Ockniel Posted May 9, 2004 Posted May 9, 2004 hey people, Im making a level kinda like the one in dark forces II called "the jedi's lightsaber" I've got these long aquaducts that have water running down them, but I need the water to push you in that direction. how?
WadeV1589 Posted May 9, 2004 Posted May 9, 2004 and set the LINEAR flag on it as well as a low speed such as 100.
Ockniel Posted May 10, 2004 Author Posted May 10, 2004 but a trigger push wont work if your going down. and I have another question: how can you make a simple patch mesh solid? I have one with a water texture on it (waterfall) but its solid, and that a serious no no for water:(
wedge2211 Posted May 10, 2004 Posted May 10, 2004 Yes you can, just put the target_position below the trigger! Make sure your shader has surfaceparm nonsolid.
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