DK_Viceroy Posted October 17, 2004 Share Posted October 17, 2004 Today we actually had a decnt Turn out with Phreak who was in his in words "Bizzay" DMUK Vostok and Myself Our First game which was on a Precipice Map Had me as Purple In the south western corner as the Confederacy. Vostok as Yellow in the eastern corner as the Naboo, and DMUK in the north as grey playing with the Galactic Empire. The Game Started off slowly to say the least The Map was however rich In nerf's for a change. Where Vostok was first to T2 While i was fast on his heels and DMUK lagging behind in the rear however I found out why to slightly suprising Consequences as he brought to bear a "gentle" rush which he later explained because he had a friend there breathing down his neck. however because of the nerf rich Map I was able to put more workers onto carbon than food so I had a Troop center and a small force ready. After geting to Tech level 3 a full five minutes before everyone else and Starting to upgrade my troopers in earnest I hunted down DMUK's hiding forces to stop any more hit and fades and advanced my forces to the border where he'd fortified and started to develop while Vostok had gotten to T3 evetually un-hindered and as usual began Air Whoring for a change. Having been pipped to the post by something like 3 seconds to T4 by vostok due to DMUK having done a few more raids on me I began preparing for something I'd never actually done A Pummel Drop this was after Vostok had commenced his assault in the north and I started in the south Having gone back to Grass roots using Mostly troopers Mounties and Artillery wioth some reek's thrown in for some Animal love with the main goal of taking out some AA and causing as much Havoc as possible. As expected My disposable army was beaten and unexpectadly DMUK counter attacked while I'd just changed my Rally points so that they went to a staging area instead of in my base however I'd started Whoring Geonosian Warrio's so they helped Take out most of his mechs After that I sent in the pummels which caused a bit of Havoc but not as much because He'd been Whoring Mech destroyers. However on the whole he was more defensive than offensive however he did do 2 Huge Pummel drops The one he did on me had the only bad effect of taking out loads of un-needed prefabs because i'd built something like a hundred next to my airbases far away and 2 nerfs I was insulted and Prepared for a Siege and Since I'd gotten Spynet quite early on and DMUK actual;ly though Vostok had been giving me Nova Really the Nerve:p it was easy to plan He'd forgotten I was confed somehow and I always explouit my Trade Bonus a luxury he didn't have anyway I'd started building a navy and Launched another offensive while Vostok also did in the north and managed to get thoguh and fortify on the other side of the river while I started Econ raiding with Geonosian Warriors and started to land forces on the other side of the river and atack AA turrets to allow me to use Geo's when Vostok launched his offensive with the Customary Sawrm of yellow flies when DMUK had to resign. On the whole a pretty good Game which somehow I managed to have almost double the amount of nova as vostok and If i could upload the Replay I would because it was good but I felt I'd done badly. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 17, 2004 Share Posted October 17, 2004 I wouldn't call it a decent turn out - true it was one more than the usual turnout of just me and Viceroy, but far from a decent number. Anyway, my advance was not unhindered as Viceroy would have you believe. In preparation for the inevitable pummel drop, I'd stationed some mounties around my Command Center, but DMUK's first drop was not pummels: it was strikes and mounties. Well I managed to fend them off since I'd already gotten a considerable air force, but he did manage to kill all of my mounties that were guarding the CC. My biggest mistake was not to replace the guards: a pummel drop later in the game cost me dearly, taking out the Command Center, two Nurseries and two Troop Centers. I also made one or two flyby raids with my fighters before getting serious. DMUK is certainly the master of defense, his many Sheild Generators, Fortresses and AA Turrets were tricky but I did manage to make a landing on his side of the river. I'd taken a huge chunk out of his defenses, but I needed to be reinforced before continuing. I established a stronghold on his side of the river from where I was able to launch more attacks. My usual force was munching away at his defenses on the East while Viceroy kept him busy on the West. My Cruisers eventually arrived and started destroying his central defenses, and at about that time it was all over. Certainly our biggest advantage was the trade bonus. If DMUK had someone to trade with things may have been quite different. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 18, 2004 Share Posted October 18, 2004 Even if he had had an ally to trade with he would have had to have at least as many Hovercraft as me and then half as much more because I doubt he would have gotten a confederacy ally and we do always exploit my trade bonus. I didn't realise you had been dropped on I was also being harrased by hit and fades. DMUK seems a bit softer with his attacks he'll hit and then fade away no suited for the empire really. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted October 18, 2004 Share Posted October 18, 2004 What month is Ocotboer? Sorry couldn't resist Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 18, 2004 Share Posted October 18, 2004 Where have you been on sunday's? Where has everyone else been on sundays's PB we know has work/hell That game was good I realised Geonosian Warriors were actually indreadibly useful and they Munch through AA troopers So that'll help If i'm allied with an Air whore though Against me You don't build AA troopers unless they're cannon fodder. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted October 18, 2004 Share Posted October 18, 2004 Sorry about yesterday.. My net connection decided to just drop. And that was it. Managed to get back on then off for the rest of the evening. Wasnt a good day for me. I hate when people watch me play games and I had a friend watching what i was doing, asking questions about the game, which distracted me from doing my job! haha. But, without anyone to trade with, i lost out big time..unlike DK! Next weekend, the Empire WILL strike back :-p DMUK Link to comment Share on other sites More sharing options...
saberhagen Posted October 18, 2004 Share Posted October 18, 2004 I've been busy with real life, and I'll be away for the next two weeks, so there's no chance of me playing again unitl November. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted October 18, 2004 Share Posted October 18, 2004 Yes there is something called college that keeps you occupied. Also on Saturday, I had planned a game of Star Wars Battlefront. Next week is similar though I'll study on Saturday because Sunday is movie day Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 19, 2004 Share Posted October 19, 2004 I go to the Equivalent of COllege Sixth Form and still manage then again i do all my homework during my frees:D Well DM at least he was learning from the person who knows most about the game. And you are right there i certainly did trade a lot 15 hovercraft with Confederacy Alliance researched means they're stronger and quite a bit faster it meant I could exploit my Trade Bonus to the Max Though that's nothing new really since every game I get the chance i'll always have either 15, 30 or if Nova's long since ran out 45 but then i'll kill off workers so Hovercraft's arn't eating up Pop Slots Death To All Wookies they really sucked the wookies did. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 19, 2004 Share Posted October 19, 2004 I thought College was the after Sixth Form. Sixth Form = 12th Grade = still High School. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 19, 2004 Share Posted October 19, 2004 Nope The British System has 6th form and college as the same thing there isn't really that much differnce between the two then you go to university Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 19, 2004 Share Posted October 19, 2004 Oh, well that's the same as the Australian system. I thought College was the equivalent of early University. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 20, 2004 Share Posted October 20, 2004 Not really you could say it is in a way because you need A-levels or AVCE's to get UCAS points don't asl me much about those because i know only the bare minimum at present. The main Differnces between sixth form and colleges I think is that Sixth form is usually a continuation but at high school where subjects are a little more limited compared to colleges but you get to stay at the same school while college has a big choice of courses and just for college students so you don't run into year 9's. For me the nearest college was a 20 minute walk to the nearest Bus or Metro station that actually went to the same area as the nearest college because the nearest bus and metro don't go near the college. so I go to sixth form instead because it had subjects I like and it's a ten minute bike ride their opposed to an hour and a half bike ride. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 25, 2004 Share Posted October 25, 2004 Back on topic, we finally have some decent battles to report on this week. Sunday, 24 October, 2004. Although the turnout was only slightly better than previous weeks, we certainly had some extremely enjoyable games this week. The first battle saw myself (Naboo) and Viceroy (Confederacy) vs DMUK (Republic) and StarWarsPhreak (Rebels) on a forest map. This battle turned into one of the most epic we've had, though admittedly not as epic as the infamous ice lake battle. The conflict didn't really get going until TL3, when DMUK sent a small strike force to attack the V Team's trade routes. Nowing how much Viceroy and I had profitted from trade in our last game I guess he was keen to disrupt it. I sent in a force to sweep him from the area, and hastily constructed a fortress to guard the vulnerable part of the path between our bases. From then on the battle was on. The area in between my original fortress (which soon became accompanied by more fortresses from both myself and Viceroy) and the front line of DMUK's base was a bloody battleground. DMUK's tactic was his patented pummel drop, but except for his one overwhelming drop (which he happened to perform when I had stepped away from the computer for a minute) they were mere distractions compared to the front line battle. Viceroy, his mind ever on the Confederacy's trade bonus like the Confederacy leaders of the movies, envisioned a path carved through the forest making a shortcut between our bases where our trade convoys could travel with safety. Viceroy had upwards of 45 cargo freighters, and his wealth was immense, and he contructed AA turrets al along the length of the path (which had been carved by his air cruisers). Well, our wealth just continued to rise, especially since I'd managed to nab a few holocrons. Pretty soon both Viceroy and I had researched Bothan Spynet, while DMUK and Phreak remained in the dark. Being able to anticipate their attacks, they slowly began losing ground. Phreak had for the most part ramained untouched, having built a considerable prefab shelter wall. His contributions to the front line, particularly his fighters, were becoming quite the annoyance, so Viceroy and I decided to take him out. Viceroy had commented already that the Republic was not really suited for DMUK's pummel drops, but that the Confederacy was far more powerful in Heavy Weapons. So Viceroy executed a massive pummel drop - something like 40 pummels - into Phreak's base. For the most part Phreak was just as well defended as DMUK. He had placed AA Turrets all around the perimeter along with Fortresses and Laser Turrets... all except for one weak point. His carbon workers (left to their own work) had carved out quite a nice landing space, free from turret protection. Well, the pummels carved through Phreak's base, backed up by my full contingents of Fighters and Bombers. Phreak's base was for the most part destroyed, although DMUK sent a massive force in to help out. We'd managed to kill all of Phreak's workers and CCs, but he had a spaceport under DMUK's protection which helped him have a minor presence in the game. So then the focus turned to DMUK. The front line had seen many conflicts throughout the course of the game, which huge numbers lost on both sides, but while Viceroy kept him busy there I began attacks on his flanks. For the most part I suffered huge casualties from his network of AA Turrets, but I was making some progress. Unfortunately DMUK had to finish for dinner - he knew it was only a matter of time before we achieved victory (what with our heavy trading) and decided to give up. DMUK said he may return after his dinner for another game, and return he did, but Phreak and Viceroy would not be able to join us this time. So we played a 1v1, and I wasn't too confident. I played as Rebels to his Empire, and from the outset he claimed he may be slightly too inebriated to play well. Perhaps that was what helped me along: I managed to nab 4 of the 5 holocrons and deflect all of his attacks, and make a few of my own. Halfway through the game I realised how much nova I had amassed, and realised I could afford Bothan Spynet almost twice over! So with access to all of DMUK's sight, I was pretty much unstoppable. I realised he failed to notice the "Enemy is spying on you" message when he continued to mount up pummel drops and try to send them the long way around to my base, and presumably was continually amazed at hom my Fighters and A-Wings seemed to always intercept him before he made it. I could see just how many AA Turrets he had again built, and knew an all-air assault would be impossible. If I was still playing as Naboo I may not have done so well, but the flexibility of the Rebels allowed me to mount a huge ground assault. At the same time I had mounted my assault I noticed he was sending a huge force to my base. I wasn't too concerned - I had a mass of Airspeeders and A-Wings that I realised would be of no help in the attack on his base that I sent back to defend my base. He did considerable damage to me, but not as much as I was doing to him, and soon he had resigned. I was very pleased with my victory over DMUK, despite his apparent and self-confessed lack of sobriety, so much so that I may take up the Rebels again when next we play. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 26, 2004 Share Posted October 26, 2004 It was interesting to know from watching the Replay that DMUK was skating on the edge of Bankarupcy while I somehow managed to have huge Stockpiles of resources. Heh that Trade route came in very handy though that Massive drop he did on you Vostok managed to Set me back for a while when it Destroyed all 45 of my hovercraft's I had no problems Replacing them it just took so Long I thought. He must have had quite an assault force with it since I'd researched Confederacy Alliance Long ago. DM Launched one Pummel drop against me too and he only managed now that I've checked 2 farms and damaged one CC when originally I though he'd destroyed 3 farms. That Was truly epic Even If DM and Phreak had managed to turn the tables. The Trade route Location was almost ready for us to build in as base space It would have made an Excellent Rear Area and No JEDI STARFIGHTERS would have goten in. Vostok may not have experience with dealing with Jedi Starfighters But I on the other hand do. thanks to the copius amounts of Sentry posts. If people want the Statistics then they'll have to find somewhere for me to upload them to. That was a real fun game Though I wonder why Phreak was so poor that game. It Boggles the mind on how much Nova Carbon and Food i'd ended up with especially with the Final score. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 26, 2004 Share Posted October 26, 2004 It seems evident to me that Phreak wasn't really "poor" in the game, he was just spending his resources on defense rather than offense. Whereas DMUK's economy allowed him to build a huge network of defences, Phreak's economy was weaker and trying to match DMUK's defenses was draining. Still he managed to mount a couple of offensives, and his fighters in particular were annoying. Myself on the other hand spent very little on defensive structures, perhaps too little. I've been relying mostly on my units for defense rather than turrets, and for the most part it works okay (except when I'm away from the computer during a huge pummel drop). Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 26, 2004 Share Posted October 26, 2004 DMUK was skating on the Brink Of economic Collapse that I saw from the replay. Phreak didn't really build that many workers and didn't farm as much as everyone else so that's propably why he couldn't keep up. I however am Usually an Econmic Juggernaut. Vostok is pretty good at economic but your sometimes a little too reliant on Nova based units. DMUK is Quite admirable for mircoing enough to have enough ore to build that defensive net and at the same time crank out as many pummels and assault mechs. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted October 26, 2004 Share Posted October 26, 2004 Ah. i was kinda drunk after a bit. I would have never missed that spynet message in the 1v1 against Vostok otherwise to waste resources on failed pummel drops. Looking back, we (me and Phreak) should have really put more into the trade routes as its surprising the amount of nova you can make. All good fun though. Lets hope we can make it a 3v3 next Sunday. DMUK Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 26, 2004 Share Posted October 26, 2004 Yeah but if Sithmaster joins us who's team will he be on and if PB turns up it's gonna be a tough choice. That Pummel drop you did against me must have been expensive especially since it only took out two farms and by that stage I'd goten to Juggernau status in my Economy. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 26, 2004 Share Posted October 26, 2004 I think that game really showed how each of us are changing the way we play depending on our opponent's signature tactics. For example, my building masses of Royal Crusaders was quite powerful against DMUK's mechs, and took care of the only pummel drop he attempted on our forward base in no time. On the other hand my air whoring wasn't nearly as effective against DMUK's AA Turret network. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 26, 2004 Share Posted October 26, 2004 The only true thing I did differently was Actually build Sentry posts and a few bounty hunters. I've started to be a little more protective of my base and trade anyway since I've realised how vulnerable it can be. and AA turreting is a lesson learned from too many A-Wing raids. I haven't really seen how someone would change their tactics against me since that match had DMUK and Phreak on the defensive and they were about as offensive as Ceaser Salad. I didn't have to think of Counter's to the Republic I think I may be one of the few Forumites that's had experince outside of the Forum games of what A republic Player can do It's quirkly in a way to see how my tactics honed and refined on the zone compared to everyone else's honed and refined through the forum games. Some people may put down unlimited resource games like Front line and such but really they give you a chance to work on combo's you wouldn't nomrally think of. Link to comment Share on other sites More sharing options...
swphreak Posted October 26, 2004 Share Posted October 26, 2004 Well, my dang hovercrafts were freaking retarded. They kept going to my other gate infront of DK. I tried building a cheap light wall to sorta prevent them from going that way, but it wasn;t that effective... Link to comment Share on other sites More sharing options...
Admiral Vostok Posted October 26, 2004 Share Posted October 26, 2004 Yes, cargo hovercrafts are amusing sometimes. When DMUK did the successful pummel drop on me, he didn't destroy my Spaceport but half of my hovercrafts stopped moving anyway. Viceroy had to point them all out to me to get them moving again. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted October 28, 2004 Share Posted October 28, 2004 That drop also had the effect of destroying all 45 of my hovercraft which was not nice and I summarily got my revenge by pointing out another huge pummel drop and performing a huge one on Phreak. I don't know why people use strategies that Civ's really don't cater for. We also saw far less in the way of Jedi Starfighters on Econ Harrasment. I wonder why then again I'm used to expecting the Broad Spectrum of Republic tactics. That game certainly was enjoyable. It would be interesting to know what DMUK's reaction was to the disapperaing act by our cargo hover's. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted October 28, 2004 Share Posted October 28, 2004 Probably because the Jedi Starfighter is quite costly. Link to comment Share on other sites More sharing options...
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