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To Be A Jedi


KermitTheJedi

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Okay...where to start. Yes, i know a few threads have been posted concerning this dubious subject and i've read them all with due interest. The thing is, when i first heard about the stringent requirements about becoming a Jedi, i though "hey nice one SOE, thats cool, we wont have lots of jedi running about the place..."

This was before i saw, on about four occasions, PC's wandering about mos eisley with their rampaging Rancor pets.

And now, it seems, anyone can become a Jedi. As long as you have the cash (a cool 5 million on my server) you can purchase a holocron and become a light saber-tooting look-down-on-ordinary folk jedi yourself. Now, heres the problem. According to some tales, it takes more than one holocron. Now i don't know about you, dear readers, but as a Musician i find 10 grand hard enough to attain, let alone that much! Is this trying to say that Muscians and Dancers and Chefs will never become jedi, because they cant afford the holocrons?

Hmmmm.

I'm going to make a sweeping generalisation here that i know wont go down well. But its a common fact that one of the most common professions is that of the BH. It's a slight coincidence too that its also one of the best paid. It's another slight coincidence that many "power gamers" who just want to partake in PvP combat and show-off and do all sorts of immature acts do tend to go for the BH profession.

Now we do the maths - these power gamers with the silly names like N00bKiLLA are the ones who can afford the holocrons, increasing their chances of unlocking the FS slot.

Like i said, this is a generalisation, and a bit unfair. But the point remains - to achieve the profession of Jedi, IMO, you need to actually show you embody the ideals of the jedi themselves, as well as meet any requirements. The Devs should judge all applicants for a FS slot and decide case by case if they are responsible and mature enough to realise what it entails.

I think the rant is over....

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Guest DarthMaulUK

What a good post.

 

It made me think a couple of things. Firstly, I for one find the 'path' to become a jedi probably the lamest thing in the game, yes, even lamer than the thousands of bugs!

 

Both Sony and Lucasarts were under pressure about the whole Jedi thing because fans were demanding Jedi. So this was the best their 'creative' team could come up with.

 

To be a Jedi should be an entirely special affair and maybe those who work hard, help other players in various ways should be looked at - regardless of profession.

 

It's also very sad that you have to pay upto 5 million credits each time and master a profession (yawn). I know someone on her 8th attempt.

 

Being a Jedi is not about greed and money, unless you wanna be a Sith - and with more thought, Lucasarts could have had special ingame characters who pop up or, a message comes saying you have been selected or something like that.

 

There should be 2 paths, one for a Jedi and one for a Sith -so yes..its lame but it does some up most of Galaxies at times. Lacking in content and to keep people busy, lets give them bug ridden cities to look after!

 

DMUK

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Both Sony and Lucasarts were under pressure about the whole Jedi thing because fans were demanding Jedi. So this was the best their 'creative' team could come up with.

I agree, it's lame.

 

And rule #1 that would have fixed all this: When making games in a timeperiod with no Jedi, don't promise there'll be Jedi.

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yes, if people want jedi, and much better and fun combat, go play KOTOR, JO, JA, and tons of numerous other games to be a jedi..the possibilities are endless. we got one on starsider, he goes around, not RPing ill add, just showing he is a jedi..out in the open. its all pitiful to me

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You must acquire and follow the orders of 5-7 holocrons in order to unlock the FSCS. For every jedi we know of (I know of two, personally), the final profession that they had to master was Brawler.

 

I believe that in a year, Jedi are going to be all common than they should be, unless SOE decides to take away everyone else's ability to open the FSCS. In such case, I think that would be extremely unfair for those of us who aren't hardcore, diehard players like those Master Bounty Hunters who play 12 hours a day, and thus are able to acquire the Holocrons quite easily.

 

Rather, I think the smarter path would be to up the amount of holocrons one would need to unlock the slot...maybe like 15-20. That way, that will turn some people off from trying to be a jedi, deciding it isn't worth the effort. For others of us who really want to be Jedi, it would make it break about even with those Bounty Hunters, giving us plenty of time to get stronger, and more able to get those Holocrons.

 

Just a thought.

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i love all this gloom and doom stuff. i don't know if anybody has been paying attention, but devs have said from the beginning that jedi would both be very rare and that they have some checks in place to make sure they stay rare.

 

holocrons aren't going to change this. i think more to the fact you're going to have droves of people out there that have followed the holocrons until they go silent, go back to their original professions and never hear anything.

 

the other great thing about people not knowing all the rules and criteria is they can be changed under the radar. i wouldn't be surprised if some folks who never, ever got a holocron get a force sensitive spot in the coming months.

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Oh my good guys were is your Star Wars Spirit?

 

Jedis are Star Wars' "Trademark" and they should ofcourse be in SWG...

 

You say that Sony should look at every player that has a FS slot and see if they are mature enough...

 

Well really if they become a Jedi Master aren't they Mature enough?

 

People who aren't mature enough can't become a Jedi Master at all... They will be stuck at Padawan because they are too much of a "Show Off" and will eventual get killed and so start from the begging again.... Well anyway thats my point of view.....

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Oh my good guys were is your Star Wars Spirit?

 

Jedis are Star Wars' "Trademark" and they should ofcourse be in SWG...

No offense, but where is your Star Wars spirit? :)

 

Regardless of it being one of the trademarks of Star Wars, it still is the wrong timeperiod for the Jedi. Sure, put Jedi in there, like Yoda (which we would never get to see :D ), Luke for instance, and a few others, the way it's supposed to be in this timeline.

That my friend is the true Star Wars spirit. ;)

 

I would hate to see Jedi starting to lead the rebel forces like in the old days. Would kill the timeline feeling and I might aswell pick up KotOR when that happens.

 

"The Jedi era is all but extinct. Their fire has gone out in the universe."

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Originally posted by Didjer

i think perma-death will eventually weed out the zelous

 

there's no more permadeath. if a jedi is killed the four times or whatever they lose all their skills and the person needs to start completely over, but a player will never lose that force sensitive slot.

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Originally posted by Jan Gaarni

Agreed.

 

Better yet, take out Jedi completelly. They don't belong in this time period at all. ;)

 

This is an alternant time line. Otherwise we would not be fighting the GCW. and this is the time when the Jedi will start growing. just a little faster and sooner. As soon as the so called "Jedi protectors" wake up and let other people play ( bounty hunters ) then the balance setup by the DEV can come into play.

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i think there should be a jedi counsel type deal probaly made of devs and when someone becomes a jedi they would have to be takin as an aprentice to a current jedi or counsel memeber and then the counsel member could judge them seeing if they should be a jedi that would make it alot mor like star wars

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Jedi Council is a great idea! There should be a limit to how many force sentive slots there are per server. Then jedi masters can take apprentices to join their side. Masters should be held accountable for their padawan's actions. Like if a padawan breaks the jedi creed then the master gets demoted. This way only mature players will be a jedi because if they aren't then no master will take him or her. I'm not so sure about sith though...

 

Then there can be jedi wars. Jedi will be a highly respected profession. Maybe there should be Jedi faction points for helping jedi and other players and being a respected player.

 

The time peorid should be able to change over time as the game does. Maybe after a while there can be new enemies. Anyone who read the New Jedi Order knows what i'm talking about... This game changes and the time peorid should change with it.

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First of all only lucky players will get the slot, some players can Master every Profession and get a silent holocron and not get it. I agree the system is preety lame at the moment, i was a MBH and got Chef in my holocron. :rolleyes:

 

Jedi slots will be limited, and accounts are being banned on players who mis-use there Jedi slots. I think it will work out preety good to be honest.

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The Jedi system does suck mightily, making holocron's non transferable however is a good move I think, anybody who's seen how much they were going for on ebay will back that one (except the sellers I expect).

 

A Jedi Council would be a good idea- it would be kind of hard to run though, don't you think?

 

I feel that not only the FSS opening should be made harder but also the path to Jedi Master should be way harder too. There are already Jedi Masters running around the place, this process really should take ages, I'm talking a year or so and it should be incredibly hard.

 

The best way to keep Jedi to a minimum is by having "Death Squads" that are rampant on certain planets, hoard of players or storm troopers that descend on Jedi, new and old when they expose themselves.

 

Jedi faction points are also an excellent idea! Jedi could know who to trust and all us Jedi Haters know who to kill!!

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I am guessing that you know you do not need holo cubes to be a jedi . they just tell you what one of the profession you need to master. your chariture all ready has the profession needed programmed in it.

Maybe you are saying just change the requirments to 15-20 holos. to me that does not seem right. you still have only REALLY hardcore kids that do not have to go to work grinding out holos and do not even have to play the game. just be a bounty hunter and ch and camp out.

At lease the way the develpers have the good ideal of making you play different skills so you get the flavor of the game from diffrent points of view. This forces the kids ( or immature adults ) to leave their bounty hunter or other PVP killers for something more benieg (attack of the killer cook ).

So for this holo thing, remember , you do not need holos for jedi. just to save time if you do not want to master lots of other professions that do not count.

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  • 2 weeks later...

Hmm like hints clues not the way. The Jedi way is not easy nor is it desireable. You are a Monk with cool powers but your supposed to be celibate unless of course you follow the dark side and even then your dead as soon as someone stronger than you comes along and decides they want what you have. Either way being a Jedi is hard. kind of like being a christian.

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