T7nowhere Posted September 7, 2005 Share Posted September 7, 2005 I agree with Darth333 Its much more fun making a mod that I want to make. I always try to make mods that have not been done yet, its much more interesting than continueing from where someone else left off. But thats just me. I personally think K1 is complete, it would have been great if Bioware left Slaheyron in KotOR but they cleaned the areas out for the most part. all that they left were a couple hallway models and an Arena with no Lightmaps so it was useless to us modders. In K2 the entire droid planet is available to use and I still wouldn't want to spend time trying to restore it with OE's table scraps. I would much rather use those modules to create new areas. But to do so is not easy I still think Redhawke is insane for placing all those containers in his Ord Mandell mod . I personally don't have that kind of patients to spend hours tweaking the placables in the gff editor then going back into the game coutless times until its satifactory. Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 7, 2005 Share Posted September 7, 2005 Where's the Arena? Link to comment Share on other sites More sharing options...
Slipstreme Posted September 7, 2005 Share Posted September 7, 2005 I think its on Tatooine... Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 7, 2005 Share Posted September 7, 2005 Where? Which module? Link to comment Share on other sites More sharing options...
Slipstreme Posted September 7, 2005 Share Posted September 7, 2005 I don't know, I'm not a modder Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 7, 2005 Share Posted September 7, 2005 Oh. Okay, nvm Link to comment Share on other sites More sharing options...
Slipstreme Posted September 7, 2005 Share Posted September 7, 2005 I'm sorry, I'd help if I could Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2005 Share Posted September 7, 2005 The arena was supposed to be part of Sleyheyron. You won't find it in any modules: there's only one model. I tried to import it in the game a while ago but, as mentioned by T7, since there were no lightmaps, it's extremely dark and useless as you can see: http://img.photobucket.com/albums/v144/Darth333/KotOR0001b.jpg http://img.photobucket.com/albums/v144/Darth333/KotOR0002.jpg http://img.photobucket.com/albums/v144/Darth333/KotOR0002a.jpg Link to comment Share on other sites More sharing options...
Nur Ab Sal Posted September 7, 2005 Author Share Posted September 7, 2005 What role was arena supposed to play in Sleheyron quests? Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2005 Share Posted September 7, 2005 Who knows. It's about the only remnant of the whole planet. We got some textures which were "re-used" in TSL cut droid planet: http://img.photobucket.com/albums/v144/Darth333/LSL_sky02copy.jpg and that's all. No dialogues, no sounds, nothing. Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 7, 2005 Share Posted September 7, 2005 Actually, Darth, I was thinking of warping and using the lightness cheat to look around Link to comment Share on other sites More sharing options...
Mono_Giganto Posted September 7, 2005 Share Posted September 7, 2005 Actually, Darth, I was thinking of warping and using the lightness cheat to look around Could be wrong, but I think that cheat just magnifies the light intensity, so if there are none, it probably won't do anything. Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2005 Share Posted September 7, 2005 You can't warp there: it's not included in any area. You have to add the model in the game first. Link to comment Share on other sites More sharing options...
Slipstreme Posted September 8, 2005 Share Posted September 8, 2005 It looks like a badly painted version of the battle-ring on Taris Link to comment Share on other sites More sharing options...
RedHawke Posted September 8, 2005 Share Posted September 8, 2005 I would much rather use those modules to create new areas. But to do so is not easy I still think Redhawke is insane for placing all those containers in his Ord Mandell mod . I personally don't have that kind of patients to spend hours tweaking the placables in the gff editor then going back into the game coutless times until its satifactory. Yup T7, I didn't know what I was getting into... It looked great as an idea on paper! Somewhere I have 6 or so 3X5 cards full of 'whereami' coordinates! After I got through with it all I definately felt a little... Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 8, 2005 Share Posted September 8, 2005 ^One reason I hate creating new areas @Mono: Okay.. Link to comment Share on other sites More sharing options...
Nur Ab Sal Posted September 11, 2005 Author Share Posted September 11, 2005 Correct me if I'm wrong but isn't that Sleheyron? And its textures? Link to comment Share on other sites More sharing options...
RedHawke Posted September 12, 2005 Share Posted September 12, 2005 ^^^^ Yes, I believe it is... But it is a production screenshot and none of that is available in the games files... they were removed by Bioware before release, so it is impossible to have that put back into the game. A real shame too! Link to comment Share on other sites More sharing options...
T7nowhere Posted September 12, 2005 Share Posted September 12, 2005 ya thats Sleheyron, to bad Bioware wasn't as sloppy as OE, but I think Bioware had almost 3 years to make KotOR. Link to comment Share on other sites More sharing options...
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