Dan_P_Fuller Posted February 25, 2005 Share Posted February 25, 2005 Hi. Great work on the mod, just on request. My faveroute robes are the white Jedi Robes. IMHO, they would look a lot better if the coller was white as well. Please consider this. Cheers Dan Link to comment Share on other sites More sharing options...
Nodakrattler Posted February 25, 2005 Share Posted February 25, 2005 Originally posted by Dan_P_Fuller Hi. Great work on the mod, just on request. My faveroute robes are the white Jedi Robes. IMHO, they would look a lot better if the coller was white as well. Please consider this. Cheers Dan Actually if you wanted to do this all you need is the texture, which can be extracted with kotor tool(I believe Redhawke used the in game textures), and photo shop or similar program open up the texture select the black area do a hue saturation then adjust the light and dark to what you want. Just a word of advise if you do this select colorize if available when you do the hue adjustments, it seems to make it easier to go from really dark colors to light ones. Link to comment Share on other sites More sharing options...
RedHawke Posted February 25, 2005 Author Share Posted February 25, 2005 ^^^^ Nodakrattler, you are correct, I used only stock textures for the robes in this pack... Dan, As Nodakrattler said above, all you have to do is edit the games white robe texture. The texture tpc file you want to convert to tga with KT, and edit is PFBN09. The part you want to make white, that goes around the neck, is the first circular patch immediately above the top part of the robes vest texture area. There is another circular texture patch right above it. You can't miss it! Link to comment Share on other sites More sharing options...
JacenPrime Posted February 25, 2005 Share Posted February 25, 2005 Right...I'll check again, cause I do have 8 points in stealth....I'll edit this post later. Link to comment Share on other sites More sharing options...
Jennaida Posted February 25, 2005 Share Posted February 25, 2005 Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one. Link to comment Share on other sites More sharing options...
Darkkender Posted February 25, 2005 Share Posted February 25, 2005 Originally posted by Jennaida Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one. It only gives you saber crystals. Redhawke is of the mindset to let you build your own saber. By the way Redhawke I comend this action. But I digress, There are a couple solutions in this you can make use of my lightsaber workbench mod where you have to be at least 10th level to build a saber, you can wait to earn it by building it within game, or you can cheat one in and given to yourself. Link to comment Share on other sites More sharing options...
Dan_P_Fuller Posted February 25, 2005 Share Posted February 25, 2005 Cheers! This will help me on the path to being a modder! Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted February 25, 2005 Share Posted February 25, 2005 I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze... Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally. Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key. Now I must say the items are very good, tho I didnt had much time to test it cuz I got it went to medbay and had to save to cuz of college but still, awesome work. I just have 1 question, how you made the mask invisible RedHawke? Link to comment Share on other sites More sharing options...
Nodakrattler Posted February 25, 2005 Share Posted February 25, 2005 Originally posted by Uchiha Itachi I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze... Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally. Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key. Now I must say the items are very good, tho I didnt had much time to test it cuz I got it went to medbay and had to save to cuz of college but still, awesome work. I just have 1 question, how you made the mask invisible RedHawke? Actually I have a few games going and on all of them I choose every thing and I didn't have any problems. It may have been a glitch period and may not be a problem with the mod at all. I say that cause I've had the game glitch and stop on me even without any mods, heck one time I ended up under the landing pad at the resteration zone on Telos(should've taken screens dang it). Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted February 25, 2005 Share Posted February 25, 2005 I'm not saying it's his MOD fault. I'm just letting him know I ahd that issue and trying to tell other people if they encounter something like this how to get out of it. With me all I had to do was press ESC. I don't have anything against his MOD. Just letting him know of what happened. Yes I know it can be caused by the game cuz I experienced a lot of bugs too. Worst one was the dialogue skipping. Anyway just trying to help. Link to comment Share on other sites More sharing options...
Nodakrattler Posted February 25, 2005 Share Posted February 25, 2005 Originally posted by Uchiha Itachi I'm not saying it's his MOD fault. I'm just letting him know I ahd that issue and trying to tell other people if they encounter something like this how to get out of it. With me all I had to do was press ESC. I don't have anything against his MOD. Just letting him know of what happened. Yes I know it can be caused by the game cuz I experienced a lot of bugs too. Worst one was the dialogue skipping. Anyway just trying to help. Sorry I didn't mean to sound like I was attacking you, or say you were claiming his mod was at fault. Yeah those dialog skips are a pain. Link to comment Share on other sites More sharing options...
RedHawke Posted February 25, 2005 Author Share Posted February 25, 2005 Originally posted by Uchiha Itachi I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze... Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally. Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key. Yeah, I have seen this strange bug... I have had something like this happen with HK-50 on Peragus I would end his dialogue sometimes and the game would seem like it is paused/frozen and I have to hit the ESC key to continue... Originally posted by Uchiha Itachi I just have 1 question, how you made the mask invisible RedHawke? To get rid of the games headgear you need to extract i_null.mdl and i_null.mdx and rename copies of those two files as the various masks in the game... i_mask_001.mdl and .mdx through i_mask_014.mdl and .mdx. Do this and no more headgear... Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted February 25, 2005 Share Posted February 25, 2005 Yeah, I have seen this strange bug... I have had something like this happen with HK-50 on Peragus I would end his dialogue sometimes and the game would seem like it is paused/frozen and I have to hit the ESC key to continue... Ok then better a game bug then a MOD bug, I was starting to think my PC didnt liked your MODs To get rid of the games headgear you need to extract i_null.mdl and i_null.mdx and rename copies of those two files as the various masks in the game... i_mask_001.mdl and .mdx through i_mask_014.mdl and .mdx. That's very good to know Thanks RedHawke. Keep up the great work. Link to comment Share on other sites More sharing options...
RedHawke Posted February 25, 2005 Author Share Posted February 25, 2005 Originally posted by Jennaida Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one. Sorry Jennaida, I missed your post, I'm glad I read through the thread again... I only distributed the Exile Items and the color crystals, I skipped the actual sabers, because you actually build your saber much later in the game and I didn't want to disturb that process. But once you get your first saber built with Bao-Dur, slap the Exile's Color Crystal of your choice in and away you go! For all my initial complaining, I have come to like the way you get your saber in the game, I didn't want to disturb this. Originally posted by Darkkender It only gives you saber crystals. Redhawke is of the mindset to let you build your own saber. *Nods head in agreement!* Originally posted by Darkkender By the way Redhawke I comend this action. Thanks Darkkender! Link to comment Share on other sites More sharing options...
Cestus Posted February 26, 2005 Share Posted February 26, 2005 Something... odd... happened after I installed this. I installed it in the middle of a game in progress- no problems at all. I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. For example, on Peragus- as soon as I get T3, he's already got his own little red cloud going. Atton has his evil face. I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32. I wonder what I did? The only other files in my override are baseitems and spells (for eliminating force restrictions). Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted February 26, 2005 Share Posted February 26, 2005 [EDIT] Nevermind I figured out [EDIT] Link to comment Share on other sites More sharing options...
LuxDragon Posted February 27, 2005 Share Posted February 27, 2005 Hi... I'm new here. I've been reading and downloading loads of stuff here for a while. If you could humor a noob about the .2da file? I'm using Envidas stuff as well as RedHawke's. There is a upgrade.2da problem and it was mention that all you had to do was use the editor to "combine" the two. I tried looking at the tutorials, but I couldn't find what would help me. Could you tell me how I could make both of them work at the same time? Thanks in advance. Link to comment Share on other sites More sharing options...
Darkkender Posted February 27, 2005 Share Posted February 27, 2005 Originally posted by LuxDragon Hi... I'm new here. I've been reading and downloading loads of stuff here for a while. If you could humor a noob about the .2da file? I'm using Envidas stuff as well as RedHawke's. There is a upgrade.2da problem and it was mention that all you had to do was use the editor to "combine" the two. I tried looking at the tutorials, but I couldn't find what would help me. Could you tell me how I could make both of them work at the same time? Thanks in advance. There are a few different methods that have been provided in the stickies at the top of the forums. They include detailed instructions on combinding 2da files. .2da Editing is the sticky you want for some 2da files also, Do you Want to mod SW-KotOR? Then Start here.Mod Tutorials!. A specific thread within there would be Adding New selectable PC's I mentioned there is more than one way to skin a cat earlier. You can download my segan wyndth armor v2.0 for TSL which has a premerged upgrade.2da file that includes those mods in there. Here is a link to that mod. [TSL]Segan Wyndth Armor & Jedi Armors I hope the above resources help. Link to comment Share on other sites More sharing options...
tk102 Posted February 27, 2005 Share Posted February 27, 2005 Originally posted by Cestus I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. ... I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32. Interesting! KSE isn't the only thing that can screw up GoodEvil... Link to comment Share on other sites More sharing options...
clydeski Posted February 27, 2005 Share Posted February 27, 2005 Redhawke, Installed your three mods, exile, workbench and PC start. No other mods installed. Unfortunatley Bao Dur refuses to talk to th PC anylonger once he has all three parts of lightsaber. I took all the tlk files and .ncs from your mod out of the override with no luck. Then I took everything else out of override, still no luck. I also notice that after the fight with Visas, PC gets a double bladed light saber rather than the short light saber before the mod. Any suggestions? Are the any globals I can reset? Link to comment Share on other sites More sharing options...
clydeski Posted February 27, 2005 Share Posted February 27, 2005 Turns out Bao Dur stopped talkeing immediately after barding EH on Telos. Tuned up t3 conversation occured. After that he won't respond to any attempts to start conversations. Redhawks 3 mods were the only ones I was using. Did anyone else have this problem? Link to comment Share on other sites More sharing options...
envida Posted February 27, 2005 Share Posted February 27, 2005 Originally posted by clydeski Turns out Bao Dur stopped talkeing immediately after barding EH on Telos. Tuned up t3 conversation occured. After that he won't respond to any attempts to start conversations. Redhawks 3 mods were the only ones I was using. Did anyone else have this problem? I have seen many people experience this bug without mods installed too a the Obsidian boards, so might not have anything to with the mods you have but the game itself wich can be buggy as hell... Link to comment Share on other sites More sharing options...
RedHawke Posted February 28, 2005 Author Share Posted February 28, 2005 Originally posted by Cestus Something... odd... happened after I installed this. I installed it in the middle of a game in progress- no problems at all. I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. For example, on Peragus- as soon as I get T3, he's already got his own little red cloud going. Atton has his evil face. I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32. Originally posted by tk102 Interesting! KSE isn't the only thing that can screw up GoodEvil... It most likely isn't KSE or Mods, it's a probably a game bug, try running through with no mods at all and you will find it can still happen as well... Originally posted by envida I have seen many people experience this bug without mods installed too a the Obsidian boards, so might not have anything to with the mods you have but the game itself wich can be buggy as hell... Exactly, at this point the game will need a patch or two before it is as stable as KOTOR I is... Some of you all might not remember, but KOTOR I was also buggy right after it's release. Originally posted by clydeski Redhawke, Installed your three mods, exile, workbench and PC start. No other mods installed. Unfortunatley Bao Dur refuses to talk to th PC anylonger once he has all three parts of lightsaber. I took all the tlk files and .ncs from your mod out of the override with no luck. Then I took everything else out of override, still no luck. Any suggestions? Are the any globals I can reset? There is nothing in my mods to mess up the dialogue with Bao-Dur, or sets any globals... I didn't even give you a Lightsaber on the Harbringer so there should be no problems there... with all the unfixed bugs it is hard to tell what is a Mod glitch or a bug at this point... start from a previous save game before leaving Telos with Bao-Dur... On the XBox, I had Bao-Dur stop talking to me like that, I exausted his conversation options on Telos surface, on two out of my six playthroughs, and I could never get him to talk to me again, even after gaining some influence... all he said was "Yes General" and all I could say was "Nothing, Nevermind." Sounds like you are expiriencing a similar thing to me. Originally posted by clydeski I also notice that after the fight with Visas, PC gets a double bladed light saber rather than the short light saber before the mod. The type of saber you get in the game is actually random, I have gotten all three types of saber from the fights with Visas, and any other time you get a saber in the game... this has absolutely nothing to do with any mod. Link to comment Share on other sites More sharing options...
HahnHolio Posted February 28, 2005 Share Posted February 28, 2005 Hi there ! I have the strange problem with the EIM, which gives me a computer-console screen, as soon as i try to open the container in the exiles room. May this be caused by the localized version of KotoR II i´m using (german)? I´ve so far tested everything i can do about it (i´m no modder), which encompasses changing resolutions and checking wether other mods are installed and so on .... but i got no clue why this is happening on my comp ... any help wouldbe highlyappreciated ... thx in advance HahnHolio Link to comment Share on other sites More sharing options...
RedHawke Posted February 28, 2005 Author Share Posted February 28, 2005 Originally posted by HahnHolio Hi there ! I have the strange problem with the EIM, which gives me a computer-console screen, as soon as i try to open the container in the exiles room. May this be caused by the localized version of KotoR II i´m using (german)? No... there is nothing wrong with your game. So it's a feature. When you open the box the computer interface comes up to ask you some questions (A Dialog)... these are necissary to give you the LS or DS style Exile items you want... or threaten the box by "Your Vibroblade has a can-opener setting..." and get everything. Link to comment Share on other sites More sharing options...
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