HerbieZ Posted February 25, 2007 Share Posted February 25, 2007 Songs and other media get a response out of me. Playing my guitar gets an emotional response out of me. I bet when you watch a movie, you have emotional responses to what occurs on screen. It's the same thing with video games since they get more like movies every day as JediAthos pointed out. It's just people observing and responding to the characters, plot and music. It's true. I got gorped at in the cinema when people saw me crying as order 66 was initiated. Link to comment Share on other sites More sharing options...
SpaceAlex Posted February 25, 2007 Share Posted February 25, 2007 I don't get depressed from playing this game, but the Harbinger really gives me the "something bad happened here" feeling. That level is actualy very creepy, and one of my favourites in the entire game. Bioware tried to make the same kind of atmosphere for K1 Mannan underwater base, but failed IMO. There was just nothing creepy about that level..insane Selktah? Big deal. I was just happy to get a chance to kill some of them. The first time i saw the ruins of the Jedi enclave on Dantooine made me feel very sad too. As for the companions, i agree that some of them don't have enough to say (Visas, Madalore (but that's ok..he already told you everything about himself in K1) and Bao-Dur), but i actually got a chance to speak to Kreia, HK-47, Handmaiden, Mira and T3 (who was useless in K1) everytime i returned to the Ebon Hawk. The reason it seems the companions had more to say in K1 is because not all dialogue was avaible to you at once. In TSL you can (provided you have enough influence) ask your companions everything they have to say in one run. I'll take Atton as an example. As soon as those two refugees tell you about Atton, you can get him to tell you his whole backstory (i usually have enough influence with him by then) in one sitting. If you do that, it will seem like he has very little to say, but he actually has just about as many lines of dialogue as Carth from K1 for example (he actually has more). The only difference between the two is that Carth will refuse to tell you everything at once. So, if you want companions in K2 to have more to say, don't ask them about everything at once. What i love about K2 is that almost every time you return to the Ebon Hawk you get to see your companions intracting with each other (how can you not love the Visas-Handmaiden, GOTO-HK47 and Remote, Kreia-Disciple, Bao-Dur-HK47, GOTO scenes). I felt the need to play through K1 again not long ago, and i really missed those scenes. It felt almost like, they had no idea they were travelling together. As for the trust issues the companios in K2 have, if you listen to their backstories (especially Atton's) i think it makes sense. Even if you don't it makes sense (Atton was not trusted by Handmaiden because he knew Echani combat sytles, nobody trusted Handmaiden because she was considered a spy for Atris, there was no reason to trust Madalore since he was a Mandalorian , and so on). I believe they were actually meant to learn to trust each other by the end of the game, but unfortunetly we never get to see that part (not until restoration mod is finished anyway). Link to comment Share on other sites More sharing options...
PazaakPrincess Posted February 25, 2007 Author Share Posted February 25, 2007 ooh have I sparked a debate? Excellent (not said in creepy Mr.Burns type way) Even though there are trust issues with everyone especially at the beginning I think you really overcome this on the LS side as you can make Atton, Bao-dur and Mira all Jedi and you can't do that unless they trust you or at least you have the right influence with them. I think what helped in the first one is the persistance of the dialogue from the other characters and their individual banter whereas it dies off pretty quickly in K2 and you spend much of the game getting nothing more then their standard responses. All the broken quest glitches also make it really depressing as you have to be so careful not to trip over them (if you're a perfectionist must finish every quest and gain all points kind of player like moi) And as I said earlier all the angst and dark does make for good creative influence in other ways. Its only that when I play the games side by side I feel that I've accomplished a lot more in k1 and don't dread things quite so much...well maybe the Rakghouls and the first Tuscan Raiders, oh and the Selkath language I'm more Dxun/Onderon and less Nar Shadaa/Citadel Station if you know what I mean. Link to comment Share on other sites More sharing options...
Negative Sun Posted February 25, 2007 Share Posted February 25, 2007 Eh, you might wanna fix that spoiler tag mate Link to comment Share on other sites More sharing options...
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