Nalukai Posted September 6, 2004 Share Posted September 6, 2004 is there an entity command to mirror image a model... ie. having em lean in the opposite direction like the sith lord thrones... i want them leaning into each other instead of both leaning teh same way. thx! Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted September 6, 2004 Share Posted September 6, 2004 off the top of my head have you tried to reflect them allong an axis? Link to comment Share on other sites More sharing options...
EvilJedi Posted September 6, 2004 Share Posted September 6, 2004 So you want ragnos to lean to the right instead of the left? I very much doubt you can do that... Link to comment Share on other sites More sharing options...
lwwiz Posted September 6, 2004 Share Posted September 6, 2004 well i know it can be done coz i have done it with other models but its a pretty complicated procces coz i found no other way. You have to get the md3 file open it up in milkshape make the adjustments re apply the textures to it then save it as a new md3 file and export back out. can be done but would take a while to do prolly like 15 mins if your a beginner. Link to comment Share on other sites More sharing options...
wedge2211 Posted September 6, 2004 Share Posted September 6, 2004 Originally posted by {NJO}*Dark off the top of my head have you tried to reflect them allong an axis? Never reflect or rotate a misc_model, it breaks them. Link to comment Share on other sites More sharing options...
Nalukai Posted September 6, 2004 Author Share Posted September 6, 2004 grrr they were both suppose to lean in at each other but damnit i guess im just gonna have to roll with what i got anyway...... maybe this will give you a better idea at what im trying to do... Link to comment Share on other sites More sharing options...
Mercenary Posted September 7, 2004 Share Posted September 7, 2004 I did it for you in Milkshape just as lwwiz said. PM me with the email address you want me to send it to. Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted September 7, 2004 Share Posted September 7, 2004 i just got it. you have to (like a texture) scale it to a - number. if you do each of the axis with a saperate scale, all you need to do is make one of them -1 instead of 1 (or -2 instead of 2, if thats the scale you have). that will invert it Link to comment Share on other sites More sharing options...
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