DarthDie Posted May 16, 2007 Author Share Posted May 16, 2007 Bump -- read above posts of mine...pretty much asking how we want this to work. Untill we figure out how we want it to I wont be able todo anything on it. Link to comment Share on other sites More sharing options...
Maxstate Posted May 16, 2007 Share Posted May 16, 2007 We could just add a +2 skillpoint bonus if you kill the leading player. Link to comment Share on other sites More sharing options...
razorace Posted May 16, 2007 Share Posted May 16, 2007 I think you'd have to have a point spread condition in there. Otherwise, you might almost turn the game into a "hunt the leader" gametype. Link to comment Share on other sites More sharing options...
JRHockney* Posted May 16, 2007 Share Posted May 16, 2007 I think the hiring person should get should get 1 point and the bounty hunter get 2 points if the bounty hunter is successful, but the if the hunted kills either the bounty hunter or the hiring person, they get 2 points. Thats the easiest setup I can think of right now thats entertaining. If you can code somebody to lose points that would be cool too. Maybe the hunted gets 1 point if they arent killed in a certain amount of time? Link to comment Share on other sites More sharing options...
Wytchking Posted May 17, 2007 Share Posted May 17, 2007 Would it be possible to turn this into a seperate gametype from FFA? Then we could turn this into a hunt the leader style game and still allow those who want to play a normal FFA play a normal FFA or perhaps make this toggleable as I like the idea but would personally not like it to be active all the time. Link to comment Share on other sites More sharing options...
DarthDie Posted May 17, 2007 Author Share Posted May 17, 2007 Its toggable by: ojp_bountysys ...or something like that. Link to comment Share on other sites More sharing options...
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