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Lightsaber model problems.


Darth Xander

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You should try following T7nowhere's tutorial and learn to do it yourself. It's not that hard, especially since you already have the modeling part done.

 

I helped xander out and I used T7nowheres tutorial .

Though I might have misread something ... :headbump:

 

I've ran into the same problem and I think Xander is using the Hilt I compiled with MDlops .

 

Fors some reason , things go wrong.( Believe me , I did the aligning of pivots point and the ResetXform , linking to the Dummy )

 

I already have a working saberhilt for TSL ( made that long ago ) , now I just can't seem to get it right .

 

 

So that's why I adviced Xander to ask here on Holowan .

 

Though I fear he might have to redo everything .

 

I'm even clueless on what goes wrong ...

 

EDIT : Did some other test runs , I don't get it .

 

Just for fun I did the regular Read and Write Model : My hilt ( a simple 8 sided cylinder ) is in right spot , nicely in the hands , though the blades are invisible .

 

So seeing that the hilt was in the right spot , I did the Replacer .

And bang ! Saber is broken and out of place .

 

New thought : KotorTool does something wrong when I extract the orginal models . Or MDlops replacer is broken on my PC .

 

Anyway I can't help with this , since it goes wrong whatever I do .

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To Quanon:

 

If you're using any version of model ops above version 0.5 then that is most likely the problem. I was personally unable to make a lightsaber work properly with the 0.6 alpha versions. I suffered a great deal of frustration before I finally figured out what the problem was. It was also one of these versions that removed the shaders from my Revan cutscene models.

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To Quanon:

 

If you're using any version of model ops above version 0.5 then that is most likely the problem. I was personally unable to make a lightsaber work properly with the 0.6 alpha versions. I suffered a great deal of frustration before I finally figured out what the problem was. It was also one of these versions that removed the shaders from my Revan cutscene models.

 

OMG ! Thanks for this info .

 

I'm using 0.6.1 alpha1 :headbump:

 

EDIT : Got MDlops 0.5 now and it works !

 

@Xander : Give me nudge on MSN and I'll send you the program .

 

Thanks Kristy Kistic :p , you saved my day !

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