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Bounty System


DarthDie

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I think the hiring person should get should get 1 point and the bounty hunter get 2 points if the bounty hunter is successful, but the if the hunted kills either the bounty hunter or the hiring person, they get 2 points. Thats the easiest setup I can think of right now thats entertaining. If you can code somebody to lose points that would be cool too. Maybe the hunted gets 1 point if they arent killed in a certain amount of time?

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Would it be possible to turn this into a seperate gametype from FFA? Then we could turn this into a hunt the leader style game and still allow those who want to play a normal FFA play a normal FFA or perhaps make this toggleable as I like the idea but would personally not like it to be active all the time.

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