Jump to content

Home

Skinning


Syzerian

Recommended Posts

Posted

Well Im currently trying to get into skinning with this game and have no idea how. Could anyone point me in the right direction as to the tools Ill need and such?

Posted

Does TK-8252 still hang around here? What Im trying to do is pretty much exactly the same as what he did for his ARC Sharpshooter mod. So if he can tell me what he did I should be fine.

Posted

He hangs around SW Commando a lot (From where Ive seen him) He also hangs around "Revenge of the Sith" Spoilers Allowed.

Posted

I thought that BConstructor was used to convert SWBF Meshes Files (*.MSH) into Milkshape ASCII models. (*.TXT)

So, it does not have any link with skinning...

Posted

I have done a quick edit of some textures just to work out how stretched the textures get etc. But I have no idea how to change the folder into a .lvl file.

Any help here would be greatly appreciated.

Posted

I think, but I'm not sure at all, that the red arc trooper was already in battlefront, they just didn't put it in it, because I saw screens before the release with the red arc. I think he converted it.

Posted
I have done a quick edit of some textures just to work out how stretched the textures get etc. But I have no idea how to change the folder into a .lvl file.

Any help here would be greatly appreciated.

First, did you download SWBF Mod Tools ?

I think, but I'm not sure at all, that the red arc trooper was already in battlefront, they just didn't put it in it, because I saw screens before the release with the red arc. I think he converted it.

I think too...

Posted
Yes, I do have the mod tools.

Now, can you tell me what you want to do exactly ?

If I read correctly, you want to edit some textures present in Mod Tools' sub-folders and then, compile them to be used in the game... Am I right ?

Posted

Yes, I want to edit the textures of stormtroopers and such (already done) and then compile them into a .lvl file so I can replace the original textures.

Posted

I think this thread could help you : Sides Hard Way.

But before following these instructions, make sure you created a new world, using "BFBuilder.hta", and that you copied the folder named "IMP" from "BFBuilder\Assets\Sides" to "[modid]\Sides". As you modified Stormtroopers' textures, place them in "[modid]\Sides\IMP\MSH".

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...