Matt-Liell Posted July 22, 2004 Author Posted July 22, 2004 Originally posted by Pal™ He looks kinda.. Happy? O_o Yes he does a tad. The only thing I'd fix Scouttrooper would be his mouth and the continuation of his beard(which you'll prolly do anyway) but other than that I love it.
LightNinja Posted July 25, 2004 Posted July 25, 2004 lol matt i congratz you, you have sent me the most f*cked up model in the history of modelling so ill have to fix a loooooot =P
Matt-Liell Posted July 25, 2004 Author Posted July 25, 2004 Originally posted by LightNinja lol matt i congratz you, you have sent me the most f*cked up model in the history of modelling so ill have to fix a loooooot =P It is? How so? Maybe the export screwed it all up. It looks fine for me.
Kain Posted July 26, 2004 Posted July 26, 2004 Whats your modelling software? Expand your Imagi-Nation
Matt-Liell Posted July 26, 2004 Author Posted July 26, 2004 Originally posted by LightNinja problem fixed, now i see the model hehe :] Thank godness you had me worried there!
LightNinja Posted July 26, 2004 Posted July 26, 2004 k, just the arms and its done (well linking is too fast); but im afraid my head will explode trying to weight the clavicals-to-huemrus verts ouch! ill left those verts to tomorrow
LightNinja Posted July 27, 2004 Posted July 27, 2004 well almost finished, just tell you matt that this will be the last time i weight you a model lol, i just thought that i'd have to weight it but i had to do much more, i had to move much verts, etc and im bussy with other projects hehe ill finish it in about an hour more.
LightNinja Posted July 27, 2004 Posted July 27, 2004 Finished , i weighted the jaw too so it will talk if you put it in sp =P, and i have added him the holster tags for OJP
Hellfire Jedi Posted July 27, 2004 Posted July 27, 2004 LightNinja, did you know that when you taunt in JA, the mouth moves too.
LightNinja Posted July 27, 2004 Posted July 27, 2004 nice hellfire, matt i dont have your mail, it was...
Matt-Liell Posted July 27, 2004 Author Posted July 27, 2004 Originally posted by LightNinja Finished , i weighted the jaw too so it will talk if you put it in sp =P, and i have added him the holster tags for OJP Wow thanks for all the added work you put into it, an SP could be cool! And holster tags, I've been away awhile, this OJP I guess is a mod does it make your holsters like actual holsters that carry weapons? Well whatever it is I'm glad to have it thanks so much!
Hellfire Jedi Posted July 27, 2004 Posted July 27, 2004 Well what I ment was weight the whole face, its all used in JA MP.
LightNinja Posted July 27, 2004 Posted July 27, 2004 Originally posted by Matt-Liell this OJP I guess is a mod does it make your holsters like actual holsters that carry weapons? It is!....model sent Wait to see shots unpatient lol.
Matt-Liell Posted July 27, 2004 Author Posted July 27, 2004 Well first off I thought I totally screwed myself over for the torso skin size cuz accidentally I exported the jpg in max with texporter as 800X800 and I thought if I resized the file to 512 it wouldn't work but it did . But heres some bad news for the both of us lightninja, I looked at the file through max and I noticed that the right leg and the left arm and hand were becoming a tad see through but I thought that was jsut my max screwing up as usual but ingame (though you cant see the arms because of no skin) it turns out it is a probem, due to what I don't know. I dunno if you can fix it or not
Matt-Liell Posted July 28, 2004 Author Posted July 28, 2004 Shots to show arm But thats the only bugs I can find, other than the left hand same prob.
HapSlash Posted July 28, 2004 Posted July 28, 2004 Is the boot is inside out? When you x-form mirrored surfaces the faces can flip inside out. If so you can just flip the normals on the aflicted model parts and it should be fine.
LightNinja Posted July 28, 2004 Posted July 28, 2004 did you mirror the half of the torso and then didnt make a reset xfrom? man the foot is a reset xform too, and the arm. lol man you'd told me that, now ill have to reweight some parts again, and i hope torso not!! *edit: i see the torso has no problems hehehe.* then is an easy fix
Matt-Liell Posted July 28, 2004 Author Posted July 28, 2004 Originally posted by LightNinja fixed&sent. You are the best! Thanks so much!
Matt-Liell Posted July 28, 2004 Author Posted July 28, 2004 1 The hand is still experiencing the same problem but it appears that it is easy to fix so thats good, And 2 if you fix that could you also (since I can't now otherwise I would) fix the map for the mouth and eyes just make it the same as the default in JA jsut cuz I forgot to doit and I jsut had a test map for eyes so no mouth or eyes show up now After that the only things left are skinning and sounds and we're good to go!
LightNinja Posted July 28, 2004 Posted July 28, 2004 god why? why the hand had this problem too? pfff---well ill reweight the hand..
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