razorace Posted December 22, 2003 Author Share Posted December 22, 2003 Ok, done. Link to comment Share on other sites More sharing options...
razorace Posted December 25, 2003 Author Share Posted December 25, 2003 In an effort to now hog space on this thread, I'm going to only be making updates on the status of the saber system overhaul in the Saber WIP thread. I'm updating on basically a daily basis so I suggest you check it out. Link to comment Share on other sites More sharing options...
Teancum Posted December 25, 2003 Share Posted December 25, 2003 I have almost completed team support for Lannik Racto, icons and all. Also working on hidden skins such as Prisoner/Elder & /Merchant, Jedi/J2, Reborn/Boss, and the brown Cultist all w/CTF support. Let me throw an idea out: I am a very organized person, maybe even a bit obsessive, but I like things like my MP icons to all look the same. I was thinking, I could do JA style icons for all of the addon skins. -- with that, I have 2 questions. First off, what does everyone think of that? Secondly, would they show up in character select w/o having the model -- or if they had it, would it override the old model? Also been doing some species work. I have a new torso for the Twi'lek model, which is a somewhat modified version of the Alora2 torso. Also added 5 new colors to the Twi'lek. I added 3 new heads to the Rodian male. Going to create different face/mask combos for Kel Dor. (Side note, masks are the only thing that will line up when changing Kel Dor heads) I'm also adding support for the Chiss male & female packs, but still need to contact the author of the female pack for permission. I will add the new Human female heads found at pcgamemods as soon as I get permission from the author. Other than that, I'm adding more 'preset' colors to each race (minimum of 10) and am trying to find out if OJP can use Aaron Smith's generic Zabrak male model (not Eeth Koth) for the skins pack. Link to comment Share on other sites More sharing options...
razorace Posted December 26, 2003 Author Share Posted December 26, 2003 Yeah, I recommend that you make the icons look like the ones already in MP. We have a templete of the background on the repository under the /OJP/tools directory. Link to comment Share on other sites More sharing options...
stubert Posted January 5, 2004 Share Posted January 5, 2004 i made a very sexy scoreboard and i remapped the text hud check it http://www.firetrill.com/forums/viewtopic.php?t=27 Link to comment Share on other sites More sharing options...
razorace Posted January 5, 2004 Author Share Posted January 5, 2004 I don't see much difference in the scoreboard. It just looks like you changed the background graphic for it. Link to comment Share on other sites More sharing options...
Teancum Posted January 6, 2004 Share Posted January 6, 2004 Stubert -- I like the scoreboard, but the background should be black, or red/blue, and transparent. Other than that, great job. On my side of the battle, all of the normal Species now have all of my updates mentioned in a previous thread. It also contains fixes for the Chiss Male and Chiss Female torso icons. Those two species won't be added until we get the problem with the species selection figured out. (Just bugfixes for now) I also fixed a problem with one of the Twi'lek's skirts not being two sided. The Zabrak is in the works, but will probably take awhile. (Marker I think you're right, we should combine our efforts) I have mp/team support for the following hidden skins in: Lannik Racto, Brown Cultist (no team support, not needed), Elder. I'm still not able to get the JA style MP icon from freepository, so if anyone would be nice enough, my email is smmelton@iupui.edu . I have been working with some pieced together icons I've made, and it's no fun. Link to comment Share on other sites More sharing options...
razorace Posted January 6, 2004 Author Share Posted January 6, 2004 And why can't you get the icon? Anyway, I'm putting the finishing touches on my port of True View. It's almost a 100% straight port so I haven't added animation data for the new katas and such. So, if anyone wants to volunteer to find the moves that don't work correctly with True View, I'd appreciate it. After that, I'm going to start workin on redoing the damage code and behavoir for the saber combat. However, I'm on vacation so progress will be slow. Link to comment Share on other sites More sharing options...
Teancum Posted January 6, 2004 Share Posted January 6, 2004 Well, when I click to get to the Icon, it just takes me to another page, with nowhere to d/l the icon. Here: Location: [OpenJediProject] / OJP / Tools / icon_MPbackground.jpg -------------------------------------------------------------------------------- Default branch: MAIN -------------------------------------------------------------------------------- Revision 1.1 / , Fri Nov 14 04:47:35 2003 UTC (7 weeks, 3 days ago) by razorace Branch: MAIN CVS Tags: PRE_REORGANIZATION_2, POST_REORGANIZATION_2, HEAD Added Tools section and icon_MPbackground.jpg (partial source file for the backgrounds seen for the non-cpc models) Sorry for being such a newb to this. I'm not used to freepository Link to comment Share on other sites More sharing options...
razorace Posted January 6, 2004 Author Share Posted January 6, 2004 hmmm, it seems to be an issue of not having read/write access. I'll ask the admin about it. Link to comment Share on other sites More sharing options...
Teancum Posted January 30, 2004 Share Posted January 30, 2004 Updated the tools section: Updated the standard MP icon, and added red/blue versions. Basic/Enhanced sections: New 'advanced' menus Link to comment Share on other sites More sharing options...
razorace Posted February 2, 2004 Author Share Posted February 2, 2004 My saber system improvements are coming along. I've rewritten the saber hit collision code for better hit detection and am now working on the saber behavioral code. I should have a working copy in a couple of days. Link to comment Share on other sites More sharing options...
razorace Posted February 3, 2004 Author Share Posted February 3, 2004 Ok dokie. I just got the brand new (and already infamous) saber system up and running. It's still in the early stage of development but it's mostly there. It's now time to fill in control defines, bug smash, and game balance. I'll be uploading the system soon, hopefully tomorrow. Anyway, this bad boy will be need a LOT of beta testing to balance things out, figure out what works for the game, etc. Any help would be appreciated. Link to comment Share on other sites More sharing options...
razorace Posted February 4, 2004 Author Share Posted February 4, 2004 The full vehicle limit fix is now up on the repository. OJP requests that you don't release any leeched code before OJP has had an oppertunity to package the new features in a OJP distro. Thank you. Link to comment Share on other sites More sharing options...
razorace Posted February 4, 2004 Author Share Posted February 4, 2004 The new saber system behavioral core is now on the repository. Please check it out if you have time, the more feedback and testing the better the system will be. See the Saber System Redux thread for details. Link to comment Share on other sites More sharing options...
Teancum Posted February 6, 2004 Share Posted February 6, 2004 I didn't know where else to post this, but I'm taking a long hiatus from JA. I sold it yesterday. So the projects I've submitted are in their final form unless someone wants to update. I'm sure I'll be back. Link to comment Share on other sites More sharing options...
razorace Posted February 6, 2004 Author Share Posted February 6, 2004 You sold it? why? Link to comment Share on other sites More sharing options...
Master_Keralys Posted February 13, 2004 Share Posted February 13, 2004 Not sure where else to post this, so... Is there going to be any partitioning ability with OJP enhanced? As in, will we be able to turn on off things like the saber redux that Razor has done and whatnot. B/c I know that I won't always want to play with that, but I guarantee I'll nearly always be using TCK's RGB-saber code. Link to comment Share on other sites More sharing options...
razorace Posted February 15, 2004 Author Share Posted February 15, 2004 Probably not, we don't want to create a cvar hell and most the stuff is so game changing that to be able to turn on/off sections of it would totally knock off the balance. If you feel the need to play with OJP features without the OJP gameplay changes, just use OJP Basic. Link to comment Share on other sites More sharing options...
razorace Posted February 16, 2004 Author Share Posted February 16, 2004 Dodge System - Operational Saber System - Operational Fatigue System - Operational RGB Sabers - code has been received. working on the porting process. Link to comment Share on other sites More sharing options...
Master_Keralys Posted February 17, 2004 Share Posted February 17, 2004 Okay. That's cool. Way to go on the new systems. As a final note - will the RGB sabers be included in the Basic Distro, then? Link to comment Share on other sites More sharing options...
razorace Posted February 17, 2004 Author Share Posted February 17, 2004 Of course. And let's please keep this thread for news only. Ask your questions in the threads for the specific systems. Link to comment Share on other sites More sharing options...
razorace Posted February 23, 2004 Author Share Posted February 23, 2004 The 5th OJP release wave is coming soon. See here for details. Link to comment Share on other sites More sharing options...
razorace Posted February 24, 2004 Author Share Posted February 24, 2004 Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Beta testers! Link to comment Share on other sites More sharing options...
razorace Posted March 14, 2004 Author Share Posted March 14, 2004 Ok, I'm going to try a more active approach to promoting cooperation within the JKA modder community. See here for details. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.