PR-0927 Posted May 26, 2004 Share Posted May 26, 2004 O.K., I am making a NJO series Asteroids TFFA Mod. I'm making the XJ3 X-wing and the NJO TIE Fighter. Problem is I can't model or animate. Here is what I need: 1. The model for the corralskipper. 2. The animations, which would be any default ones. Oh, and only one "engine." 3. Four muzzles. 4. A temporary skin, I'll do the rest. O.K., if someone would be kind enough to do this, I'd be grateful. Almost all of the credit will go to the modeller for the Corralskipper, since I will be doing the rest of the stuff (.veh editing, .npc editing, skinning, effects, gfx, shaders, etc.) I'm fairly certain no one will do this though, none of my requests have ever been fulfilled, and this is the one that I want fulfilled the most. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 26, 2004 Share Posted May 26, 2004 lol, dumbest poll EVER! Link to comment Share on other sites More sharing options...
PR-0927 Posted May 26, 2004 Author Share Posted May 26, 2004 Originally posted by tFighterPilot lol, dumbest poll EVER! LOL, yeah. I sorta put it to get people to vote.......... EDIT- My XJ3 X-wing is out for anyone that even cares. Go here: http://pcgamemods.com/5456/ Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted May 27, 2004 Share Posted May 27, 2004 Here is some friendly advice: [*]Get in touch with IG-64. He is around the same age as you and has learned to model. He made the popular Stickman and Mario Bros. models. He might be able to give you some advice about learning to model. [*]Go here and download SOFTIMAGE|XSI EXP. It's a training version of the same software Raven used to make models for Jedi Academy. You can't use it to make finished products but it comes with a bunch of tutorials so you can learn how to model with a powerful tool for free. [/list=1]Learn how to model like IG-64 did and you won't be dependent on other people, and you can make real, original creations and contributions. And gain more appreciation for what modellers have to learn and do to make the things that others modify. Link to comment Share on other sites More sharing options...
darthviper107 Posted May 27, 2004 Share Posted May 27, 2004 Yeah, you need to learn how to model, all of the other stuff besides animation is sort of unimportant. And, polls are dumb. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 27, 2004 Share Posted May 27, 2004 Originally posted by darthviper107 Yeah, you need to learn how to model, all of the other stuff besides animation is sort of unimportant. And, polls are dumb. Animation is very importent if you make a vehicle with animation... Link to comment Share on other sites More sharing options...
keshire Posted May 27, 2004 Share Posted May 27, 2004 other stuff besides animation emphasis mine. Sorry TFP. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 27, 2004 Share Posted May 27, 2004 Originally posted by keshire emphasis mine. Sorry TFP. Yeah, sorry, but you should've have bold unimportent. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 27, 2004 Author Share Posted May 27, 2004 Originally posted by Amidala from Chop Shop Here is some friendly advice: [*]Get in touch with IG-64. He is around the same age as you and has learned to model. He made the popular Stickman and Mario Bros. models. He might be able to give you some advice about learning to model. [*]Go here and download SOFTIMAGE|XSI EXP. It's a training version of the same software Raven used to make models for Jedi Academy. You can't use it to make finished products but it comes with a bunch of tutorials so you can learn how to model with a powerful tool for free. [/list=1]Learn how to model like IG-64 did and you won't be dependent on other people, and you can make real, original creations and contributions. And gain more appreciation for what modellers have to learn and do to make the things that others modify. One question, how can't I make finished products with it. I don't understand. And why would I want it if I couldn't make models with it? Oh, and yes, the poll was dumb.......... BTW- I have the SAT II Test and Final Exams coming up so I won't be modding for, like, one-and-a-half weeks. I dunno, it's odd. I do good in school if I play video games or if I mod, but I understand stuff and I can study properly if I play games rather than make mods. Modding takes all of my energy and makes me go crazy about it. Playing games...calms me.......... So, please could someone do this for me. Maybe I'll learn to model over the summer, I dunno, I just won't be modding for one-and-a-half weeks, so I just would be very appreciative if someone could do this for me. Please consider. Link to comment Share on other sites More sharing options...
darthviper107 Posted May 27, 2004 Share Posted May 27, 2004 SAT's, 4 hours of the most boring moment in my life...so far. If you want to learn modeling, and possibly be able to acutally make models that can be used in-game, check out Gmax, which is a free version of 3ds Max, you can save and everything, but I'm not sure if it can do stuff for JK. But it's almost exactly like 3ds Max but doesn't have all the modifiers. Plus, you can save. If you want to download it go to google and search for it, it's on turbosquid.com for a free download of I think like 20 MB. Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted May 28, 2004 Share Posted May 28, 2004 One question, how can't I make finished products with it. I don't understand. And why would I want it if I couldn't make models with it? You can make models with it as you learn to use it, but for training purposes only. You see, in the real world (outside of high school and college), stealing is still considered to be wrong. People don't just download "warez" or burned versions of programs that normally cost thousands of dollars. So without training versions, people might have to spend $2,000 or more to buy a modelling program, try to learn on it, say "aw, this is too hard", and then be out of a lot of money. With the free training version, you can learn useful skills and how to use the program with no upfront investment of thousands of dollars. You might still say "aw, this is too hard" or "I have no talent at this", and it costs you nothing to find that out. Or, if you find that you enjoy it and are good at it, you learn the basics so when you get a full-featured program, you already know what to do with it. SOFTIMAGE|XSI EXP lets you save your work and use it within the program as you learn, you just can't export or output what you make. Or else why would anyone buy their full version if they could make products with the free version? Duh. Plus the world is spared the horror of seeing the results of your early efforts while you are learning the basics. (Too bad MS Paint lets you export things). I know this is a foreign concept to kids who are used to just stealing, er, I mean "sharing" programs, movies, music, etc. that a lot of people put a lot of work into, and companies spent millions of dollars developing. I guess some people think that stuff just appears by magic and people and companies will just keep making things to be stolen, er, I mean "shared". gmax is OK but it isn't as powerful as SOFTIMAGE|XSI EXP, and SOFTIMAGE|XSI EXP has a lot of tutorials to teach you how to use it to model and animate. And there is a specialized version (like gmax) of SOFTIMAGE|XSI for Half-Life 2 that I believe DOES let you output\export things. So if you learn on the free version, you will be ready to make things for Half-Life 2 (which will have 10 times more players than Jedi Academy, so modders' work will have a much larger audience). Link to comment Share on other sites More sharing options...
keshire Posted May 28, 2004 Share Posted May 28, 2004 If the free version exports to xsi you should be able to compile for JKA. I know it imports JKA stuff. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 28, 2004 Share Posted May 28, 2004 Originally posted by Amidala from Chop Shop You can make models with it as you learn to use it, but for training purposes only. You see, in the real world (outside of high school and college), stealing is still considered to be wrong. People don't just download "warez" or burned versions of programs that normally cost thousands of dollars. So without training versions, people might have to spend $2,000 or more to buy a modelling program, try to learn on it, say "aw, this is too hard", and then be out of a lot of money. With the free training version, you can learn useful skills and how to use the program with no upfront investment of thousands of dollars. You might still say "aw, this is too hard" or "I have no talent at this", and it costs you nothing to find that out. Or, if you find that you enjoy it and are good at it, you learn the basics so when you get a full-featured program, you already know what to do with it. SOFTIMAGE|XSI EXP lets you save your work and use it within the program as you learn, you just can't export or output what you make. Or else why would anyone buy their full version if they could make products with the free version? Duh. Plus the world is spared the horror of seeing the results of your early efforts while you are learning the basics. (Too bad MS Paint lets you export things). I know this is a foreign concept to kids who are used to just stealing, er, I mean "sharing" programs, movies, music, etc. that a lot of people put a lot of work into, and companies spent millions of dollars developing. I guess some people think that stuff just appears by magic and people and companies will just keep making things to be stolen, er, I mean "shared". gmax is OK but it isn't as powerful as SOFTIMAGE|XSI EXP, and SOFTIMAGE|XSI EXP has a lot of tutorials to teach you how to use it to model and animate. And there is a specialized version (like gmax) of SOFTIMAGE|XSI for Half-Life 2 that I believe DOES let you output\export things. So if you learn on the free version, you will be ready to make things for Half-Life 2 (which will have 10 times more players than Jedi Academy, so modders' work will have a much larger audoence). Discreet won't bankrupt because people download 3D Studio Max, as with it's price, it isn't meant to be bought by the home user, rather by comanies. I'm not saying that Discreet are ok with it, I'm just saying that they're not loosing any money. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 29, 2004 Author Share Posted May 29, 2004 Heh, I have no time to start modelling. Not yet, anyway. I gotta study for finals and the SAT II. This request is still active. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 29, 2004 Share Posted May 29, 2004 So when you finish with the SAT, you can start learning to model Link to comment Share on other sites More sharing options...
PR-0927 Posted May 29, 2004 Author Share Posted May 29, 2004 You got that right!! BTW- Final Exams and the SAT II is what I have, LOL. Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 29, 2004 Share Posted May 29, 2004 I also have finals... Link to comment Share on other sites More sharing options...
PR-0927 Posted May 30, 2004 Author Share Posted May 30, 2004 Umm, tFighterPilot, are you in High School or College? Just curious, I always thought you were an adult. Do you think IG-64 will really be willing to teach me how to model? I hope so. I think I'll start modding after my SAT II test on June 8th (it is in the morning or afternoon) or June 9th. Then, I'll try my hand at modelling. Sounds cool though. Is it a hard concept to understand? Like, faces and muzzles? tFighterPilot, would you kindly make the animations for my Corralskipper if I figure out modelling? That would be very kind of you. Edit- Umm, tFighterPilot, I noticed that you have the same number of posts now and last time. Just thought I'd let you know. BTW- If I figure out modelling, I may be able to improve my XJ3 X-wing a lot (the XJ3 X-wing had some shape changes too, minor ones, but still...). Link to comment Share on other sites More sharing options...
tFighterPilot Posted May 30, 2004 Share Posted May 30, 2004 tFighterPilot, would you kindly make the animations for my Corralskipper if I figure out modelling? That would be very kind of you.Hellz no! I already stated I'm not touching animation anymore, especially after what happened with the V19 model Link to comment Share on other sites More sharing options...
keshire Posted May 30, 2004 Share Posted May 30, 2004 Hellz no! LOL. Yep sometimes the models bite back. Anyways. Just rewieght the thing to the humanoid skeleton, add a Bolt_driver and Bolt_flash tag. A tag is just a simple triangle. Good luck with animations your going to need it. Especially if you plan on doing anything complicated. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 30, 2004 Author Share Posted May 30, 2004 Do I really need animations? All I need is the exhaust trail (if it is an animation) and the rolling thing (if that is an animation too). BTW- Is the Bolt_flash tag for the shots fired or the explosion or the engine thing? Link to comment Share on other sites More sharing options...
darthviper107 Posted May 31, 2004 Share Posted May 31, 2004 Here are the bolts used: bolt_exhaust bolt_driver bolt_muzzleX (where X is a number) Exhaust is just an effect, not an animtion. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 31, 2004 Author Share Posted May 31, 2004 What about the rolling stuff (strafing, barrel rolling)? Thanks for the info though!! Link to comment Share on other sites More sharing options...
tFighterPilot Posted June 1, 2004 Share Posted June 1, 2004 Originally posted by darthviper107 Here are the bolts used: bolt_exhaust bolt_driver bolt_muzzleX (where X is a number) Exhaust is just an effect, not an animtion. The bolt_exhaust is also followed by a number (bolt_exhaust1, bolt_exhaust2) also, if you make a ship, you don't need a bolt_driver, as it will do nothing. Link to comment Share on other sites More sharing options...
darthviper107 Posted June 1, 2004 Share Posted June 1, 2004 Forgot about the exhaust number. The bolt_driver can be disabled in the .veh file. The barrel rolling is configured in the .veh file also, which can be edited using notepad. Link to comment Share on other sites More sharing options...
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