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'Playable Jedi' Debate (merged, no flaming)


Darimus

Do you think it would be cool to have playable Jedi?  

139 members have voted

  1. 1. Do you think it would be cool to have playable Jedi?

    • YES ! I want to be a Jedi wah wah wah
      40
    • NO ! This game is for the grunts only
      79
    • I really don't care
      20


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Moral of the story:

 

Dont download or join servers with Jedi players mods if you dont like that option. My mod has them playable in 1 release and non playable in another on the Hoth map. And as long as its just to test it out and ALL servers dont go jedi happy -well be ok. I run my mod (non jedi) and a jedi server, there has been 0 abuse since the mod limits jedi amounts.

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I don't care if Yoda said "wars make not one great, mmmmm ehehe" he fought in a war!

Yeah, and your point is?

He can be in a war and not think it makes you great. Why do you think Nam Vets say "When I die I'll go to Heaven 'cause I've served my time in Hell"?

 

In Ep 4-6, there were four Jedi. Only four. And you say Jedi should be all over the place...:rolleyes:

 

I hate people who freaking want Jedi EVERYWHERE. There's already too much stuff in SWBF that doesn't belong there, and you want to ruin it even more?!

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Point is, most servers in fighting games run no mod at all. Servers like jolt etc would never host a jedi mod.

 

Secondly, i do not think the modders can make them powerful. I don't believe yet they can give them ace force powers etc. All they can do so far is change the model and health. They would have to include powers etc.

 

 

Even if Playable Jedi become super strong, the percentage of servers would be so small, and easy filterable.

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Alegis is correct. However I don't doubt that at some stage, a modder will release a full jedi mod, regardless of all these debates about whether most people want one or not, and we'll all have to live with it. It'll happen, because it only takes 1 person who knows how to mod and wants jedi to make it happen.

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the Reason I think ppl want Jedi as players in BF is because they want the ability to hit the blaster shots back,

 

and basically be a jedi in the wars,

 

I know about the JK games, and Also have them too, but when online EVERYONE is a jedi so you dont always get the ability to fight off hords of stormtroopers or what ever,

 

is there was the final stand in the arena on Genosiosisiosioisss from the end Episode 2, and the jedi were out numbered I think then it would make the game balanced for jedi to play using force and sabers, with no other guns, remember, if you have a saber you have to fight up close and personal, but is a trooper shoots a jedi in the back they are hurt like everyone, (I know thats not the case with the jedi heros in the Game)

 

 

Other think is I did once kill a jedi in BF, I was in the imperial grav tank, and ran over my own jedi hero and it came up as a kill.,.. boy did it suck..

 

Later ppl

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It's pretty simple, there is plenty of evidence. Jedi, as a playable class, cannot mix with gunner classes in multiplayer games in the SW galaxy. Jedi were general-like figures, leaders, not troops. Jedi were emissaries, not messengers. Now, set aside canon and look at hard evidence. Take a game like Star Wars Galaxies by SOE. Great idea, at first. Play as a regular class in the Star Wars online galaxy. Then, they infused "force sensitivity". Quickly, an overwhelming statistical majority abandoned playing the various player classes and just began "grinding" classes in pursuit of unlocking a "force-sensitive" (jedi) character. People no longer played riflemen or pistoleer characters for fun because there was a new, more elite class that could kick their butts, so in order to "keep up", they had to grind out until they reached Jedi as well. Anytime you introduce an elite, higher-powered-overall class with few vulnerabilities, nobody will want to play anything else. In fact, I challenge that those "wanting" jedi here are primarily made up of people who probably suck at gunning and are getting their butts kicked, so they wish there was a way to even the score, i.e. Jedi invincibility/powers.

 

Jedi killed SWG. Subscribership tanked as each successive patch made Jedi more and more common until they now outnumber regular players in the whole universe (lol). You either have a jedi or you quit playing cause you got your butt smoked. Great idea...pfft.

 

There are already great jedi-focused titles out there to play: Jedi Academy, KOTOR, etc. There have not, up to this point, been any Star Wars shooter titles, except what SWG once was. Why the need/urge to morph this game into all the others? I, for one, find the difference WONDERFUL and am grateful that you can try several equally powered classes without some snot-nosed jedi punks ruining my desired experience: to be a soldier on a Star Wars battlefield. Wow, novel concept, eh?

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Just to repeat what I said earlier, the only way you could have jedi in BF is to set the game up like america's army. What I mean by that is have a system that monitors the players overall scores, after each round of combat the people with the highest scores would gain access to specialist troops slots, which could include ONE jedi slot, and which would also have troops like snipers, heavy weapons specialists, and the each faction's special trooper. That way only the really skilled players would get access.

Also it would be better to make said jedi unit a padawan or an average knight. That means they won't quite pack the one man army punch of jedi heroes like windu, kenobi, and vader. What you would end up with is a mobile close range combat unit, possibly with some abilities to heal friendlies and knock back or hurt enemies. It would also make sense from a content standpoint to have a jedi padawan class since often the less experienced jedi take on roles such as medics, couriers, and other support roles. In the end the point is that the jedi were involved in these wars, and they suffered causualties just like anyone else on the battlefield.

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"Just a little" unbalanced is still unbalanced. If jedi could be added in an EQUAL power footing to other units, bring'em in (here's your sabre, no powers, no block, just go at it and good luck).

 

Anything higher is unbalanced and does not belong in a gunner title. Want power greater than other classes (no matter the steps to get there), go to a Jedi title. Unless you're willing to alos make GUNNERS more powerful based on the same criteria, which again negates the jedi elite-ness. Let him have some fancy sword moves, but still no powers. Sure, I'd agree with that.

 

Only people who suck at combat should be lobbying for changing a gunner/combat game into another jedi-fest title. You don't see folks petitioning to strip jedi's of powers and make them gunners in JA? Conversely, leave this one alone as is, no unbalanced classes, period. They only encourage unbalanced/unfun times for all. Learn well the lessons of SWG...

 

Oh, and as for canon, jedi did NOT exist in the Galactic Civil War era, only Vader and Luke, Yoda and the Emperor. So, by your own rationalization, these changes would ONLY be present in the CIS/Republic battles anyway, although they disappear from there in Revenge of the Sith as well due to, um, oh yeah, EXTERMINATION by General Grievous and Anakin/Vader...lol

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now thats wrong i am a not bad shooter but in games like jk ja there isnt any fredom and no battles like in battlefront sins when in ja you can fly an x-wing if there was a game that gives me fredome like in battlefront and there will be an class of jadi i was out of here and not making every body mad here

 

basicly i wont a man who can hold a lightsaber and that will block 2 out fo 10 bullets that you fire not too block rockets and emp no powers no super jadi and i dont need that in mp just in sp is that too much too ask????!!!!:(

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There is a mod out that let's you play as Jedi on all maps (created by some German(s)). It's not in any way balanced of course, because Jedi are still invincible (well, infinite health, they can be run over or tossed into bottomless pits) and there's no limit on how many can use them.

 

As others have pointed out, they can't capture control points, a bunch of bots also use them, and once your tickets drop below a certain level they start auto-dying (however you can stay alive if you are inside a vehicle when the tickets drop).

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Originally posted by JediConsularAD

being a jedi would ruin the effect. to be honest i am fed up being one in every star wars game out there it is good to be a grunt.

 

Well only a few games actually let you play as Jedi (with sabers/force), when you come down to it (unless you count Luke in his ANH days as a "Jedi"). ; )

 

As far as being mentioned in a game, well, that's a big difference. They're part of the scenery of Star Wars.

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Well, I mean I consider Luke a Jedi in say, ROTJ, but a lot of early Star Wars games had you taking on the role of the movie characters, and this included Luke as he was in ANH or Empire, mostly just being a pilot or running around with a blaster.

 

Star Wars Trilogy Arcade for instance took us all through the movies, but it was all shooting and flying, except for two short "bonus levels" that had you wielding a lightsaber in first person (it was just "press the key when prompted" style puzzles, really).

 

Several of the games that do feature Jedi have them in a very limited and small capacity, such as a Jedi "unit" in an RTS style game. Dark Forces II: Jedi Knight was really the first game that tried to give us playable Jedi like we'd seen in the movies and read about in the Expanded Universe. But they had to make up a lot of the stuff on their own, because until the Prequels, we really only saw Luke, who was mostly self-taught, not a full Jedi until the end of the series, Obi-Wan, a former Jedi who was killed off in the first movie, and Vader, who was a turncoat and probably not representative of anything in the role.

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