Torthane Posted January 12, 2007 Share Posted January 12, 2007 Yes, at long last I have finally posted the mod on the web for general download. Goodness knows it took long enough. It should be up on KOTORfiles.com soon, but if you can't wait that long you can download it from the following link: http://files.filefront.com/The_Veridian_Echo_Mod_1zip/;6515408;;/fileinfo.html So what the heck is The Veridian Echo Mod? The VE mod is an attempt to rebalance the gameplay in KOTOR II to make it faster paced and more challenging while placing a higher concentration on advanced tactics and teamwork. In addition to the gameplay changes I have also worked a good deal on reskining most of your party members. Some of the changes are subtle while others stand out, but I hope that they are an improvement over the orginal party memeber skins. There are few other small reskins included as well. The mod also includes a completely redone weapon set meaning that all of the games included weapons have been modified to deal more damage. The weapon boost effects both your enemies and your weapons making the fights more intense and more oriented around dealing damage before your opponent does. The bosses in the game have been given boosts too and are much more formidable opponents now. The GUI has been cleaned up to make it a little less in your face. Combat sounds have also been given a makeover. The mod also comes with several new items and weapons. Link to comment Share on other sites More sharing options...
Master Zionosis Posted January 12, 2007 Share Posted January 12, 2007 Way to go Torthane! these look brilliant, u r a true star shining so brightly! Link to comment Share on other sites More sharing options...
lactose_ Posted January 12, 2007 Share Posted January 12, 2007 Those reskins look awesome! Link to comment Share on other sites More sharing options...
MetalMark Posted January 12, 2007 Share Posted January 12, 2007 When the Restoration Project by Team Gizka is released will you make this compatible or is it llready compatible? I would hate losing this mod it's great. In all actuality MetalMark it is Team Gizka's job about making their restoration mod compatible with the older popular mods, not the other way around, as their mod will have been released well after most of ours. -RH Link to comment Share on other sites More sharing options...
Vale Posted January 12, 2007 Share Posted January 12, 2007 One of the more awe inspiring mods I have seen, downloading it now. I cannot wait to try it out. Link to comment Share on other sites More sharing options...
Torthane Posted January 12, 2007 Author Share Posted January 12, 2007 When the Restoration Project by Team Gizka is released will you make this compatible or is it llready compatible? I would hate losing this mod it's great. I'll try to make it compatible. Nothing in the VE Mod really interferes with any module work, alot of it is just resource changes (skins, sounds, etc). Who knows what the future may hold! Link to comment Share on other sites More sharing options...
Ken Posted January 13, 2007 Share Posted January 13, 2007 Oh my god, it's finally been released. Well okay the wait was not too long, but the sad part was I completely forgot about this mod. I'm so very sorry Torthane. But now that it's released it looks awesome. Now I can't wait to play through Kotor II again with all the changes. Thanks for spending your time to make this mod and also I want to thank all you modders out there in general who keep games alive long after their prime. Link to comment Share on other sites More sharing options...
Arátoeldar Posted January 13, 2007 Share Posted January 13, 2007 Thanks for releasing this excellent mod Torthane. Link to comment Share on other sites More sharing options...
Ken Posted January 13, 2007 Share Posted January 13, 2007 Um, Torthane, quick question. Will you be releasing comptability patches or change this to use TSL Patcher? Just wanted to know so if you weren't I could get a head start on making this compatible with my huge override. Sigh, it's too big. Link to comment Share on other sites More sharing options...
Torthane Posted January 13, 2007 Author Share Posted January 13, 2007 Um, Torthane, quick question. Will you be releasing comptability patches or change this to use TSL Patcher? Just wanted to know so if you weren't I could get a head start on making this compatible with my huge override. Sigh, it's too big. Sometime I will make a TSL Patcher version of the mod, but it will probably be a little while (or a long while). I express my deepest apologies, and wish you luck with your override cleaning! Link to comment Share on other sites More sharing options...
Ken Posted January 13, 2007 Share Posted January 13, 2007 It's alright Torthane. Thanks for the quick reply and once again thanks for the great mod. Now ... Let the cleaning commence!!! Link to comment Share on other sites More sharing options...
draconus333 Posted January 13, 2007 Share Posted January 13, 2007 Nice work Torthane. This looks great. Link to comment Share on other sites More sharing options...
Dark_Ansem Posted January 15, 2007 Share Posted January 15, 2007 the new skins are awesome. is this compatible with other mods? Link to comment Share on other sites More sharing options...
Torthane Posted January 15, 2007 Author Share Posted January 15, 2007 the new skins are awesome. is this compatible with other mods? It is compatible with many other mods, but it works best if you install this one first in an empty 'override' folder and than install the other mods over it. Link to comment Share on other sites More sharing options...
Ztalker Posted January 23, 2007 Share Posted January 23, 2007 Congrats! You just made me install Kotor 2 again A must have mod...quality reskins...fast-paced combat...looks brilliant! Can't wait to try it out Link to comment Share on other sites More sharing options...
Darkguardian098 Posted February 14, 2007 Share Posted February 14, 2007 Is this mod compatible with the Final Touch mod? Link to comment Share on other sites More sharing options...
Torthane Posted February 14, 2007 Author Share Posted February 14, 2007 Is this mod compatible with the Final Touch mod? Parts of it should be but you will likely have to do some mixing and matching as both oldflash and I modified many of the same textures. As I suggest in the readme install this mod first and then put the other ones over the top of it making sure not to overwrite any files, but I can give you no assurance that the two mods will work together. Link to comment Share on other sites More sharing options...
Wildboar Posted February 17, 2007 Share Posted February 17, 2007 curious if anyone is having issues entering the enclave after installing this mod game crashes every time i also have csarena, improved ai, and high level force powers... so... sadly getting to this point is a lot of work if i start with just this mod. given that i have one of the force powers i on visas, k and pc... i think backing out other mods, and starting from an earlier save... isn't going to work out. will try thou. edit(2nd time): reinstalled mods to see if i could get it to not crash and =( it "worked" from the same save... it appears after further examination that the reason that it is "working" is due to the fact that none of the characters now "know" that they know the force power from HLFP Force pull... is hard to know how to look into this with out playing from a point where they got the power.... installed Veridian first in both cases since the author stated it needed to be done that way.... not sure whats up. but, thought i would note it. btw, i have liked this mod so far. i was starting to fear that the cold as ice women of the telios polar region were going to be too tuff... but after a bit of thinking it worked out. but, it did make it a challenging task and i felt like i actually had worked for something vs how i felt about it before. side note: force pull of HLFP seems to show up as greatly over powered in this combination... have stopped using it... even though i think it would be a cool power if restricted to higher levels like the rest of the powers. will comment elsewhere in the appropriate thread about that. Link to comment Share on other sites More sharing options...
Torthane Posted February 17, 2007 Author Share Posted February 17, 2007 @Wildboar: I am glad you got it at least partially working. The VE mod shouldn't have any problems with the high level force powers mod, but the other two might be screwing it up a little. I tried testing it with the improved ai mod and I did have one chrash though not at the same place you did. In any case I am working on a revised version that will be more extensively tested and balanced. So keep your eyes open and I am glad to hear that you like it so far! Link to comment Share on other sites More sharing options...
Jolly Boots Posted February 17, 2007 Share Posted February 17, 2007 Torthane: Got a buggy Disciple texture in the mod. The alternate NemaSenumi texture causes a crash whenever LS Disciple is in the module. Problem is that the file can't even be opened (file unabled to be parsed). Link to comment Share on other sites More sharing options...
Torthane Posted February 19, 2007 Author Share Posted February 19, 2007 Torthane: Got a buggy Disciple texture in the mod. The alternate NemaSenumi texture causes a crash whenever LS Disciple is in the module. Problem is that the file can't even be opened (file unabled to be parsed). Alright, thanks for the heads up. I will try to fix that in the next release. Link to comment Share on other sites More sharing options...
Wildboar Posted February 19, 2007 Share Posted February 19, 2007 also when Mira has the environment suit on i think the changes to her looks prevent the suit from being worn... so she walks through the gas filled bar to the exchange boss with out a suit on looking like she normally does. agree with the above person about the LS Disciple change crashing things. Link to comment Share on other sites More sharing options...
Salzella Posted February 19, 2007 Share Posted February 19, 2007 That Atton re-skin is amazing, just how i picture he should be, and all the others are great aswell. Lovely work Link to comment Share on other sites More sharing options...
Torthane Posted February 19, 2007 Author Share Posted February 19, 2007 @Wildboar Now that is strange. The bit about Mira, I never had that happen when I was playing. I will definitly look into it. @Salzella I am glad you like the reskins! That was a pretty big concentration of the mod and I should haver more out sometime in the future. Link to comment Share on other sites More sharing options...
Jolly Boots Posted February 19, 2007 Share Posted February 19, 2007 Now that is strange. The bit about Mira, I never had that happen when I was playing. I will definitly look into it. It's not because of your mod. The game does it anyway without it. Download the fix here (Mira Spacesuit fix). Link to comment Share on other sites More sharing options...
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