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Republic Commando MOD in Jedi Academy


Lionheart Lonesome

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Hello,

 

I am one of the makers of the Republic Commando MOD in jedi academy and we need some help. We could use Mappers, Skinners, Modellers, Coders, Scripters and all that stuff. but NOT Beta testers because we have enough of that.

since our forums are down (for a mystical reason) we use a thread on gaming forums:

http://www.gamingforums.com/showthread.php?t=138430&page=1&pp=25

The first pages arent interesting, so you can better go to the last pages to see everything. I shall make a post there with everything we have..

 

-5 scripts: Kashyyyk, Geonosis, Correlia, Metalorn, and Republic 4 (not ready yet)

-We are working on the first map: Correlia

-The main Commando gun is nearly completed

-We have the models of the Battle droids,Thrandosans super battle doids, clones (not commandos), Droideka, Republic Gunship,2 baaaad guys, and we got nearly the Geonosian model done.

-sounds of Clones, Thrandosans, Geonosians, Battle Droids, Commander (from trailer and from people that work for us)

-We got a new mapper and he is beginning at the Metalorn map.

- RIPTIDE is going to help us, he maded much things for JK2 (like the Moria MOD)

 

I hope we got much interest!

 

Here are some pictures of our first map:

http://www.gamingforums.com/attachment.php?attachmentid=20637

http://www.gamingforums.com/attachment.php?attachmentid=20779

http://www.gamingforums.com/attachment.php?attachmentid=20862

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Its actually very possible. When JA first shipped out many sp levels were playable but buggy in JA mp. Mods like OJP fixed a bunch of issues and some sp levels work perfectly in mp. So i think mp coop levels will be played a lot more than ones designed exclusively for sp.

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