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I was just wondering from what you guys are saying I would love to play through the droid section. Is anyone working on or nearing completion of a mod that includes it for the PC?

 

Sorry if this is the wrong place to ask I just didn't wanna start a new thread for one question...Darth Malignous

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Originally posted by Jennaida

What I've gotten from the Obsidian spoiler forums is this:

 

 

In the original ending, right after Goto immobilizes the remote, HK-47 shows up with a couple of HK-51s, to force Goto to stop doing it. Goto tries to control the HK-51s, but HK has talked to them in the factory, and evidently adjusted programming or something, and when Goto tries to stop them, they reveal they're only loyal to HK-47, and destroy Goto so either the remote can unfreeze, or HK-47 can complete the directive, if the order is given to activate the mass shadow generator.

 

 

It's too bad if the cutscene at the end for that isn't around somewhere. If the droid factory were re-added, it'd be nice to see that addition.

I wonder if our astromech droid disabling HK isn't the plot point where HK gets reprogrammed.

 

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  • 1 month later...
Originally posted by Bobo

also using KSE i found an "upgrade" for HK-47. its actually really funny.

 

it made him, Peaceful!

 

and that awful upgrade is nowhere to be found. so i guess its on that world eh?

 

acually, bobo, unless they diddnt add it to the pc version, after you activate all the trade routs for the "not male" merchant (he he, im good at not spoiling stuff...) the mod becomes available for purchase. it is called the "HK pacifist program" when you activate it, he becomes like the "rouge" assassin droid in Korriban in KOTOR I who learns to "respect all life" you then have an option to uninstall it, afterwhich, HK-47 gets a permanate bonus against his "meatbag" oponents. (this is on the X-box version, but i dont see why the pc version woild be different about it...)

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  • 4 months later...
I hate to bump a thread, but can anyone post PC saves of the droid factory on Telos and the Droid Planet. For some reason, my KotOR II doesn't like to enable cheats, whereas my KotOR I does just fine.

The cheats probably work, you just don't see them, literally. After you enter the Enable Cheats=1 in your swkotor2.ini file, and then in-game you press the ~ key, the cheat console opens up, but its invisible. But it still works.

 

Hopefully this was your problem.

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A few months back, I started a thread, which I was brainstorming about restoring or making the Droid Planet into something. I have to wish anyone and everyone involved with restoring the Droid Planet good luck. When I was researching the levels, I noticed a few flaws, which they need to be thought about. The main portions of the top levels are so large, and there is absolutely no content to fill in the gaps. Even if you were to spend time in creating a mess of stuff, you will end up massively short or you willl have spent too much time. The best solution is to figure out a way to shorten the planet, or it will take you forever to get through the main levels. Now, there is another flaw, which I though about. If you were to try to link the levels, it cannot be done. Since there is only one entrence on each level, you cannot make a continuous link where: one goes into the other into the other. Other words, you can't go in the entrence and exit the entrence to another level. Eventhough you can make a wavepoint, the concept will not make any sence. I know someone will figure out something, and I wish you good luck...

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  • 5 weeks later...

Hey, I found this on the third page... Well, anyways. In case you guys haven't found out, a few of us are going to restore M4-78. You can visit our site here and you can also give feedback over on Team Gizka's forums where we have our own thread, one they we really appreciate them giving to us. If you have any questions, read the site and the forums first, then, if all else fails, PM me, Valec, Blacknadger, Jyuanii, or Paragon either here at Holowan or on Gizka.

 

Thanks!

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We will we following the story line as much as we can, so we will be adding Vash. But a lot will be created by us. We will be doing full v/o for M4-78, ES-05, Kaah and all other pivitol characters and we will even have our own custom made Ebon Hawk fly in and out sequences. You can see a sample scene over on Gizka.

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I beleive the 6th jedi Vash is to be found in a cage within the abandoned sith academy on Koriban and alas she is dead when you find her there but you do get a datapad from her telling you how to get out and some other items. Appearantly she tried to get out but was ambushed by the sith assasins and did not suceed. I dont know how Vash could possibly fit into the whole M4-78 planet thing unless thats something you were supposed to do before Koriban and somehow Vash went there before she went to Koriban. I only know some parts of the missed content of the story but besides that im only familiar with the regular storyline included in the game. I just distinctly remember finding Vash blood stained corpse on Koriban. I thought id just let everyone know. Although im surprise nobody noticed it since her body is a critical element of the plot to that level.

 

 

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The reason Vash is dead is because her plot was cut along with M4-78, Her dead on Korriban is the lame alternative that OE shoved down our throats. She has dialogue and everything in the sound files; check them out sometime. I think it's in 842 or something?

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