DonBilbo Posted January 24, 2006 Posted January 24, 2006 The fifth release of Chriz Mod is finished! The new version adds many new planets, which do not, as in other mods, show texture errors, but new retextured skins for the planets. The Empire now acts clever and attacks you, it even uses hero units such as Admiral Pietts' Accuser. All in all this mod enhances the game with everything missing and for sure is one of the best demo mods that were released. click to enlarge pictures Before installing this Mod make sure u have already installed Version 4, because version 5 is only a patch. >Download Version 4< >Download Version 5< @webmasters: When uploading this file give credits to http://www.eawhq.de greetz HQ|DonBilbo EaWHQ|Co-Administrator
popcorn2008 Posted January 24, 2006 Posted January 24, 2006 This belongs in the "Demo Mod" forum. --MoVeD--
darth_vadar_13 Posted January 24, 2006 Posted January 24, 2006 nice excellant work but we really need someway to save it!
Sithman1138 Posted January 24, 2006 Posted January 24, 2006 I got it and loved it. I'm making a version of it were you can be the Empire. I'm having balanceing issues. How much money should each side have and what tech? I can do this right?
darth_vadar_13 Posted January 24, 2006 Posted January 24, 2006 tis g8! am in awe again! u make my weekends so much beta! thank u!
DoyleChris Posted January 24, 2006 Posted January 24, 2006 I run into a problem where i cant capture a planet or i go to space battle with somebody but there not there.
shadowsfm Posted January 24, 2006 Posted January 24, 2006 once i went to space and it was empty, mine and the enemy ships never showed up (diffrent mod)
jigjigga Posted January 24, 2006 Posted January 24, 2006 ground battles dont work it seems. There are no imps left but my dudes just attack the ground and the mission objective is never met. Additionally, you cannot evacuate a space battle. Love it though, fix those up and it would be perfect
wilkie1020 Posted January 24, 2006 Posted January 24, 2006 are u able to go on ground battles and see the land and wut the planet will be looking like in full version?
splintercell56 Posted January 24, 2006 Posted January 24, 2006 Is their a way to start this mod with one rebel planet, and have to capture the others?
jigjigga Posted January 24, 2006 Posted January 24, 2006 wilkie1020 said: are u able to go on ground battles and see the land and wut the planet will be looking like in full version? no, they all look like the desert map in the demo.
hakweakumlar Posted January 24, 2006 Posted January 24, 2006 an interesting mod. Though poor design. It uses units that have no models, so there is no possiblity of actually winning a land battle unless the empire retreats. As you can win it, but they still control the planet. Also the imps use of the heavy factor has no model, the one that produces the tanks. So it you can't see it, but your units will attack it. And after about 5 mins actually destroy it. Overall its good, i'd up the credit gen though to give more to play around with. Yeah retreat would be nice in space battle, but that is not something the modders can do, its hardcoded into the game I believe. Other then that this mod is pretty good, but the few flaws make it annoying, as you have to play a map multiple times in order to get the "invisible" units to retreat. Though those are usually easy as there is nothing really left since you destroyed the stuff the first time.
shadowsfm Posted January 25, 2006 Posted January 25, 2006 splintercell56 said: Is their a way to start this mod with one rebel planet, and have to capture the others? my mod thats coming soon, you start with one planet, tech 1, but starts off very slow
Sith | Lord Posted February 8, 2006 Posted February 8, 2006 Hm... interesting. Is it just me, or is this mod in German?! I might be clicking the wrong link, if I am, please, give me another link. RVB RULES!
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