Pontus90 Posted July 13, 2004 Share Posted July 13, 2004 Oh cool! Link to comment Share on other sites More sharing options...
Darth_Kitty Posted July 15, 2004 Share Posted July 15, 2004 Look ok. The body is a bit to low poly and the horns seem to use more than the entire body. BUT it's still WIP so GJ Link to comment Share on other sites More sharing options...
LightNinja Posted July 15, 2004 Author Share Posted July 15, 2004 hehehe wait to see it finished Link to comment Share on other sites More sharing options...
LightNinja Posted July 25, 2004 Author Share Posted July 25, 2004 Ill redo the model with a shot of the bol model in game of galaxies, i made some shots and i saw that it was very different so i'll redo it Link to comment Share on other sites More sharing options...
Hindy Posted July 25, 2004 Share Posted July 25, 2004 Damn i killed so many of these things for Dantooine animal bones! made some kick arse Chitin armor tho woot!! Anyways it looks nice, hopefully u ll do a better txture job than galaxies most of the textures suck in game imo Hinch of Tarquinas! Hindy out Link to comment Share on other sites More sharing options...
Thrawn42689 Posted July 25, 2004 Share Posted July 25, 2004 That looks really good. The only thing that bothers me is the eyes. The SWG version's eyes are more on the sides of its head. Your version's eyes are both in the front, facing forward like human eyes. Apart from that it looks excellent. Link to comment Share on other sites More sharing options...
LightNinja Posted July 28, 2004 Author Share Posted July 28, 2004 well i started that Ben Martis charcater tutorial, and i left it about less than 2 minutes, hehe, but i learnt that the key was the 8 face cilinders, so OMG WTF LOL!!11!!!!1! here is the WIP of New Bol: i put a link cuz is a 800x600 img, originally 1280x1024 so it maybe looks a bit bad. Don't worry about the flat faces, that cuz they are extruded but in game they will look as smooth as my ass: http://server6.uploadit.org/files/danadn-boll.jpg Hindy you are right, those SWG developers are a bunch of lazys, they put one creature like Ronto, then they add it a horn, 2 horns, 5 horns, or elephant ears and they call it as a new specie or animal (which has the same animations of course and in different planets..), wtf, i saw a kinda rancor but like a yeti!!! Link to comment Share on other sites More sharing options...
Pontus90 Posted July 28, 2004 Share Posted July 28, 2004 aaw man im gonna have to wait for this one:p Link to comment Share on other sites More sharing options...
Hindy Posted July 29, 2004 Share Posted July 29, 2004 The Yeti Ranc u saw was prolly a Gorax, its a rare creature...u could prolly sell the waypoint for a couple of 100k to 1mil On ur render the tops of the legs look chunky, did u extrude them or something? anyways whack on a meshsmooth mod with 0 iterations then a edit mesh on top and collaspe to the edit mesh then ur edges will all look nice for when u show them to us Hindy Link to comment Share on other sites More sharing options...
LightNinja Posted July 29, 2004 Author Share Posted July 29, 2004 well i have done the entire model, i didnt understand a half of what you said hindy =P (collapse, etc..). yep it is extruded, and i'm just crazy to do the face look like the swg one Well a ch had the gorax, 2 btw.. Link to comment Share on other sites More sharing options...
Hindy Posted July 29, 2004 Share Posted July 29, 2004 oh well i tried If u need any more screenies lemme know my toon is on dant now, there r variants also Seething Bol Crusher being the largest Hindy Link to comment Share on other sites More sharing options...
LightNinja Posted July 29, 2004 Author Share Posted July 29, 2004 hehe now i understood it Link to comment Share on other sites More sharing options...
LightNinja Posted August 2, 2004 Author Share Posted August 2, 2004 starting the animations.. Link to comment Share on other sites More sharing options...
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