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[TSL] Can't get warping Script to work


Miles Edgeworth

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I'm trying to make, so that after beating Kreia and after the cutscenes have, that your PC warps back to the Ebon Hawk. I've made the script and altered the dialog so that it will trigger the script, but the screen goes blank and nothing happens.

 

void main() {
      StartNewModule("003EBO");
}

 

There is nothing wrong with that script, so if it's compiled and put in the proper place the problem likely lies with where/how it's executed. If it is run by a dialog check that there aren't any other scripts on the same or earlier dialog nodes that might block it, and check for typos where the name of the script is specified.

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