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Maul double-single bladed lightsaber


oldflash

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posted at: http://www.pcgamemods.com/mod/17162.html

Mod description:

All you need is to go in combat with doublelidhtsabre red (be sure to remove all updgrades before) and use critical strike. It will be executed in first step, then will be a simple attack and "pufff" one blade will be turned off.

On next critical strike attac second blade will be turned on again in same 3 steps.

 

DoubleLightSaber Stats:

Damage Energy 2-24

Damage Bonus 2-20 Fire

On Hit Confusion 100% chance 6 seconds DC100

Defence Bonus +5

NOT UPGRADEABLE

 

LightSaber Stats:

Damage Energy 2-20

Damage Bonus 2-20 Fire

On Hit Fear 100% chance 6 seconds DC100

Defence Bonus +5

Blaster Bolt Deflection +6

NOT UPGRADEABLE

 

Files(15 Files: 1,742 kbytes):

w_lsabrered01.tga

w_lsabrered01.txi

iw_dblsbr_002.tga

iw_Lghtsbr_006.tga

maul.tga

maul.txi

w_dblsbr_002.mdl

w_dblsbr_002.mdx

w_dblsbr_006.mdl

w_dblsbr_006.mdx

g_w_dblsbr002.uti

g_w_lghtsbr06.uti

k_hen_attacked01.nss

k_hen_attacked01.ncs

 

Install:

unpack all files in override directory

Beware to overwrite request during install

 

Uninstall:

remove-it

 

Millions of thanks for

Fred Tetra, cchargin and Holowan Labs who's make this possible

 

Remember: It's just a test :)

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On my ingame tests sometime my pc/npc play unarmed combat animation when saber is changed. It looks ok since that animations is for kick but I wander is in other machines do same thing. Also sometimes message window appeare telling me about lost item / recive item. Same, I will like to know if it's happens to others and most if I can rid of this.

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