Ockniel Posted May 9, 2004 Share Posted May 9, 2004 hey people, Im making a level kinda like the one in dark forces II called "the jedi's lightsaber" I've got these long aquaducts that have water running down them, but I need the water to push you in that direction. how? Link to comment Share on other sites More sharing options...
Mercenary Posted May 9, 2004 Share Posted May 9, 2004 Use a trigger_push. Link to comment Share on other sites More sharing options...
WadeV1589 Posted May 9, 2004 Share Posted May 9, 2004 and set the LINEAR flag on it as well as a low speed such as 100. Link to comment Share on other sites More sharing options...
Ockniel Posted May 10, 2004 Author Share Posted May 10, 2004 but a trigger push wont work if your going down. and I have another question: how can you make a simple patch mesh solid? I have one with a water texture on it (waterfall) but its solid, and that a serious no no for water:( Link to comment Share on other sites More sharing options...
wedge2211 Posted May 10, 2004 Share Posted May 10, 2004 Yes you can, just put the target_position below the trigger! Make sure your shader has surfaceparm nonsolid. Link to comment Share on other sites More sharing options...
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