Jump to content

Home

carcass error


jadendecar

Recommended Posts

Posted

Well, as this is my first time ever trying to get a model in-game, and I am not familiar with many of the carcASS errors. Anyways, I get the following error:

 

XSI import failed, code = 6 <file "c:base/models/players/_humanoid/root.XSI">

 

I would appreciate the help.

Posted

open assimilate and go to preferences, without adding any .xsi or .gla and set the things up like this:

untitled2copy0tb.png

(damn, img code is off)

of course the Compiler path is where i have carcass.exe, but if you have it in "c:/idontknow/whoknows/carcass.exe" put that path, im not sure if this will fix the problem...i doubt so much, also when you add the .gla just press the B botton, dont set up anything in preferences... i just dont remember well how i did set up assimilate a long time ago.Well, wait for psyk0s answer, he'll surely know whats going on

Posted

Hmm, that's a new one for me, if i ever ran into it i forgot what the problem is.

 

Path problems will usually be reported as such, "code" usually mean something is wrong with the rig or some of the objects.

 

I can take a look at the max file if you want: psykopat(at)geocities.com.

Posted

Well, I just found out that half my cap tags were off, but now I get the following error:

Vert <4> on mesh "ld5_eff" has no weights

 

P.S. I did scale it at one point. Also, pysk, should I just start my model over, or just try and fix my current one to gain experience.

Posted

I recommend starting over.

 

That last error is because you added the skin modifier on the bones _eff, carcass will keep spitting out errors after errors because you have severe issues with the current rig.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...