pantherz Posted October 9, 2003 Share Posted October 9, 2003 i know this is gonna sound noobish but how do i load the SP .bsp maps in radiant? Link to comment Share on other sites More sharing options...
KevinCoyle Posted October 10, 2003 Share Posted October 10, 2003 you can't load maps that are already compiled into bsp. You have to have the original .map file Link to comment Share on other sites More sharing options...
Eldritch Posted October 13, 2003 Share Posted October 13, 2003 Like Kevin said - you can't do it without the original .map file. You can't open a .bsp in Radiant. Link to comment Share on other sites More sharing options...
Darth Kaan Posted October 16, 2003 Share Posted October 16, 2003 How redundant. Link to comment Share on other sites More sharing options...
mslaf Posted October 22, 2003 Share Posted October 22, 2003 Convert your bsp file into the map format and then load it in Radiant. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 22, 2003 Share Posted October 22, 2003 How do you do that, ive just always wondered... Link to comment Share on other sites More sharing options...
GothiX Posted October 22, 2003 Share Posted October 22, 2003 The -debsp in the latest Q3Map2 does that. BUT, it does lose all entity info. Link to comment Share on other sites More sharing options...
mslaf Posted October 23, 2003 Share Posted October 23, 2003 The conversion is not perfect. Some things will be missing like func_groups (terrain), ASE models, and texture coordinates but it’s still very useful for learning purposes. To convert bsp to map you must have q3map2 >=2.5.6 and do: q3map 2 -convert -format map -game jk2 mapname.bsp Replace "mapname.bsp" with your bsp file. In example: C:\Prog....\base\maps>q3map 2 -convert -format map -game jk2 kejim_base.bsp will provide you “kejim_base_converted.map” Replace "-game jk2" with "-game ja" for Jedi Academy (q3map2 >= 2.5.7), "-game ef" for "Elite Force", "-game sof2" for "Soldier of Fortune" etc. Link to comment Share on other sites More sharing options...
lukeskywalker1 Posted October 23, 2003 Share Posted October 23, 2003 hey uhhh... where can i get the latest Q3MAPtools thingy... i went to shaderlab.com but i couldnt figure out which one to DL i know, i know... im dumb I have an older version... Link to comment Share on other sites More sharing options...
GothiX Posted October 23, 2003 Share Posted October 23, 2003 2.5.10 is latest. Link to comment Share on other sites More sharing options...
Cclo@ck Posted October 28, 2003 Share Posted October 28, 2003 Can we also use it on JA ? it's the same way ? (i think so...but i'm not sure..so I ask ) Link to comment Share on other sites More sharing options...
Cclo@ck Posted November 27, 2003 Share Posted November 27, 2003 thx mslaf..i do not read all..i think and you answer may question Thx all. Link to comment Share on other sites More sharing options...
Ockniel Posted November 27, 2003 Share Posted November 27, 2003 the slang...it burns my ears! Link to comment Share on other sites More sharing options...
MasterSidious Posted December 19, 2003 Share Posted December 19, 2003 How do I personally convert this .bsp to .map? Here's the deal, the .bsp is in "C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\maps\q3map 2" And the q3map.exe file is in "C:\Program Files\GtkRadiant-1.3\q3map_2.5.11_win32_x86" Now as if i was going to use a run comand like this: ""C:\Program Files\GtkRadiant-1.3\q3map_2.5.11_win32_x86\q3map2.exe" -convert -format map -game jk2 kejim_base.bsp" and lets just say the map I wanted was "kejim_base.bsp" how do I do it? Thanks Link to comment Share on other sites More sharing options...
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