TKATK Posted February 19, 2005 Share Posted February 19, 2005 i found it quite cheesy that they could create a game in 12 months,but couldnt add a single new item in a sixth of that(aproximate time between Xbox and pc release) Link to comment Share on other sites More sharing options...
Dar Posted February 20, 2005 Author Share Posted February 20, 2005 Originally posted by T7nowhere ^^^ It is not in the PC version. I guess Obsidian or LA had the time to remove it in between not completing the game. Well there's got to be some way to extract the info from the xbox version. Either that or I will have to load up the save and draw the layout. Then make the module manually. Link to comment Share on other sites More sharing options...
Keneth Posted February 20, 2005 Share Posted February 20, 2005 Originally posted by Bobo you know, OE and LA are just asking for a Visit from HK-47 and his assassination Protocol lol i dont like it when they corrupt a story line just cause they're lazy that's not laziness, that's LA's time limit they've given to OE, because I'm quite sure they would have done everything the way it should be if they had time. Link to comment Share on other sites More sharing options...
Bobo Posted February 20, 2005 Share Posted February 20, 2005 Originally posted by Keneth that's not laziness, that's LA's time limit they've given to OE, because I'm quite sure they would have done everything the way it should be if they had time. ....uh huh.... lol they got extended time for the PC version. you would think they would have made it more complete lol Link to comment Share on other sites More sharing options...
wonplc Posted February 21, 2005 Share Posted February 21, 2005 Originally posted by damacles Well there's got to be some way to extract the info from the xbox version. Either that or I will have to load up the save and draw the layout. Then make the module manually. Here's the modules from the xbox version, just extract into your modules diectory and they work fine with sound etc. modules.rar Link to comment Share on other sites More sharing options...
balaco Posted February 21, 2005 Share Posted February 21, 2005 You do not have to get the files from the xbox. All you have to do is download Stormsingers saves from http://home.alltel.net/jls31 , unzip it then find and copy this folder \4c410014hk\UDATA\4c410014\167B1955DCEB\000035 - Slot35 to your PC TSL save directory. I was playing the HK Factory on my computer last night so I am positive you don't need any extra files from the xbox version. Link to comment Share on other sites More sharing options...
wonplc Posted February 21, 2005 Share Posted February 21, 2005 Originally posted by balaco You do not have to get the files from the xbox. All you have to do is download Stormsingers saves from http://home.alltel.net/jls31 , unzip it then find and copy this folder \4c410014hk\UDATA\4c410014\167B1955DCEB\000035 - Slot35 to your PC TSL save directory. I was playing the HK Factory on my computer last night so I am positive you don't need any extra files from the xbox version. To play it, yes you can just use the xbox save you mentioned, but that pack doesn't include the modules for editing. Link to comment Share on other sites More sharing options...
Darkkender Posted February 21, 2005 Share Posted February 21, 2005 with the modules archive and the saves as well it might just be relatively easy to assemble a completed mod. especially since there is a extra planet in the 2da files which I'm assuming is our cut planet. Link to comment Share on other sites More sharing options...
Iamme Posted February 21, 2005 Share Posted February 21, 2005 Wooot! Gotta try this out! Link to comment Share on other sites More sharing options...
Iamme Posted February 21, 2005 Share Posted February 21, 2005 OK time for somke thoughts. I will not be using spoiler tags except in the sensitive places regardingthe factory. I have finished playing through the HK factory and it would seem there would be no reason to cut it out. (unless it was too system taxing, as it lagged in places.) The only thing that seems to be missing from the entire base was that there was no conclusion You can't destroy the factory because the droids becasue HK-47 feels obsolete. Eventually you just leave and it takes you to when the ravenger is attacking Telos. So that would fill the gap you feel if you have played through the game. I have not played m4-whatever yet so I will come back with thoughts on that soon. Link to comment Share on other sites More sharing options...
Anach Posted February 21, 2005 Share Posted February 21, 2005 I played these two levels. I didnt complete the droid planet as i have to go to work. From what i see it looks like some sort of test level. Although if its only for testing, there is a lot of detail that doesnt need to be there. It may have simply had the extra objects in there while testing the level. I dont understand its place in the story line. I will play through when i get home from work and see if im missing something. The HK factory is awesome. It would give HK more purpose. From what it seems, with the cut scene at the end. It must be a return visit to telos after you talk to G0-T0 and he reveals he is GOTO and the hologram is fake, he controls all the droids etc. This may be a bonus level, like the end of the Koriban cave bonus level, which doesnt have to be completed to progress the story. There seems to be a lot still missing from the HK factory though. To give it some ending and purpose. Link to comment Share on other sites More sharing options...
Darkkender Posted February 21, 2005 Share Posted February 21, 2005 After looking through alot of the resources that are still in game related to these areas I have made some discoveries that might shed some light. It seems the droid planet is classified as a Live Content package so likely if they are going to go back and add back in content this very well might be the type of content they plan to add. That or due to the time constraints they were unable to finish the planet. There is alot of occasional references and files in some sections. For those with the XBOX that can lend a hand. It would be great if you could pull as many files out of the folders that have references to the droid planet. They usually have dro in there description. if you can then way may have greater chance of restoring the content for PC. I know there should be some movie files that are not in the PC that may still be in the XBOX release. Especially since they seemed to have forgotten to clean it up. Link to comment Share on other sites More sharing options...
Eduardo Posted February 21, 2005 Share Posted February 21, 2005 Originally posted by Anach I played these two levels. I didnt complete the droid planet as i have to go to work. From what i see it looks like some sort of test level. Although if its only for testing, there is a lot of detail that doesnt need to be there. It may have simply had the extra objects in there while testing the level. I dont understand its place in the story line. I will play through when i get home from work and see if im missing something. Some info on the Droid Planet http://rpgvault.ign.com/articles/575/575798p1.html From a production perspective, the best thing we did was to cut M4-78, the Droid Planet. I won't go into details, but we had this incredible design for a planet of droids. We actually did the first pass on art and built the character models for the location. But we had to look at the schedule and make a big cut after E3. We cut the entire planet. At the time, we were afraid it would make the game too short - but fortunately, there is so much other content, that wasn't the case. And we used a lot of elements from that planet elsewhere in the game. Ultimately, I think it made the game better, but it really hurt at the time, especially for the designer who had almost finished the planet, Kevin Saunders. ------------------------------ It could even be that the HK factory was supposed to be in Droid Planet originally, but when it was cut it was moved to Telos, where it was cut again? IIRC, the presence of the Droid Assassin Rifle (the best weapon for HK 47, according to the guide) on the Droid Planet could support this. Question: I haven't received my copy of TSL yet, so I was wondering, if I copy the modules for both planets to my modules folder, could they be accesed via the warp command? (If this is a dumb question, sorry, it is because I have zero idea of modding and the file system in KOTOR). Link to comment Share on other sites More sharing options...
wonplc Posted February 21, 2005 Share Posted February 21, 2005 Darkender, there are no extra movie files in the xbox version, but i did notice while sifting through some of the sound files that there is an interrogation by HK-47 in \StreamVoice\003\HK47TORT in which you find out where the factory is... these files are on both versions of the game. My guess is it was due to be one of the cutscenes when boarding the Ebon Hawk. In any case, I'll keep looking, but i think they only stripped the actual module files from the PC version. EDIT: Eduardo, the modules can be accessed fine through the warp command, eg. "warp 298tel" for the HK factory. Link to comment Share on other sites More sharing options...
Iamme Posted February 21, 2005 Share Posted February 21, 2005 would you mind telling us what they say? They parts left in the game says that they would be able to track the HK units the next time they were sent after your character. Taking a little liberty now... The HK factory occurs right before you return to Citidel station, and afterwards, goto decides to go against you. In the part that was cut goto probly decides you're done enough and sends the droids after you, at which point you figure out where the factory is and go to destroy it. Link to comment Share on other sites More sharing options...
Dak Vesser Posted February 22, 2005 Share Posted February 22, 2005 Originally posted by damacles Well I have looked at all the modules with KT and shows a door on module 232tel to 298tel but there is no module 298tel listing. Hopefully the senior mods here can shed some light what I need to do to extract that module from the xbox save so I can finish it on the PC. I mean if I can load the xbox save of the module on a PC and enter the module, then the information is there and accessiable somehow, right? I just wanted to say that I'm an Xbox modder and the problem is that the MODELS are not compatible with the PC But I could be wrong If you need the Model, Let me know and I'll see what I can do to email it to you. And Also we don't use KSE to mod Kotor/Kotor2 on the Xbox, We use Kotor Tool and GFF editor, well I do. Link to comment Share on other sites More sharing options...
Iamme Posted February 22, 2005 Share Posted February 22, 2005 The modules were posted for download just a few posts from the end of the first page. Link to comment Share on other sites More sharing options...
Jennaida Posted February 22, 2005 Share Posted February 22, 2005 What I've gotten from the Obsidian spoiler forums is this: In the original ending, right after Goto immobilizes the remote, HK-47 shows up with a couple of HK-51s, to force Goto to stop doing it. Goto tries to control the HK-51s, but HK has talked to them in the factory, and evidently adjusted programming or something, and when Goto tries to stop them, they reveal they're only loyal to HK-47, and destroy Goto so either the remote can unfreeze, or HK-47 can complete the directive, if the order is given to activate the mass shadow generator. It's too bad if the cutscene at the end for that isn't around somewhere. If the droid factory were re-added, it'd be nice to see that addition. Link to comment Share on other sites More sharing options...
Anach Posted February 22, 2005 Share Posted February 22, 2005 THen that ending scene with the remote and GOTO might make sense. Link to comment Share on other sites More sharing options...
Jennaida Posted February 22, 2005 Share Posted February 22, 2005 Originally posted by Anach THen that ending scene with the remote and GOTO might make sense. A bit more sense, anyway, yeah. heehee. that's part of the point. Link to comment Share on other sites More sharing options...
Iamme Posted February 22, 2005 Share Posted February 22, 2005 I just listened to that part and I fully agree! Link to comment Share on other sites More sharing options...
Jennaida Posted February 22, 2005 Share Posted February 22, 2005 Think it might be possible to add that back in, as part of the droid factory mod? Link to comment Share on other sites More sharing options...
Dar Posted February 22, 2005 Author Share Posted February 22, 2005 Originally posted by Dak Vesser I just wanted to say that I'm an Xbox modder and the problem is that the MODELS are not compatible with the PC But I could be wrong If you need the Model, Let me know and I'll see what I can do to email it to you. And Also we don't use KSE to mod Kotor/Kotor2 on the Xbox, We use Kotor Tool and GFF editor, well I do. Yeah I would like to see the models, just PM me and I'll give you my email addy...I think the max file size my email can take is 5 megs. Or I could use MSN messenger or AOL IM. Hopefully if we can't use them directly, we may be able to convert them. Worse case, do it from scratch. Best case, just plug and play. Link to comment Share on other sites More sharing options...
TLM Posted February 22, 2005 Share Posted February 22, 2005 Well the modules posted work fine. After playing the HK factory, it seems such a shame that it was cut. However it seems almost complete (there are even multiple working cutscenes and recorded speech), so no-doubt some creative modder could finish it with minimal trouble. A quick rundown on what seems to be happening: On the military base sublevel, HK-47 has to shut down the reactor in order to override the doors to the manufacturing plant. His actions on this level are being watched by 3 HK-50 units, who don't see HK-47 as a threat citing that he is "obsolete" and that he can't harm them due to his self-preservation protocols. HK-47 seems to be unable to shutdown the reactor initially since doing so would place the manufacturing plant in jeapordy, activating his self-preservation protocols again. In one of the rooms there is a medical/maintainance droid that gives you options to modify HK-47's self preservation protocols, and other things. Nothing seemed to happen when I chose them, but I think it's safe to say something it was supposed to do something. Once you shut down the reactor, you can access the manufacturing plant. Here, after dispatching a number of HK units, you find two computers, one for the HK-50 manufacture and one for the upgraded HK-51. For each one, you get the option to place a demolition charge (selecting this option did nothing for me) or look at the HK-50/51 specs. If you look at the specs you get the choice to download combat upgrades, which did nothing for me, or download the HK-50 behavior core. After doing this, you get a cutscene where the HK-50 core seems to take over HK-47 ( ! ). No idea what impact this would have had on the game. Link to comment Share on other sites More sharing options...
90SK Posted February 22, 2005 Share Posted February 22, 2005 ^^^ Did you check out the HK-51 skin? Its quite awesome. Link to comment Share on other sites More sharing options...
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