MattJedi Posted October 9, 2003 Share Posted October 9, 2003 Is there any way to make them smaller/shorter then what they are, a code or anything? Right now I find them a bit two long and they would look a lot better if you just did the move without all the extra saber trail. A little bit is cool but I just want to make them shorter. Link to comment Share on other sites More sharing options...
Dethsaint Posted October 9, 2003 Share Posted October 9, 2003 Maybe it's because Raven wanted other players to know when a Kata is being pulled off Link to comment Share on other sites More sharing options...
Bifford Posted October 9, 2003 Share Posted October 9, 2003 Kata trails remind me of certain anime hack 'n slash platformers... ugh. But at least I have a way of knowing when I've successfully pulled of a kata (clicking both mouse buttons simultaneously is not as easy as it sounds in the heat of battle). Link to comment Share on other sites More sharing options...
king yoda Posted October 9, 2003 Share Posted October 9, 2003 i find the kata cool how it is. Link to comment Share on other sites More sharing options...
Qaz Posted October 9, 2003 Share Posted October 9, 2003 Deathsaint, are you an idiot? I agree with him but in a different way. PLayers should be allowed to change HOW THEY view their attacks! I would love to keep the trail for kata's for identification and remove the trail for everyhthing else, those trails make duels sometimes impossible annoying for me.... Link to comment Share on other sites More sharing options...
Dethsaint Posted October 10, 2003 Share Posted October 10, 2003 Deathsaint, are you an idiot? Did I forget to add the [sarcasm][/sarcasm] for all the people who didn't get the "joke"? Oke then: [sarcasm]Maybe it's because Raven wanted other players to know when a Kata is being pulled off [/sarcasm] Of course it is for identification! The only idiot around here must be you since you can't read between the lines Link to comment Share on other sites More sharing options...
FK | unnamed Posted October 10, 2003 Share Posted October 10, 2003 Personally I would like the option to be able to turn the trail effect off with a cvar. To me it's just annoying. I think the "guy standing in place not moving spinning a saber around like a baton" is pretty much a good enough visual clue that he's doing a Kata... In Quake 3 you could disable various "weapon effects" like rocket flashes and such with a little console tweaking. The main reason people did this was for a FPS boost, but in a game like JA, especially when dealing with the precise nature of saber combat, doing so would be a great bonus because you could visually identify impact points rather than guessing if that thrown saber made it past the trail effect that was blurring your vision. Not to mention with location based damage, it would be beneficial to see where it actually landed, so as to help you gauge the damage you just inflicted. Link to comment Share on other sites More sharing options...
Azymn Posted October 10, 2003 Share Posted October 10, 2003 Originally posted by FK | unnamed Personally I would like the option to be able to turn the trail effect off with a cvar. It would be a simple fix. And a clientside one at that, so everyone's happy. Link to comment Share on other sites More sharing options...
StormHammer Posted October 10, 2003 Share Posted October 10, 2003 I don't have a problem with it. It's easier to see someone doing a kata because of the trail. But I understand it's not to everyone's taste, so good luck in finding a way to turn it off... Link to comment Share on other sites More sharing options...
Khaza Posted October 10, 2003 Share Posted October 10, 2003 If you would have search old posts, then you could have found out that "cg_saberTrail 0" disables all trails It looks kinda odd but I don't care about it since I use guns most of the time.. Link to comment Share on other sites More sharing options...
Prime Posted October 10, 2003 Share Posted October 10, 2003 Originally posted by FK | unnamed Personally I would like the option to be able to turn the trail effect off with a cvar. Personally I like the trails, but this would be a good idea for those who don't... Link to comment Share on other sites More sharing options...
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