lord ignarn Posted August 24, 2006 Share Posted August 24, 2006 Oh my god! Those are great mods, Both the clone troopers armors and the robes, they are really cool! I allways have wanted those armor for the game. By the way, could you do the armors that wore the clone commandos in "clone wars"? (Those in blue and white) Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 24, 2006 Author Share Posted August 24, 2006 Provide me the picture and i'll be able to tell. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 24, 2006 Author Share Posted August 24, 2006 Here goes last robe in the pack, only for neutral aligned characters - The Scion of Balance. Stats, same as other two, except bonus attribute is constitution in this one. Link to comment Share on other sites More sharing options...
Darth Dragoon Posted August 24, 2006 Share Posted August 24, 2006 Fantastic!!! Is there any tutorials of GIMP? Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 24, 2006 Author Share Posted August 24, 2006 http://www.gimptalk.com <---Mainly about doing signatures. What i've done here are premade textures (read: used with permission) placed correctly over TSL models. Link to comment Share on other sites More sharing options...
Addlcove Posted August 25, 2006 Share Posted August 25, 2006 you will need to either darken the forefront of the "kilt" or smooth out the edges, the "pixellines" are clearly visible in the neutral one Link to comment Share on other sites More sharing options...
Darth Dragoon Posted August 25, 2006 Share Posted August 25, 2006 where can i find these Textures on the site? what are they under? Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 31, 2006 Author Share Posted August 31, 2006 Dun dun dun... W.I.P shot, does he remind you of someone? Since actual Jedi Malak's head cant be separated without screwing facial animations, i decided to make one from Bald Asian head. I did however, use Lord LaForge's head with remodeled nose (And if someone could make ears smaller, it would be good while using Inyri's Malak jawguard). Link to comment Share on other sites More sharing options...
Inyri Posted August 31, 2006 Share Posted August 31, 2006 That's actually rather impressive . Link to comment Share on other sites More sharing options...
Ghost Down Posted August 31, 2006 Share Posted August 31, 2006 Awsome work DK! ..Awsome! - Ghost Down Link to comment Share on other sites More sharing options...
Dirtnose Posted August 31, 2006 Share Posted August 31, 2006 I cant wait for the Clone Trooper Armours they Look Amazing! Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 31, 2006 Author Share Posted August 31, 2006 "I wonder what would have happened, if our positions had been reversed Revan..." - Malak Yeah right...now you will be able to answer that. Fully finished normal head from different angles, DS transitions coming soon. Only bad thing about the head is that ears are too big for Mask and head would be best used with it. (see the screen) So if anyone can make quick fix and make ears smaller, or simply closer to head it'll be appreciated and credited. Be aware however, that i've been using head model that was already altered - This one - so if you would like to help and alter ears, use head from the linked mod for it. Link to comment Share on other sites More sharing options...
Darth Dragoon Posted August 31, 2006 Share Posted August 31, 2006 when can you upload? your mods are great! Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted August 31, 2006 Author Share Posted August 31, 2006 When it's done. And It will be done soon, here are darkside transitions. Link to comment Share on other sites More sharing options...
Pavlos Posted August 31, 2006 Share Posted August 31, 2006 Your Malak is really quite impressive. Bravo! I think that will find a way into my override folder upon release. Link to comment Share on other sites More sharing options...
Ghost Down Posted September 1, 2006 Share Posted September 1, 2006 *drool* Btw. Whould it be possible to add some Sith eyes DK? - Ghost Down Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 1, 2006 Author Share Posted September 1, 2006 Maybe as alternate skin, but i honestly despise sith eyes on malak. It looks like his eyeballs will pop out in a second. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 2, 2006 Author Share Posted September 2, 2006 First of things that will be included in Booster Pack for Malak PC - updated head textures, old above, new below (I knew something was off about tatoos in first version). Link to comment Share on other sites More sharing options...
goldberry Posted September 2, 2006 Share Posted September 2, 2006 Sith eyes really don't look that great. Malak looks like a moron. Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 2, 2006 Author Share Posted September 2, 2006 Not allways. I currently have a mod that adds more menace to his regular orange eyes, and doesnt change them into sith ones at all. http://www.pcgamemods.com/mod/17562.html You will clearly see it during destruction of Taris cutscene Link to comment Share on other sites More sharing options...
Ghost Down Posted September 3, 2006 Share Posted September 3, 2006 Heh, no offence. But I like the old tattoos alot more.. :/ - Ghost Down Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 3, 2006 Author Share Posted September 3, 2006 Well these are far more accurate compared to actual Malak (look on swk banner on top of page). Link to comment Share on other sites More sharing options...
goldberry Posted September 3, 2006 Share Posted September 3, 2006 That is a real improvement I feel. Your modding has really seemed to take a leap since I've been away . I'm glad to see that it's only my modding skills that have diminished. Link to comment Share on other sites More sharing options...
Lucied Posted September 3, 2006 Share Posted September 3, 2006 so is it possible o have this head for TSL Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 3, 2006 Author Share Posted September 3, 2006 Maybe if placing texture on Bald black head with facial hair, but width of the nose would probably made it odd. Additionally I can tell you what is planned to be included in the booster pack: - New head textures - Mandalorian Wars and Jedi Civil War garments. - few other items (usual, implant belt and maybe saber with new model) As for garments, Ill give you info I got from Kha. I don`t know if I`ll have enough free time to help you... I've got myself into too much stuff already! O.o I haven`t seen Malak`s mesh, but I think it is easier to remove the head, scale the body down though will give much more work because the bones can not be scaled, the mesh will have to be merged with another base with less taller bones, propably the male PC clothes or underwear. Making the pockets from Carth`s Jacket flat is easy, actually there is a tutorial by Svösh that teachs exactly that. But me being a obsessed Carthoholic I wouldn't like to see Carth's jacket in Malak, so I'm not going there. I don't mind you using the pants and boots meshes of that model, as long as you change the texture. Ill be flattening these pockets myself, but its up to Kha, when and if the mandalorian wars garments will be done. Link to comment Share on other sites More sharing options...
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