DarthJMG2003 Posted December 19, 2003 Posted December 19, 2003 Hi, everybody: I was trying to make a func_train rotate, but I dont know how to do it, i read in another threads that i need a script, but another thing is that i dont know scripting. please HELP!
GothiX Posted December 19, 2003 Posted December 19, 2003 You can make it face the next waypoint with the spawnflag, but that's all that's possible without scripting.
wedge2211 Posted December 19, 2003 Posted December 19, 2003 Do you mean it can face each waypoint as it comes to them? I wasn't aware this was possible...
GothiX Posted December 19, 2003 Posted December 19, 2003 If a func_train ends up at waypoint 1, it will face to waypoint 2, etcetera.
eXile_da_mod Posted October 27, 2005 Posted October 27, 2005 Hi! I can make r2d2s withfunc_train right? I want to drive around the r2d2s in my map. Like in ffa_WoV Please help!
riceplant Posted October 27, 2005 Posted October 27, 2005 A func_train is, I believe, a moving platform. An r2d2 made from one would not be controllable by the player, and you have revived a two year old thread just to ask that?
GL_Niels Posted October 28, 2005 Posted October 28, 2005 *just using the upportunity because this thread is here anyway now* how do you make a func_train face a different direction? if i put a angle in the path_corners, that doesn't work.. what spawnflag do you need to turn on? does it matter i use GTKradiant?(1.4.0)
riceplant Posted October 28, 2005 Posted October 28, 2005 Set spawnflag 1 on the path_corner, and the train will face the next corner on the path. It won't face the angle of the path_corner however.
GL_Niels Posted October 29, 2005 Posted October 29, 2005 i don't see a spawnflag in on the path_corner (see here) but i'll try it by adding it as key and value.. edit: i added spawnflags 1 to all the path_corner's but it doesn't work... also tried spawnflag 1 to all the path_corner's but it doesn't work...
DarthJMG2003 Posted June 6, 2006 Author Posted June 6, 2006 i don't see a spawnflag in on the path_corner (see here) but i'll try it by adding it as key and value.. edit: I added spawnflags 1 to all the path_corner's but it doesn't work... also tried spawnflag 1 to all the path_corner's but it doesn't work... You can´t do that in jedioutcast multiplayer, but in single you can. I tried everything and it cannot be done with the editor you need a script, i don´t know if you can put scripts in multiplayer.
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