ATMachine Posted October 18, 2003 Share Posted October 18, 2003 Loom CD has many hidden rooms on it that aren't used in the resource files. Noticing these, I wondered "What would they have looked like if they were used in the game?" So, I put together facsimile screenshots of what they might have looked like. The first one is an alternate LucasArts logo that required no editing. The next one does not show a hidden room, just a hidden animation for Hetchel. These two come from a hidden close-up of Hetchel that was supposed to have her turning her head animatedly. These three come from a hidden close-up of Bobbin and Fleece. I had to realign the original to get it to look normal, as it had a strange strip of blue on it. This close-up was used in the disk version in the scene where the dragon eats Rusty, but it isn't used there in the CD version. I edited the image to how it would look if it had been used: Link to comment Share on other sites More sharing options...
ATMachine Posted October 18, 2003 Author Share Posted October 18, 2003 This is a hidden room that was used every version but the PC CD as the place where Bobbin healed the dying shepherds. In the final CD version, the room was closer in and had one less shepherd. In the shot, Fleece is thanking Bobbin. The next two come from a hidden close-up of Chaos on the CD that is different from the one used in the disk version. It has mouth-moving animations used in real-time. Here Chaos offers Bobbin a position as advisor in the Realm of Undead: And here you can see Chaos' open animated mouth. Also, I've put dialogue under some of the static close-ups to show what they might have looked like. Master Goodmold shows the chalice to Bobbin: The dragon talks about her lost gold: Bishop Mandible delights in the idea of controlling an army of the Dead: And lastly, Cygna talks to Bobbin about her past: Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 19, 2003 Share Posted October 19, 2003 Wow! Great work!!! Link to comment Share on other sites More sharing options...
HenryJonesJr. Posted October 23, 2003 Share Posted October 23, 2003 Congratulations, excelent job there buddy, and thanks Link to comment Share on other sites More sharing options...
Drigo Zoxx Posted October 24, 2003 Share Posted October 24, 2003 Gosh. It's a shame lec programmers took these things out of loom 256. I wonder why in the heck they did? Link to comment Share on other sites More sharing options...
Calapuno Posted November 5, 2003 Share Posted November 5, 2003 Space issues due to the size of the CDAudio track? Link to comment Share on other sites More sharing options...
Udvarnoky Posted November 5, 2003 Share Posted November 5, 2003 Wasn't there a discussion about how they couldn't properly animated and sync the characters' mouths? Link to comment Share on other sites More sharing options...
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