Redwing Posted April 15, 2004 Share Posted April 15, 2004 Well that's hardly sophisticated! And pay attention. Gargoyles turn to stone when they sleep, not because they're touched by daylight. Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 15, 2004 Author Share Posted April 15, 2004 No, but they sleep during the day. So when they're sleeping you use a sledge hammer on them. Link to comment Share on other sites More sharing options...
Redwing Posted April 16, 2004 Share Posted April 16, 2004 Clearly. Except, that's like putting vampires in sunlight, or cutting a lycanthrope with a silver weapon. See what I mean? *Plots* Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted April 16, 2004 Share Posted April 16, 2004 I have an idea so that McKain's (the Lycan/Werewolf scientist) new discovery isn't consider too cheesy (unfair). Yes, it kills the scent of Lycans/Werewolves, but here's the twist.....it lower the Lycan's sense of smell as if they were humans. Thus, they can not smell out the scents of other races. They can still smell perfume, garbage, etc. Is that good? Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 16, 2004 Author Share Posted April 16, 2004 Ya the injection thing sounds wierd, I can't see how an injection will prevent body odor, but I can't say it's impossible either. I will allow it but nobody else may come up with anything to prevent body odoer. I will not allow for everyone to then coppy NeoVenome because I doubt anyone else would have thought of trying to eliminate body odor in any meathod other than deoderent. Also there is no need to make it stop you from smelling everyone else. The ony thing is the proccess of an injection which alters the genetic structrure so that the body no longer produces bodily odor, will take more than a minute. I'dd say more like a few days. NeoVenom you may use the injection to prevent body odor. But it will not be instant. It will be three days before they loose their body odor. Sound fair? Another issue, how can we go between day and night. Vampires can't go out during the day and if the day is going to take as long as the night is taking us...ya. But Scar's creatures are more effective during the day I would think, so we're going to have to have some dayness in there. Well, I guess when all our actions seem to take up a night we'll make it day and try to move it along faster. Like post more time consuming activity in fewer posts. Sound good? Link to comment Share on other sites More sharing options...
Black Knight of Keno Posted April 16, 2004 Share Posted April 16, 2004 But the vampire's could have allready invented something like special clothing and masks to prevent the sunlight from coming in Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted April 16, 2004 Share Posted April 16, 2004 Sounds good, Mandalorian 54. I decided to make all the head members Ziltro, Maximus, Zeno, and Draco members of the Dark Hunters. Also on another note, If there are silver nitrate gernades, there are ultraviolet light gernades (like in Blade II), right? If there is, there should only be a limited source, because if every single Werewolf clan member carry around ultraviolet light gernades and every single Vampire clan member carry around Silver Nitrate gernades, then it will be easy for both of them to get rid of their enemies, that is if the enemy that is weak against these gernades. If I am allowed to have such a gernade, the Shadow Hunters only have about 5..(one is currently with Ziltro). And if they decide to make more, it should take about a week. It's your RPG, so I can't call the shots. On the injection part, couldn't it take two to two and a half days? The gernades kills the odor instinctly for hours, but if they move away from the spot, they continue to smell. I think the base will use this in their ventilation system for the time being. . Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 16, 2004 Author Share Posted April 16, 2004 Well I forgot to post this, I meant to earlier, that's the silver nitrate grenade. And in Underworld there are no Ultraviolet grenades and the ones in blade II look dumb:p. But I don't have Silver Nitrate bullets either, as you have ultraviolet bullets. I'm just using regular silver bullets. I think that ballances it out. And no I'm not giving everyone silver nitrate grenades, I thought of posting their standard eaquipment before but it had already been into it and didn't seem like a good time, but I planned from the begining that the Night Hawkes would each have a WaltherP99A, 4 silver throwing stars, and a silver nitrate grenade, while regular soldiers would have a sub-machine gun, a modified H&K USP 9mm, and a knife. On the injection part, ya two days is fine. I guess at the rate we're going you'dd never get them if it were three days. And the scent killing grenades I guess would just let out a gas that would over write the Lycan scent and it would stick on them for a while too, so they still would be scent cloaked after they left the vacinity. And it would wear off in a couple hours or whatever. I have no problem with everyone making all kinds of weapons and stuff that exploit the other race's weaknesses just as long as you don't copy anyone elses Idea unless your character in the story happens to find that tecknowledgy, bring it back, and duplicate it. But don't go out of your way to do that. Just let it happen like it would in real life. Realism is very important in a good story. And a really big mistake I have been making is, I have been spelling Lycen wrong. It's supposed to be spelt Lycan. Well ya I know I've been just saying Werewolf but lets just say Lycan's are a werewolf hybrid that can change to a wolf anytime not just on a full moon, and my vampires don't know yet that your Lycan and able to change at will. Like in the begining of Underworld they say new stronger Lycan are now able to change at will. Feel free to let me know what you think about any of this. Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted April 16, 2004 Share Posted April 16, 2004 Sounds cool. Your idea on the whole "non-scent" gernade sounds cool and I didn't know that they had regular silver bullets and not silver nitrate bullets. Maybe in Part II, they will have Ultraviolet Light gernades. . Don't worry, I'm not spoiling Underworld for anyone that hasn't saw it. Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 16, 2004 Author Share Posted April 16, 2004 Oh and I'dd just like to add to the whole standard weapons issue, * characters will have somewhat unique weapons sometiems. Like I plan on giving Tais a knife in his boot where as most of the Night Hawkes don't have any knives. And I think the ultraviolet light grenades in BladeII were just dumb, but you could use enhanced flash grenades or something. Theres no limit to the imagination. Link to comment Share on other sites More sharing options...
Kuuki Posted April 16, 2004 Share Posted April 16, 2004 Pagan weapon: Frog Mines/egg/spore (whatever) two types: 2 and 4 the form is an egg roughly the size of a foot ball that spawns two or four fully devloped frogs that find anything that isn't pagan, and explode roughly to the extent of a claymore per. What makes them explode is their chemical make up. Pagans on scouting usualy carry one of the two frog kind the four is slight larger and packs more of a punch Pagan Weapon: Moss bomb Not exactly explosive, but when thrown at a wall, like a glass bottle with liquid. this liquid is a condensed moss spores, that rapidly grows and with in a hour it can crumble down a brick wall roughly twenty feet high. If 'planted' correctly onto supporting structures, it can make ruin of a building fast Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 17, 2004 Author Share Posted April 17, 2004 cool, those are both fine. It would be a good Idea for people to post their special weapons, skills, and techknowledgy. Link to comment Share on other sites More sharing options...
Kuuki Posted April 17, 2004 Share Posted April 17, 2004 red: Sticky? Link to comment Share on other sites More sharing options...
Redwing Posted April 17, 2004 Share Posted April 17, 2004 You know, so threads don't fall off the front page if inactive... I'll post weapons, tech and skills in a bit...(along with 'territory' and/or HQ [a bit confused on which is supposed to be in there]) Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 17, 2004 Author Share Posted April 17, 2004 See my first post for details, it has been updated. Listing all your stats just helps so that people arn't making stuff up as they go along. Link to comment Share on other sites More sharing options...
Kuuki Posted April 17, 2004 Share Posted April 17, 2004 Originally posted by Redwing You know, so threads don't fall off the front page if inactive... I know what it means, i was asking weither or not if you would Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted April 17, 2004 Share Posted April 17, 2004 NeoVenom has two blades that comes out of his trench coat. (Kinda like Lucian's single blade.) Link to comment Share on other sites More sharing options...
Deac Posted April 17, 2004 Share Posted April 17, 2004 Need to post character stuff: Neo-Templars: Leader: Helios, rumoured to be half angel. Lead Members: Dyson, the templars "nerd". Handles computer research and technology for the templars Father Aaron, the chief religious leader in the Templars Leah, the demonoligst and vampire expert. Redford, the muscle. 'Nuff said. The Templars are fianced through the business of the museum above their base and a large stipend from the Vatican. Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 18, 2004 Author Share Posted April 18, 2004 Cool stuff Deac *thumb up* Edit: Ya Scar, there were somewhere close to fifty sent messages which I've now deleted, I guess that's why it was full eh? Edit again: Vampires will NOT in this serese be vulnerable to Garlic, Steaks, or crusifixes. There simply is no reason to other than tradition. And I hold no value to tradition for tradition's sake alone. Werewolves are allergic to silver. I noticed Neovenom made a comment about it burning his hand, well, it won't hurt you to just touch silver, but when silver gets into a wound it's like amplified hydrogen paroxide. Basically, none of the supersticous stuff. And this doesn't just happen in Underworld but also in, White Wolf's Vampire: the Masquerade. I haven't been usuing that as a sorce, but it's another universe where vampires are not effected by the supersticous traditional tales of vampires. And I prefer focusing on just battling it out with powerful warriors as aposed to vampire hunters running around steaking everything in sight. I suppose you could make Vampires allergic to wood and garlic or whatever, but then vampires would have three weaknesses and werewolves would only have silver. So I think sunlight is enough. But the whole steak thing...I know almost all vampire stories use that but it's something that I've never really liked. I also prefer having vampires more or less normal people with imortality rather than monsters or deamons. If there's any more questions, concerns, or objections, feel free to speak up. And I think Neovenom mentioned that a werewolf biting a vampire is leathal. But the only incedent where that arose in underworld was concerning a new werewolf still in the transitional stage. And if you look at it from a more scientific sense, the two venoms, or whatever, entering the blood system at or near the same time could understandably overwhelm the system and kill someone, but after they have fully become a vampire or werewolf their vampire or werewolf genes could have developed enough to repel the other easily. So I don't think if a vampire or werewolf got bit it would have any effect. Anyway, you can't really make any matter of fact assesments because it's science fiction. So it just has to be decided by the creator. And since I created it...I will go with after they've developed one they build a resistance to the other. Link to comment Share on other sites More sharing options...
Kuuki Posted April 19, 2004 Share Posted April 19, 2004 I can still understand that you dont want the garlic, nor the holy water but a stake through the heart? okay if you want your vampires to be more or less then normal people 'infected' like a virus, rather a demonic change then a stake should kill just as well as a bullet to your vampires how you put your logic Link to comment Share on other sites More sharing options...
Darth NeoVenom Posted April 19, 2004 Share Posted April 19, 2004 I kinda figure out the part of being bitten, so ignore what I said. When I said that, "NeoVenom's hand burned.", in Underworld a Lycan took out a bullet with his bare hands and it burned him, so that'z why I said it. Lucian, being the leader of the Lycan, took out several bullets out by thinking (or so I think). I think when a Lycan is in their Werewolf form, they can sustain a couple of damages cuz they get stronger. Raze had four stars in his chest when he was a werewolf. I thought this rpg was based off Underworld, so I did things that could be done in that movie, except for the sniffing and non-scented gernades. I never saw a vampire sniff before, but since it is your rpg, what you say goes. Link to comment Share on other sites More sharing options...
Redwing Posted April 19, 2004 Share Posted April 19, 2004 Uh...what does immortality mean for these vampires, anyhow? Other benefits besides eliminating death by aging? Haven't seen Underworld in a while, and don't know anything about White Wolf, so I'm a bit fuzzy. I seem to recall that vampires couldn't really be injured except by ultraviolet radiation (or dismemberment ). Werewolves seem to have the same thing except replace "ultraviolet radiation" with "silver". Wouldn't that determine whether or not a stake would work? Edit: Regarding the argument about Deac's last post: Actually Mandy, what Deac was talking about isn't a vampire, it's a D&D-style demon (an extraplanar creature that's inherently evil, not a Biblical fallen angel) [This I know from recently being forced to read the D&D monster manual -among other things-, as my best friend has dragged me kicking and screaming into the world of "gaming". *throws dice at you all*] So this would be an issue of whether you want to allow creatures from alternate planes of reality [or of that extreme] in this RPG universe, I guess. Link to comment Share on other sites More sharing options...
Kuuki Posted April 19, 2004 Share Posted April 19, 2004 but also who says that the vampires in underworld aren't varnable to such typical rules? jsut becuase its based in a modern time, doesnt mean that the typical rules still dont imply, the whole bullet thing could have been done jsut to make things easier Link to comment Share on other sites More sharing options...
Mandalorian54 Posted April 19, 2004 Author Share Posted April 19, 2004 Okay, I see theres alot of confusion because of all the different variations of vampire and monster/demon stories. No there are not going to be any creatures from alternate plains as you put it. There are different races of monster/creature/people. But nothing supernatural. I know what your thinking, Vampires=supernatural. Well that's what's so different about underworld from other vampire stories. Underworld is the only vampire story where vampires are not supernatural. And that's what I love about it. I have never like the whole Idea of Dracula and other vampires, but underworld made vampires so much more interesting to me. Basically, Vampires are another race, another creature. Another kind of person. This applies not only for Vampires but for whatever races you can conjure up. Vampires are creatures who, when they bite people, change people into them because their genetic structures are so similar. Basically a bite injects a "virus" into a person which changes them into a vampire. Vampires are much stronger than humans, but humans turned to vampires do not recieve the full strength, only an enhanced strenght. The same goes for all the physical elements, endurance, speed, reaction time, etc... And Vampires do not age. Their body does not deteriorate like ours, but maintains itself and heals itself. Humans turned simply stop aging while pure vampires mature into adults but never age. It's not based on Underworld, but Underworld is my main source of inspiration. What I've taken from Underworld is simply the lack of superstition and I've converted other elements and the atmosphere of the movie. Watching Underworld would be the best way to familiarize yourself with the environment. And the same goes with every race. You're creatures with powers, skills, abuilities, and weaknesses. Weaknesses like, sunlight, or silver, are one thing, but being stabbed in the heart with a steak? If it was just being weak to wood and stabbing you with wood hurt you...but specifically in the heart? I've just never liked it, I've always thought it was lame. In white wolf they say that the whole steaks, crucifixes, and garlic, is just a myth. And I think that's a good aproach. It's just the whole doing something in a certain place, or at a certain time, that supernatural element makes no sense to me. Anyway I hope that clears everything up. I should have been more specific from the begining but to be honest I only really figured my thoughts into words just now. Anymore questions, just keep them coming. Link to comment Share on other sites More sharing options...
Kuuki Posted April 19, 2004 Share Posted April 19, 2004 well i know as hell if i get stabbed in the heart, espceally something with a sharp point, and not to mention that It'll pretty much be wel in there I'm not going ot live very long and it doesnt really imply to wooden material but still i dont get how could underworld didnt have vampires as supernatural beings just by vicktor's and the other two(?) vampires who sleep for X amount of years (not important), but looked pretty damn decayed virus' dont let someone decay for blood to restore them. Link to comment Share on other sites More sharing options...
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