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opening .bps files


pantherz

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The conversion is not perfect. Some things will be missing like func_groups (terrain), ASE models, and texture coordinates but it’s still very useful for learning purposes.

 

To convert bsp to map you must have q3map2 >=2.5.6 and do:

 

q3map 2 -convert -format map -game jk2 mapname.bsp

 

Replace "mapname.bsp" with your bsp file.

 

In example:

 

C:\Prog....\base\maps>q3map 2 -convert -format map -game jk2 kejim_base.bsp

 

will provide you “kejim_base_converted.map”

 

Replace "-game jk2" with "-game ja" for Jedi Academy (q3map2 >= 2.5.7), "-game ef" for "Elite Force", "-game sof2" for "Soldier of Fortune" etc.

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How do I personally convert this .bsp to .map?

 

Here's the deal, the .bsp is in "C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\maps\q3map 2"

 

And the q3map.exe file is in "C:\Program Files\GtkRadiant-1.3\q3map_2.5.11_win32_x86"

 

Now as if i was going to use a run comand like this: ""C:\Program Files\GtkRadiant-1.3\q3map_2.5.11_win32_x86\q3map2.exe" -convert -format map -game jk2 kejim_base.bsp" and lets just say the map I wanted was "kejim_base.bsp" how do I do it?

 

Thanks

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