system, ledge grabbing and other interesting changes) on Fridays, which OJP Basic (same gameplay as basejka, plus fixes, tweaks and new game mode options) the rest of the week. Today (Saturday) was also designated as an "Enhanced Day" to give more people a chance to try this version of the mod. We'll be back to OJP Basic tomorrow... Link to comment Share on other sites More sharing options...
Kurgan Posted March 5, 2006 Author Share Posted March 5, 2006 Server's back, hopefully for the long haul, and with faster pings! 207.210.238.102:29070 Link to comment Share on other sites More sharing options...
Kurgan Posted May 14, 2006 Author Share Posted May 14, 2006 Hope you all have a great summer! I'm finally done with classes and just taking a quick break before I get my new hours for my job. To help avoid confusion I removed the old outdated IP's from previous posts on this page... See my sig and the tracker for the latest IP (though we've had the same one now for a long time and it works great). Enjoy! Link to comment Share on other sites More sharing options...
Kurgan Posted June 3, 2006 Author Share Posted June 3, 2006 CURRENT STATUS: DOWN (Unknown when it will be back) @ 207.210.238.102:29070 June 3, 2006 - Okay the server has been going down a lot lately, and as of right now it's completely down and I can't even login to the web server. So I'm not sure what's up. Maybe it's just temporary or maybe we have to find a new host, I'm not sure at this point. But for now there is no Meatgrinder to join. If anyone sees it come back up in the next few hours though, please let me know! We apologize for the inconvenience while we sort this out... ================================= Link to comment Share on other sites More sharing options...
Kurgan Posted June 4, 2006 Author Share Posted June 4, 2006 6/4/06 - I'm happy to report the server is back! Thankfully it was just some servers being moved and our password got reset, as razorace reported after sending in a problem ticket to EscapedTurkey. So all is well, have fun blasting and slicing away on the Meatgrinder this summer! Link to comment Share on other sites More sharing options...
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