michael_collins Posted November 22, 2003 Share Posted November 22, 2003 Holy Mary mother of God........ Those are damn sweet man......big big improvement over the secret base, i can damn near smelllllll that level. Link to comment Share on other sites More sharing options...
Lundquist Posted November 22, 2003 Share Posted November 22, 2003 seriously! those look damn good. Link to comment Share on other sites More sharing options...
Neverhoodian Posted November 23, 2003 Share Posted November 23, 2003 Those shots stink. j/k, no they don't, but they certainly convey the feeling of the stench of the sewers. Just add the dianoga (*shudder*) and the environment will be spot-on. Link to comment Share on other sites More sharing options...
Nilock Posted November 23, 2003 Share Posted November 23, 2003 I can't wait to show you guys what I have lined up for the Detention Center. Link to comment Share on other sites More sharing options...
Jedi Luke Posted November 23, 2003 Share Posted November 23, 2003 I cant wait either :D Link to comment Share on other sites More sharing options...
SlicerDude Posted November 24, 2003 Share Posted November 24, 2003 That looks great! I can't wait to see the detention center. You could at least show us a little of it now... I wonder if anyone's been assigned Moff Rebus or the dianoga-I don't remember ever reading anything about them other than "can we do the dianoga with JA?" I can't wait to see what the dianoga looks like-but then again, maybe we don't need it. I can almost see one looking at those screenshots. Link to comment Share on other sites More sharing options...
Nilock Posted November 25, 2003 Share Posted November 25, 2003 I spent a lot of early work on the detention center but then got reasigned to the Sewer level. I have the begining and part of the insides done. I think the terrain looks ok I might want to redo it at some point to get to standards that JA holds. I'll have screen shots of that in about two months or so, once I get the Sewers level on the go. Link to comment Share on other sites More sharing options...
Jedi Luke Posted November 26, 2003 Share Posted November 26, 2003 Sounds good Link to comment Share on other sites More sharing options...
The Count Posted November 28, 2003 Share Posted November 28, 2003 They look really nice but they are a bit dark. Link to comment Share on other sites More sharing options...
Fracman Posted November 29, 2003 Share Posted November 29, 2003 We may tune up the light a bit, but these are sewers, so no need for much light Link to comment Share on other sites More sharing options...
Jedi Luke Posted November 29, 2003 Share Posted November 29, 2003 Yeah they are sewers so definately no need for much light. Especially down lower in the depths of the sewers where there's almost complete darkness in the original dark forces. There'll probably be just enough light in these areas to get through 'em. Link to comment Share on other sites More sharing options...
SlicerDude Posted November 29, 2003 Share Posted November 29, 2003 A bit dark? When I saw the shots, I thought they were too light. Then I remembered that we don't have a headlamp right now, so a bit of extra light makes sense. Also, it just looked so good that I didn't spend much time worrying about the light level. But really, go back and play the level in DF, and go down below with the light off. It is dark down there. Then again, if you're talking about the courtyard area, I did think it should be brighter there. Almost blinding relative to the darkness down under. Keep up the good work! Link to comment Share on other sites More sharing options...
The_One Posted November 29, 2003 Share Posted November 29, 2003 I actually increased the brightness and contrast of the screenshots a bit, so bear that in mind. Also, there are brightness settings in JA, as well as for your graphics card Link to comment Share on other sites More sharing options...
Nilock Posted December 2, 2003 Share Posted December 2, 2003 Ok I don't really live in darkness. I'll make sure the level is well lit "for sewers." So far I've seen a greater constrast between the screen shots I take what turns out in the .jpeg's. I'm just glad The_One was able to give them a little tweek for better appearence. I'm taking whole highend reshots of the whole thing soon, plus a few new areas. Link to comment Share on other sites More sharing options...
Fracman Posted December 4, 2003 Share Posted December 4, 2003 FatSpider, the JPEG format tends to smoothen vertical edges and blur colors. Use PNG instead, this give a fair compression with much less or no quality loss at all. In the days of broadband flatrates, an screenshot of a few 100k should be affordable though. Link to comment Share on other sites More sharing options...
Nilock Posted December 4, 2003 Share Posted December 4, 2003 I was going to take the new shots with all of my video card option turned to max, not the rezolution itself. Sorry my bad. Link to comment Share on other sites More sharing options...
Fracman Posted December 6, 2003 Share Posted December 6, 2003 You better do use max GFX settings JO/JA saves screenshots automatically in JPEG format with about 15% compression. Therefore you can't get better results by converting these to PNG. Unless you want to take screenshots using ALT+PRINT and paste in your GFX editing tool all the time ... Link to comment Share on other sites More sharing options...
_PerfectAgent_ Posted December 14, 2003 Share Posted December 14, 2003 You could bind a key to screenshot_tga. That'll make a screenshot and save it in .tga format. Link to comment Share on other sites More sharing options...
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