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Elite Jedi

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I can't imagine that they wouldn't allow at least the same number of players at one time as UT2K4. That game has already essentially set the current bar for what a multiplayer Internet FPS should be (IMHO).

 

I'm hoping that fast enough servers will support, minimally, 32 players, and up to 64.

 

128 would be teh r0xx0r, although you'd need a phat pipe and a liquid-cooled server to do it. :D

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Originally posted by Alegis Gensan

http://www.lucasforums.com/showthread.php?s=&threadid=125627

 

 

i beat you to it with about 5 hours ;)

 

the player count is a mistake. It's clearly 32 for pc on internet

 

Yes, according to another article I read somewhere the player limits are as follows:

 

XBox: Internet - 16 | LAN - 32

 

PC: Internet - 32 | LAN - 64

 

I'm assuming it will be possible to push it up to 64 via Internet, if there is a facility for low ping only. That seems to work well in Enemy Territory.

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I have played on servers that have 64 players at a time and I will tell ya it just lags and lags. When characters or vechiles bunch up together it just gums things up. A nice balance is 32 because enough players are spread out. I have never tried LAN but I am sure it has probably 90% less lag than an internet game.

 

Cant wait to stomp on someone with an ATAT:atat:

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