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Bless all souls running pure servers


Willybone

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Yeah, game mods are a double-edged sword. The good thing about them are that it can give an aging game a new lease on life by introducing something new and innovative to the game, thereby sparking a renewed interest in playing said game.

 

However, mods can also be problematic. I had to recently reinstall JA because of interference with mods. For one thing, the sky box wouldn't show up. Also, I had so many extra files that tied up resources that the game's performance started to suffer. I found myself lowering the video settings to just about as low as they could go and still experiencing unacceptable amounts of lag.

 

My experience with Wolfenstein: ET mods was even worse. Not only was the game slow, but it wasn't even working properly. Sometimes an "illegal operation" error would randomly appear and the game would crash. Other times, it would crash and bring up my internet browser whenever there was a file the server used that I didn't have. It would even crash sometimes when I tried to vote in the game. After putting up with this for quite some time, my frustration had nearly reached Biblical proportions. Filled with a righteous rage, I uninstalled the game and deleted every single extra file that was even remotely related to the game.

 

After reinstalling both games, things are working fine now. Since then, I've taken a more cautious approach at mods. I'll only keep them in the game files when I want to play them, and I only download a fraction of the files than I used to do. Kudos to pure servers-they keep life simple for us gamers!

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Just to clarify, there is a difference between "pure\unpure" and "basejka\modded". You can have a basejka server that is either pure or unpure, and a modded (such as JA+ mod) server that is either pure or unpure.

 

My JA CTF server is "basejka" and "unpure". My JK2 instagib server is running a mod (Disruption) but is "pure".

 

"Pure" just means any .pk3 file that the client is using (including the assets files and a model or skin that the player is using) must exactly match the file of the same name on the server. It is designed to prevent players from "hacking" their game (assets) files to cheat. Mostly, it just forces players to not use any custom skins or models they have, unless the exact same file has been placed on the server.

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I really don't see the point of setting pure (as in no custom skins, sounds, etc.) servers. I'm pretty sure that there is no way to "cheat" with .pk3 files. Are there even any "cheats" or "hacks" in JA? I've heard rumors about wallhacks and aimbots in MBII and instagib servers, but that's it...

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While it may not stop a truly determined hacker/cheater, at least on unmodded servers, I find the playing field to be consistently level. And if someone did hack themselves some extra powers, I'd feel justified in complaining or leaving the game.

I just like playing the game the way it was originally written.

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