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How will the Executor be acquired?


Valter

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Posted

The best way to take down the Executor (I imagine) is to use smaller, quicker ships like Nebulon-Bs, Assault Frigates and possibly the new MC-30s and keep them behind it. Regular Star Destroyers in the game have no backwards-facing weapons, so if you dance around the Executor and stay behind it you should be able to pummel it pretty good. I have a strong suspicion that a ship that size isn't going to be able to turn very quickly.

Posted

The button launches one squadron at a time in order - interceptors, bombers, defenders. Each type of squadron has a limit to how many you can have out on the map at one time (so if you max your defenders and you keep clicking you will only get interceptors and bombers until you lose your defenders), but they do not count against the pop cap themselves (they are considered garrison units). There is also a max amount of each type of squadron the Executor holds, so eventually you will run out.

Posted

Oh, that sounds sweet. Makes me wish you could do something like that with regular Star Destroyer-type ships too.

 

The TIE Defenders won't be a "garrisoned" unit normally, will it? It's the sort of unit you have to buy separately, like the Rebellion's fighters?

Posted
I don't know ImpElite, maybe it's about time you rejoined the Empire. We could use a strategist with your skills. LOL

 

Lol, I don't know.... I think I'm with the Rebel Alliance right now.... And still evil muahahahaha! :twogun::smash::blast5:

Posted

I started out as an Imperial loyalist when I first bought the game and I will always remain an Imperial loyalist. I prefer the crushing military power of the Empire over the stealthy, technology poaching rebel scum.

Posted

Oh, no, don't start that again...

 

Oh, that sounds sweet. Makes me wish you could do something like that with regular Star Destroyer-type ships too.

Well, since the ability has now been coded into the game, it should be a simple task to play with XMLs to give any other unit with a hangar this ability.

Posted

Well, since the ability has now been coded into the game, it should be a simple task to play with XMLs to give any other unit with a hangar this ability.

 

Maybe they'll do it for us, I mean all Star Destroyers only have 1 special ability (Piett excluded), so it could be added in.

 

I was wondering about Vader as a result of this. When the Empire reaches tech level 5, does vader appear first only as a ground unit, or does the Executor have to be built before Vader can be used in land tactical battles (in reference to GC).

Posted

Questions in order...

 

TIE defenders are normally purchased like TIE scouts, but some higher-level units get them as garrisons as well.

 

The special ability for the Executor should be easily transferable via XML to any ship that currently has garrisons (even space stations if you wanted). It would take a little more work to get it to function on ships that don't currently have fighter spawning, but it could be done. However, the Executor is the only ship that will have it out of the box.

 

Vader is attached to his ship, so he now spawns at tech level five and will not be available until then (in land or space).

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