Darkkender Posted March 26, 2005 Author Share Posted March 26, 2005 Originally posted by RedHawke Nice work guys! No DK... A plaid saber would be way better! Well If somebody does a Plaid they should do a Red and black plaid, and a Blue and Black Plaid. Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 26, 2005 Share Posted March 26, 2005 Gee well I suppose that was a big hint lol. I'm doing a red and white one and working on it now lol. But I suppose I could change it to red and black. Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 26, 2005 Share Posted March 26, 2005 Guess plaid is out... Oh well back on topic great mod DK and everyone else hope to see more of these types in the future. Link to comment Share on other sites More sharing options...
Darkkender Posted March 26, 2005 Author Share Posted March 26, 2005 Darn and Here I was hoping for a plaid colored lightsaber blade. Link to comment Share on other sites More sharing options...
Beyt Posted March 26, 2005 Share Posted March 26, 2005 Love the sabers! Nice work. Link to comment Share on other sites More sharing options...
Jetstorm Posted July 24, 2006 Share Posted July 24, 2006 Well, it sure has been a long time. I decided to poke my head back in so that I can give an update to this mod. I have revised the saber blade colors. The colors are brilliant, easier to tell apart, and have a thinner beam. You can download the patch below. Enjoy! Improved Glows Link to comment Share on other sites More sharing options...
ajikan Posted July 25, 2006 Share Posted July 25, 2006 darkkender....where is the download link for this mod? didnt see it in your post. Link to comment Share on other sites More sharing options...
Darkkender Posted July 25, 2006 Author Share Posted July 25, 2006 darkkender....where is the download link for this mod? didnt see it in your post. Wow I'm surprised I didn't have one. The download location is from pcgamemods. However I'm not sure if people can retrieve this mod from the cache there or not. However I'm going to download Jetstorms updated glows and add it to the original archive if I can find it and upload the mod to my site. After I upload the updated version I'll post a link here. Link to comment Share on other sites More sharing options...
doomsayerkevin Posted April 1, 2007 Share Posted April 1, 2007 Is there an alternate download location for this? The freewebs account's bandwidth seems to have been exceeded. Link to comment Share on other sites More sharing options...
Eefluxx Posted April 1, 2007 Share Posted April 1, 2007 I owuld also like to know if there is an alternate download location for this Link to comment Share on other sites More sharing options...
RedHawke Posted April 3, 2007 Share Posted April 3, 2007 The link just worked for me, perhaps you need to try again. Link to comment Share on other sites More sharing options...
Eefluxx Posted April 3, 2007 Share Posted April 3, 2007 Once again Thank you ReHawke, I just tried the link again and it worked for me this time Link to comment Share on other sites More sharing options...
2Cold Scorpio Posted April 12, 2007 Share Posted April 12, 2007 I installed this after having USM installed, so I kept USM's upcrystals.2da instead (since the readme said they're compatible). I loaded up a savegame from the Telos Acadamy. When I left, the following cutscenes played as normal, but when they ended, the game had Handmaiden in my party WHILE ON THE EBON HAWK; she wasn't in the cargo hold, and Bao-Dur wasn't in the garage. The workbench for this mod DID appear in the Hold, but items I created wouldn't be added to my inventory (despite using my components...). I tried going to another planet with Bao-Dur & Handmaiden; that worked fine, but when I re-boarded, Handmaiden wasn't in my party on the Hawk anymore (whew!), but she was nowhere to be found (and Bao-Dur still wasn't either). Note that Atton, T3, and Kreai were always in their proper places, and the deactivated HK-47 was still in his compartment. Even stranger was that when Handmaiden was in my 'party' on the Hawk, and I followed the dialog options to spar with her, we respawned in the Hold, but the door was locked! I uninstalled the mod, and were able to play through the next sequences as normal. I saved again right after touching down on Nar Shadda to be sure I was away from Telos' surface. Visas even spawned as she should afterwards. So my question is do you need to start a new game to use this mod, did I just pick a bad place to install it, or did I install something wrong? Note I installed EVERY file EXCEPT upcrystals.2da because I was already using USM's (I have not modified it, either, unlike the globalcat.2da file, but everything concerning USM seems to work fine with my other mods thus far). No old files were overwritten, either...I'm a bit confused. DO I need to start a new game (knowing it would take about 5 hours before I knew whether it worked)? Help! It would be appriciated. Link to comment Share on other sites More sharing options...
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