Darkkender Posted October 17, 2005 Share Posted October 17, 2005 Well I've finally done it I have released my first utility. After piecing together sourcecode from various different source examples at planetsourcecode.com I have developed a scripter interface for my fellow modders. There are still many features that I am working on such as Keyword highlighting and more advanced script compiling calls. Here is the readme: NSSEditor Readme: Author: Darkkender Version: 1.0 System Requirements: Windows 2000 or later(this is due to some of the features within the editor.) This is a rather simple utility designed with the scripter in mind. In the current version it serves simply as a advanced version of notepad. It also provides you with the means to compile TSL scripts only by default. Future releases will have the option to compile using various different switches and for the different versions of nwnnsscomp.exe. If you want to make use of this for other versions of NWN script simply change the the included compile.bat file at this time to read the proper paramaters that you want it to use. Expect this to change in version 2. Also in later versions will be keyword context highlighting features. When clicking on the compile button make sure to have saved your current script before compiling or it won't compile. You can download it here: http://www.pcgamemods.com/mod/16800.html Direct Link. http://ds1.pcgamemods.com/core/16800/NSSEditor.rar Link to comment Share on other sites More sharing options...
SITHSLAYER133 Posted October 17, 2005 Share Posted October 17, 2005 all i can say is nice ! Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted October 17, 2005 Share Posted October 17, 2005 Sweet deal man! I'll definitely have to check this one out (you know me.. Script-Tard® extraordinaire.. hehehe) Link to comment Share on other sites More sharing options...
Darkkender Posted October 17, 2005 Author Share Posted October 17, 2005 Sweet deal man! I'll definitely have to check this one out (you know me.. Script-Tard® extraordinaire.. hehehe) Well this won't help you get any better just help you to have them typed and compiled in one place. However given some time I might even come up with a help file for ready scripting access. Link to comment Share on other sites More sharing options...
kdsphantom Posted October 17, 2005 Share Posted October 17, 2005 hiya Darkkender, ya this looks nice man, I DL'd and trying it out now as I type this, due to me being 10 times the script tard chainz.2da thinks he might be. If i just knew if i was to anal or not anal enough to get this id be set but... thank you kdsphantom Link to comment Share on other sites More sharing options...
cry_of_paine Posted October 18, 2005 Share Posted October 18, 2005 This will definately makes things easier. I love one stop shopping. If I could start a wishlist for future versions, how tough would it be to pull functions and variable names from the main nwscript file? Something like a dropdown box that lists all the functions and/or the constants, and inserts a template of it into your script. If I were being really greedy, I'd also suggest a tool tip that showed the comments for the function you're hovering over - but I won't. Great job, hopefully one of these days I'll get around to sitting down and using all these great tools for more than some quick skins and the occassional doomsday weapon. The spirit is willing, but the flesh get's too involved "testing" or "checking" something, and it's now midnight and I've spent the past 4 hours playing the game. Link to comment Share on other sites More sharing options...
Darkkender Posted October 19, 2005 Author Share Posted October 19, 2005 This will definately makes things easier. I love one stop shopping. If I could start a wishlist for future versions, how tough would it be to pull functions and variable names from the main nwscript file? Something like a dropdown box that lists all the functions and/or the constants, and inserts a template of it into your script. If I were being really greedy, I'd also suggest a tool tip that showed the comments for the function you're hovering over - but I won't. Great job, hopefully one of these days I'll get around to sitting down and using all these great tools for more than some quick skins and the occassional doomsday weapon. The spirit is willing, but the flesh get's too involved "testing" or "checking" something, and it's now midnight and I've spent the past 4 hours playing the game. I think I may want to focus on the stuff like keyword realtime context highlighting before I try even much more elaborate means. However I am working on help files from the help menu listing the various scripting functions for kotor 1 & 2. Link to comment Share on other sites More sharing options...
Mav Posted August 15, 2006 Share Posted August 15, 2006 DK, I hope you don't mind, but I'm gonna go ahead and post a direct link download since PCgamemods is down. If you want me to take it down, let me know http://ds1.pcgamemods.com/core/16800/NSSEditor.rar Link to comment Share on other sites More sharing options...
Darkkender Posted August 15, 2006 Author Share Posted August 15, 2006 Thanks Mav I've added the direct link to the first post. Link to comment Share on other sites More sharing options...
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