DarthDie Posted May 16, 2007 Author Posted May 16, 2007 Bump -- read above posts of mine...pretty much asking how we want this to work. Untill we figure out how we want it to I wont be able todo anything on it.
Maxstate Posted May 16, 2007 Posted May 16, 2007 We could just add a +2 skillpoint bonus if you kill the leading player.
razorace Posted May 16, 2007 Posted May 16, 2007 I think you'd have to have a point spread condition in there. Otherwise, you might almost turn the game into a "hunt the leader" gametype.
JRHockney* Posted May 16, 2007 Posted May 16, 2007 I think the hiring person should get should get 1 point and the bounty hunter get 2 points if the bounty hunter is successful, but the if the hunted kills either the bounty hunter or the hiring person, they get 2 points. Thats the easiest setup I can think of right now thats entertaining. If you can code somebody to lose points that would be cool too. Maybe the hunted gets 1 point if they arent killed in a certain amount of time?
Wytchking Posted May 17, 2007 Posted May 17, 2007 Would it be possible to turn this into a seperate gametype from FFA? Then we could turn this into a hunt the leader style game and still allow those who want to play a normal FFA play a normal FFA or perhaps make this toggleable as I like the idea but would personally not like it to be active all the time.
DarthDie Posted May 17, 2007 Author Posted May 17, 2007 Its toggable by: ojp_bountysys ...or something like that.
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