Flourcityskin Posted August 1, 2004 Share Posted August 1, 2004 I have created a model for jedi academy(finally!). It is a model for my own star wars character that I made up, but anyone could use it as a Plo Koon ripoff model or a generic Kel Dor jedi model. Actually its just a combination of a whole bunch of models, the main body of the cloak and the hood are from the Eerin Bant model, the sleeves are from the most recent plo koon model, the head and hands are from the in game kel dor model, and the belt and undertunics are from the Saesee Tinn and Shaak Ti models. I'm sorry if I didn't get permission to use these... The problem is though, I can't really figure out how to weight, assemble, and all that other boring junk. I have looked at Psyk0sith's tutorials, but they loose me quite easily(no offense psyk0). So if anyone can help me weight it and skin it, fix anything on the model I may have done worng, and basicly get it in the game I would be most grateful. heres some pics http://july.imagedump.net/hsjj.jpg http://july.imagedump.net/wdno.jpg http://july.imagedump.net/lijf.jpg http://july.imagedump.net/yvdw.jpg Link to comment Share on other sites More sharing options...
Lil Killa Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by FinMeen I have created a model for jedi academy(finally!). It is a model for my own star wars character that I made up, but anyone could use it as a Plo Koon ripoff model or a generic Kel Dor jedi model. Actually its just a combination of a whole bunch of models, the main body of the cloak and the hood are from the Eerin Bant model, the sleeves are from the most recent plo koon model, the head and hands are from the in game kel dor model, and the belt and undertunics are from the Saesee Tinn and Shaak Ti models. I'm sorry if I didn't get permission to use these... The problem is though, I can't really figure out how to weight, assemble, and all that other boring junk. I have looked at Psyk0sith's tutorials, but they loose me quite easily(no offense psyk0). So if anyone can help me weight it and skin it, fix anything on the model I may have done worng, and basicly get it in the game I would be most grateful. heres some pics -snip- If I were you I would get permision from the authors of the orginial models authors since you're using parts of their models. Once you did that then I would worry about how to weight it... Link to comment Share on other sites More sharing options...
Flourcityskin Posted August 8, 2004 Author Share Posted August 8, 2004 Ok I e-mailed all of the people asking for permission but got no responses. Am I just S.O.L.? Link to comment Share on other sites More sharing options...
90SK Posted September 11, 2004 Share Posted September 11, 2004 I suggest you be more agressive. Send them e-mail until they BEG you to stop. You should feel lucky you can even HAVE thier e-mail (I've been needing to contact Sithlord-II, but he excommunicated himself from the community:mad: ) Link to comment Share on other sites More sharing options...
Flourcityskin Posted September 23, 2004 Author Share Posted September 23, 2004 Got permission from Aaron Smith so far, waiting on Kman, but Moooa seems to not be around anymore. Anyone know how to contact him? Link to comment Share on other sites More sharing options...
Flourcityskin Posted December 8, 2004 Author Share Posted December 8, 2004 Well I've gotten permission from everybody now. But I'm still having trouble figuring out how to weight everything(and I've looked at a bunch of tuts for it). If someone would be willing to finish the model, I would greatly appreciate it! Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 8, 2004 Share Posted December 8, 2004 Have you read the tutorials on my webpage, especially the one about the skin modifier? Also you should read max's help/tutorial files on the subject, that's how i learned. http://www3.sympatico.ca/psykopat/ Link to comment Share on other sites More sharing options...
Flourcityskin Posted December 8, 2004 Author Share Posted December 8, 2004 Yep I've read it a couple of times. Its at the assigning the tags from the root.xsi file part that i'm stuck on right now. On the root.xsi model I've imported the tags don't say bolt_l_leg_calf for example, instead all I see are tags that say Davinci_Male01_TrueBones.l_d1_j2 So thats where I'm getting confused, I don't see anything on the .xsi file that says bolt anywhere. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 9, 2004 Share Posted December 9, 2004 Then use my JA skeleton instead: http://www3.sympatico.ca/psykopat/tools/JK3Skeleton.zip I think i saved this using max 4, but you can MERGE it in newer versions of max. This skeleton has been modified to be compatible with the JA .gla and the tags are also weighted. Link to comment Share on other sites More sharing options...
Flourcityskin Posted December 13, 2004 Author Share Posted December 13, 2004 Thanks Psychosith its starting to make sense now. I'm sure I'll need more help at some point though. Link to comment Share on other sites More sharing options...
90SK Posted December 13, 2004 Share Posted December 13, 2004 Well, good luck with it! I hope your project comes out ok! Link to comment Share on other sites More sharing options...
LightNinja Posted December 13, 2004 Share Posted December 13, 2004 that will be the 3rd or 4th plo koon model o.0 Link to comment Share on other sites More sharing options...
CheeseY Posted November 4, 2005 Share Posted November 4, 2005 Uh... I think this topic should be stickied really... Because i was having the exact same 'Davinci..blahblah... thing' error.. And this has solved it! Hurrah! Cheers Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.