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Robe editing


Beastamon

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Yeah... I can show you what part of the skin that section is... I have been working on a Robe Skin Map that I will release soon as a little tut....

 

I'm not sure what would happen if you just painted those parts of the skin transparent? Seems like that would work, without editing the model, but I am not as in the know as most in these forums.

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Yeah... I can show you what part of the skin that section is... I have been working on a Robe Skin Map that I will release soon as a little tut....

 

I'm not sure what would happen if you just painted those parts of the skin transparent? Seems like that would work, without editing the model, but I am not as in the know as most in these forums.

 

I never heard of painting things transparent. But even if you did I expect you would still see the outline of it and you would still see it move when Revan walks

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Painting it transparent would only work if those bits are a plane and not actually 3-dimensional (I haven't checked, so I'm not sure what they are). If they are simply a plane you can just give them a 100% transparent alpha channel and they will be gone. You won't have an outline and you won't have to worry about seeing it because... it's invisible. :p

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I haven't mapped the K1 robes... been working more with the TSL's. I was thinking about alpha channel and not literally "painting" transparent, thank you Inyri!

 

I thought about the movement of the robes... you might still see a shimmer of movement if you did change the transparency. In TSL the robe and pants are completely separate. I will have to fool around with K1 robes a bit...

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