M1911A1 Posted February 15, 2006 Share Posted February 15, 2006 I know the question has arisen numerous times but I never get an answer. I'm running 3ds 7, is there a GLM exporter or isn't there? I already have all the import tools and a XSI/MD3 exporter but no GLM exporter. If there is none available, what process in involved in getting my models in game? Thanks guys... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted February 15, 2006 Share Posted February 15, 2006 If it's a player model: you need to compile your rigged .XSI file with carcass.exe, that'll spit out a .glm...if you're lucky Hilt or map object: MD3 exporter, md3view can convert the .md3 to .glm. Link to comment Share on other sites More sharing options...
darthviper107 Posted February 22, 2006 Share Posted February 22, 2006 The Max 6 GLM plugin will work for Max 7 (and Max 8 I think) Link to comment Share on other sites More sharing options...
Thor the Bassis Posted March 17, 2007 Share Posted March 17, 2007 I can't get the max 6 plugin to work with max 7 . Am I doing something wrong coz I'm putting it in my plugin folder. Is there somewhere else for older plugins? Link to comment Share on other sites More sharing options...
Inyri Posted March 18, 2007 Share Posted March 18, 2007 There's no reason to use a GLM exporter for any Jedi Academy models. You always need the MD3 for weapons anyway, and you simply can not export player models to GLM and expect them to work. Link to comment Share on other sites More sharing options...
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