Master Davio Posted March 4, 2004 Share Posted March 4, 2004 In PCgamer the developers have said that planets such as endor will not have air vehcials. Planets with wide open spaces {tatoine} will! Plus it will be using "star wars physics" which means the starfighters wont allways be going fowards like in BF1942, they will be kind of between helecopters and planes. Link to comment Share on other sites More sharing options...
oback Posted March 8, 2004 Share Posted March 8, 2004 Originally posted by joesdomain I don't think ground units should have specialized weapons to shoot down air units. I think they should just use whatever ground weapon they have such as a blaster, rifle, or possibly thermal detonator. i wonder how there going to make this work out, i hope i dont see a y-wing pointing its noise at the ground and hovering shooting at infantry. maybe there will be a diffrent set of guns for going after air units and ground units. like a underbelly turret for infantry, and the normal guns for air to air combat Link to comment Share on other sites More sharing options...
Mountainforest Posted March 8, 2004 Share Posted March 8, 2004 Originally posted by lukeiamyourdad For Geonosis we'll probably get a Rocket droid thingie(damn forgot the name). You'll have mobile AA, I guess. Besides, Desert Combat has mobile AA and it's not so bad. Probably you mean the helfire drone. There's a big chance you'll find them in the game, because in the interview withe pandemic studios was told that geonosis would be a vehicle-map. They heavy weapons class should probably be strong against airplanes, and airplanes are strong against areplanes of course:) . Link to comment Share on other sites More sharing options...
Pie™ Posted March 8, 2004 Share Posted March 8, 2004 I wonder if i'll be able to be a jetpack clone sitting in the gunship, and when we're above the enemy, jetpack out and hover about them... Link to comment Share on other sites More sharing options...
Sounds Risky Posted March 8, 2004 Share Posted March 8, 2004 The Hailfire Droid should be the anti-armor class of the Seperatists. Link to comment Share on other sites More sharing options...
Syzerian Posted March 9, 2004 Share Posted March 9, 2004 i think that vehicles should be very powerful like in the movies but be hard to control like in an at-st you would have to move the left leg then the right leg and so on. AA guns should just be simple player controled guns that can track how far ahead of the ship to aim (like freelancer) so you dont get annoyed that the lasers go too slow Link to comment Share on other sites More sharing options...
Mountainforest Posted March 9, 2004 Share Posted March 9, 2004 Originally posted by Syzerian i think that vehicles should be very powerful like in the movies but be hard to control like in an at-st you would have to move the left leg then the right leg and so on. AA guns should just be simple player controled guns that can track how far ahead of the ship to aim (like freelancer) so you dont get annoyed that the lasers go too slow Yeah, that freelancer idea is good. No, homing missiles aren't good, they make it far too easy to take out a ship. Link to comment Share on other sites More sharing options...
joesdomain Posted March 11, 2004 Share Posted March 11, 2004 In the original trilogy movies you have several scenes where stormtroopers used blasters and repeating guns to shoot at ships taking off. I think it might be possible to at aircraft especially if you are in At-st or at-at. Link to comment Share on other sites More sharing options...
pink lightsaber Posted March 12, 2004 Share Posted March 12, 2004 turrents will mostly bw the AA maybe a couple of special weapons though. Link to comment Share on other sites More sharing options...
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