Master Michael Posted January 8, 2007 Share Posted January 8, 2007 I too found six or seven dead guys on Peragus, that had the "Ebon Hawk Inventory" logs and the Hoth Robes. But not the Lightsaber... Is that the lightsaber found on the dead guy in the morgue?? Link to comment Share on other sites More sharing options...
HouseOfAmon Posted January 8, 2007 Share Posted January 8, 2007 Ok, I do have the 1.0b patch, so, what I did was, I removed all the mods, and re-installed everything, except for the following... 1. Improved AI 2. Kreia's Assorted Robes (I only removed this due to a skin included in your mod for kreia, I doubt it caused the bug) 3. Team Gizka Bug Fixes The cutscene finally played after doing this.. So I think it was probably one of those mods, rather than a game bug, because I have beat the game probably 20+ times, and never had that happen before.. So, at any rate, its working now, but I would ask that you look into making those mods compatible especially the bug fixes, they fix all kinds of bugs, like the fuel for telos bug, the criminal quest, the "betrayal" bug, the bug at the telos academy, where if you surrender right away it breaks the dialog, etc, etc,.. Just check out team gizka's web site, in the downloads section, theres like 20 bug fixes.. Anyways, thanks for the replies.. Peace. EDIT: As for the logs, it was on a guy titled dock officer, and as for the lightsaber, and robes, like they guy who posted before me said, I only found a lightsaber in the morgue, and I didn't even get the Hoth robes, just some repair parts from the guy with the "Ebon Hawk Inventory" log.. The T3 portrait really doesn't bother me, I just was unsure if it was intentional or not, because it was,... different.. I really like the Droid Paint Job mod, who made that and whats it called, I didn't see it in the credits. Anyways, really cool mod so far, I like all the extra goodies I have found so far.. I will be sure to post back if I run into any other problems, would hate to see any sneak into v2.. hehe.. Link to comment Share on other sites More sharing options...
Darkkender Posted January 8, 2007 Author Share Posted January 8, 2007 When I built the plugin I had made it compatible with the TSLRP bug fixes that were released at that time so that might also be where some of your glitches came from as your overwriting files that were made compatible or made similiar fixes. As to the Datapads saying Ebon Hawk Invetory log.(now that I understand what your refering to) There was a problem relating to the Hoth robe mod overwriting corpses in different modules. So to fix the problem I merged the inventory of all of these corpses which of course produced the multiple datapads instance. Later when people complained I made the robes buildable on the custom workbench on the Ebon Hawk. Many people felt there was too many lightsabers in the beginning because of this situation. Since the actual fix needed to prevent this is the deletion of a file which means a release of the entire mod in it's 150MB+ capacity I deemed it worthy of waiting untill I released the 2nd version. The Droid Paint Job mod is my work for the most part. Some of the skins were works created by other modders however the engineering behind getting it to work is my doing. I plan to have some improved and better looking skins in the new version of the Plugin. The title of the droid paint job mod is "Painted Droid Armors". You can find it in the release section here. Link to comment Share on other sites More sharing options...
sotho1 Posted January 11, 2007 Share Posted January 11, 2007 First excuse my bad english. it is not my mother language. After downloading this big mod & all updates, i have rename my old override and install this mod. it was the first time that i have play the game without a crash. Thanks !! only what i have do, i used my own uti`s and my own itemcreate.2da after i have change some to the new wapon and lightsaber models. Also Aton is to begin a Assasin with his own Saber befor the Exile will made him a nice Jedi after a time again. Link to comment Share on other sites More sharing options...
Darkkender Posted January 12, 2007 Author Share Posted January 12, 2007 First excuse my bad english. it is not my mother language. After downloading this big mod & all updates, i have rename my old override and install this mod. it was the first time that i have play the game without a crash. Thanks !! only what i have do, i used my own uti`s and my own itemcreate.2da after i have change some to the new wapon and lightsaber models. Also Aton is to begin a Assasin with his own Saber befor the Exile will made him a nice Jedi after a time again. I understand you have difficulties speaking english however I'm unsure as to how to help you. Are you trying to make a Atton able to use a Lightsaber before becoming a Jedi? Link to comment Share on other sites More sharing options...
sotho1 Posted January 12, 2007 Share Posted January 12, 2007 Yes Darkkender. He was an Sith Killer. Though he will know to us a Lightsaber an maybe have an Saber from a killed Jedi. Sorry about my english. it is a long time ago that i have talk or wrote in this language. Link to comment Share on other sites More sharing options...
WhiteRevan Posted January 13, 2007 Share Posted January 13, 2007 Does the USM and its patches referred to in the Holowan Plugin thread refer to the Ultimate Saber Mod or the Ultimate Sound Mod? While I'm on the subject of the Holowan Plugin, is it compatible with Shem's Super Enhanced mods and Increased Stuff (all starting Stats at 18) mod? When I extract stuff using RAR it creates a subfolder inside Override containing all the extracted stuff. Should I copy/paste the contents of the subfolders up one level into Override or will they perform anyway? Thanks. Not 900 years old yet, but good looking none the less. Link to comment Share on other sites More sharing options...
Darkkender Posted January 13, 2007 Author Share Posted January 13, 2007 The USM is known on the community level as the "Ultimate Saber Mod". Also the Ultimate sound mod came out after the Holowan Plugin and USM. So compatibility for the sound mod and Shem's Super Enhanced mod are not guarunteed. The new versions of the Plugin however will actually include those mods to a degree so they will be compatible. The contents of the Override folder in the Plugin should be copied directly to your override folder and avoiding subfolders as this might cause incompatibility glitches. Link to comment Share on other sites More sharing options...
WhiteRevan Posted January 14, 2007 Share Posted January 14, 2007 Great collection of mods. Thank you. Well, I comletely reinstalled KOTOR2, auto-updated it to UK 2.1 then got the Holowan Plugin installed and it seems to be working fine. Love the launcher btw. The Ultimate Sound Mod works fine and I don't need the super stats mod because it is included as your "easter Egg" thanks. I started a new game with the Alec Guiness head for a Consul. The corpse in the morgue gave up a plasma torch and Anakin's Ep3 Saber. There are lots of dead Dock Officers carrying data pads saying they found the exiles robes and saber and want to sell them, but I cannot find them anywhere on Peragus. Other Exile start up mods listed in the credits have not yet appeared. So, my question: When installing the Plugin am I supposed to pick and choose which mods I want? All I did was copy/paste the dlg.tlk file and the folders contents into their respective game folders assuming that all the mods would be active simultaneously. Yet the metal box full of goodies that is supposed to appear in the medical storage room is not there, the security locker has three ion grenades as always and nothing more, for example. So far, the PC heads work, the robes-workbench is good, the enemies are tough Sonsabitches and I got a saber at the start plus full 18 stats across the board, so some mods work but I think something is wrong. Other items I expected to find in the game (I really don't like give-item cheats) cannot be found. Please advise. Only 860 years to go until I'm as good looking as Yoda. Link to comment Share on other sites More sharing options...
Darkkender Posted January 14, 2007 Author Share Posted January 14, 2007 I'm not sure why alot of the placeable's aren't giving you your stuff as usually things spawn proper for me. However As I have mentioned just a few posts above the multiple datapads thing was the result from the Hoth robes mod. I believe the plugin patch fixed this or at least worked around this but your still going to have more datapads than gear. Also many of the things that the Holowan Plugin provides can be built at the workbench in the handmaidens cargohold as that was where they got put. However be advised if your level and skills aren't high enough you won't even see many of the things that you can build. Link to comment Share on other sites More sharing options...
DrizzLorn Posted January 17, 2007 Share Posted January 17, 2007 dunno if the problem i'm having is mod related or not, but when you leave pelagis or whatever.. it just won't load. Aton just sits there typing on his computer/controls to the ebon hawk forever, any ideas? Link to comment Share on other sites More sharing options...
Darkkender Posted January 19, 2007 Author Share Posted January 19, 2007 dunno if the problem i'm having is mod related or not, but when you leave pelagis or whatever.. it just won't load. Aton just sits there typing on his computer/controls to the ebon hawk forever, any ideas? Is the Plugin the only thing you have installed? If not what other mods do you have installed. I suspect the problem is probably caused by a scripted cutscene not firing right. Link to comment Share on other sites More sharing options...
Master Michael Posted January 19, 2007 Share Posted January 19, 2007 Dumb question, perhaps, but... Have you chosen your destination on the galaxy map like Atton told you? And perhaps talked to Kreia? Link to comment Share on other sites More sharing options...
Light of the Fey Posted January 20, 2007 Share Posted January 20, 2007 Alrighty. I have a few mods that I would like to add to this but when I do the came crashes when you go to the temple on Dxun. When you need to fight on Onderon. I like these: Highlevel Force Powers v2.1 http://www.pcgamemods.com/mod/13294.html Female Underware Mod v1.0 http://www.pcgamemods.com/mod/10664.html Combat Simulation Arena v3.0 http://www.pcgamemods.com/mod/15360.html TSL Kreia's Assorted Robes http://www.pcgamemods.com/mod/18688.html Remote Unlimited http://www.pcgamemods.com/mod/18618.html Female Twi'lek Exile Appearance (1.1) http://knightsoftheoldrepublic.filefront.com/file/Female_Twilek_Exile_Appearance;67084 And some others...are there any mods that would cause the mod to crash in Onderon? Also...what is "The USM"? Link to comment Share on other sites More sharing options...
sotho1 Posted January 21, 2007 Share Posted January 21, 2007 i have install all these mods without Female Twi'lek Exile Appearance (1.1). Here these all works. Link to comment Share on other sites More sharing options...
Light of the Fey Posted January 21, 2007 Share Posted January 21, 2007 Strange...Thats not cool. Link to comment Share on other sites More sharing options...
sotho1 Posted January 21, 2007 Share Posted January 21, 2007 Also i have install USM, Final Touch, Tomb of Azgath N'Dul. All these works. My problem is The Dark Apprentice, but that is an other thread. Link to comment Share on other sites More sharing options...
Master Michael Posted January 21, 2007 Share Posted January 21, 2007 Also...what is "The USM"? The USM = Ultimate Saber Mod, A collection of new fancy looking lightsaber hilts and crystals. Link to comment Share on other sites More sharing options...
Ace_Pilot Posted January 22, 2007 Share Posted January 22, 2007 Originally Posted by Love_of_the_owl: Alrighty. I have a few mods that I would like to add to this but when I do the came crashes when you go to the temple on Dxun. When you need to fight on Onderon. Well from what I know the game crashes going to the temple with the Holowan Plugin. (At least when I had it installed with a few other things) Best thing I would do is save before going to Dxun again to do the temple mission with no items that would cause the game to crash. (EX: anything that has an outfit that would change somthing with appearance.2da) Or better yet if you can remove everything in the override folder. Beat the Dxun Temple. Save then put the mods back in the override and continue playing when you storm the Onderon Palace. Link to comment Share on other sites More sharing options...
Light of the Fey Posted January 23, 2007 Share Posted January 23, 2007 What? It happened to you too? Ok thats messed up they should have warned us about the Dxun Temple Crash! I'm so ticked...I had to reinstall my game 5 times trying to get Holowan to work! I am never trusting their stuff again... Link to comment Share on other sites More sharing options...
Ace_Pilot Posted January 23, 2007 Share Posted January 23, 2007 Well its not a matter of trust. I trust the Holwan its just that we might have had somthing that could have caused the problem. Its just unfortunate that we had a problem. Also its not to hard just to beat the temple without the mod then put it back in. From my experiance just make a backup folder of all your mods EXCEPT the holowan plugin and just put it in when it comes time for dxun. Also I have had a problem with the Holowan Plugin with the Korriban Cave not loading simmilar to the Dxun problem. Link to comment Share on other sites More sharing options...
General Kenobi Posted January 24, 2007 Share Posted January 24, 2007 At least with the original Holowan Plugin for KII I worked on with Darkkender there were no issues with the Freedon Naad temple. I've played through that area tons of times off and on with a CRAP LOAD of mods installed with no issues. Not sure if theres a later release or not but at least with the original mine played fine coupled like I said with USM and a bunch of others. General Kenobi Link to comment Share on other sites More sharing options...
Ace_Pilot Posted January 26, 2007 Share Posted January 26, 2007 Well I use the latest version of Holowan Plugin (TSL Holowan Plugin v1.05 from Jumpstationz.com) Along with the USM and as far as I can tell the Holowan Plugin causes a crash when you try to start the Dxun temple battle and the Koriban Allignment cave (I dont know the name but is module 711KOR) But when I removed all the Holowan Plugin Components and put in my other mods. (USM, and a few Redhawke things) Everything worked just fine. Link to comment Share on other sites More sharing options...
Darkkender Posted January 26, 2007 Author Share Posted January 26, 2007 Well I use the latest version of Holowan Plugin (TSL Holowan Plugin v1.05 from Jumpstationz.com) Along with the USM and as far as I can tell the Holowan Plugin causes a crash when you try to start the Dxun temple battle and the Koriban Allignment cave (I dont know the name but is module 711KOR) But when I removed all the Holowan Plugin Components and put in my other mods. (USM, and a few Redhawke things) Everything worked just fine. If all you have installed for the plugin is V1.05 from jumpstationz then you need to download the 2 fixes listed in the first post of this thread. There you will also read that v1.05 is the same as v1.03. All that version relates to is which site uploaded it. v1.04 was reserved for Lucasfiles which I never got around to getting submitted there. All of the Dxun crash problems seem to be resolved after people have installed both fixes. Link to comment Share on other sites More sharing options...
Master Michael Posted January 26, 2007 Share Posted January 26, 2007 I run Holowan Plugin 1.05 with USM and DAP:HC, and had no troubles with Dxun and Freedon Nadd's Tomb. Link to comment Share on other sites More sharing options...
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