Master_Crush Posted June 18, 2008 Posted June 18, 2008 Can anyone make this Sniper Rifle: http://www.theshootersbox.com/store/images/firearms/savage_rifle_110GXP3.jpg? And, as a bonus, can you also put some animation into it, so that when you are not in combat, the PC swings it over his/her shoulder? And one more bonus, can you make it so that it always fires using the Sniper Feat? But that one is only if its really possible, lol. Thanks. Oh, and can it be made for TSL. Thanks.
Robondacob Posted June 18, 2008 Posted June 18, 2008 Can anyone make this Sniper Rifle: http://www.theshootersbox.com/store/images/firearms/savage_rifle_110GXP3.jpg? And, as a bonus, can you also put some animation into it, so that when you are not in combat, the PC swings it over his/her shoulder? And one more bonus, can you make it so that it always fires using the Sniper Feat? But that one is only if its really possible, lol. Thanks. Oh, and can it be made for TSL. Thanks. Adding an animation. You're aiming very high.
Master_Crush Posted June 18, 2008 Author Posted June 18, 2008 Yes I am, I know its possible. SithSpecter is actually very good at it!
Sithspecter Posted June 18, 2008 Posted June 18, 2008 And, as a bonus, can you also put some animation into it, so that when you are not in combat, the PC swings it over his/her shoulder? And one more bonus, can you make it so that it always fires using the Sniper Feat? But that one is only if its really possible, lol. These are both impossible at the moment. You can add an animation, but the animations are hard-coded so that it only does one. You could re-work the animations, but that would be tough to get it to look right. And you can't always make it fire with sniper feat AFAIK. Edit: Also the stock would always be clipping the hand. I hate that about KotOR animations.
Master_Crush Posted June 18, 2008 Author Posted June 18, 2008 Oh well, then. But can we still make the model??
Sithspecter Posted June 18, 2008 Posted June 18, 2008 Yes. The model is no problem. I'd volunteer, but I have too much to do...
Robondacob Posted June 18, 2008 Posted June 18, 2008 Oh well, then. But can we still make the model?? Someone did a minigun mod. Perhaps you could ask him to make a sniper rifle mod?
Sithspecter Posted June 18, 2008 Posted June 18, 2008 Someone did a minigun mod. Perhaps you could ask him to make a sniper rifle mod? That would be me.
Darth Payne Posted June 18, 2008 Posted June 18, 2008 Perhaps a sniper rifle with a pistol grip to avoid clipping issues?
Robondacob Posted June 18, 2008 Posted June 18, 2008 That would be me. In my head I was thinking "What if he was the one that did it?" Oh well.
Sithspecter Posted June 18, 2008 Posted June 18, 2008 The problem is that the stock would have to be practically a rectangle to avoid any clipping, but a pistol grip would be easier.
Xalard Posted June 18, 2008 Posted June 18, 2008 Though you may make it useful only with sniper shot feat, by making it do 1 base damage, but powerful criticals, so critical will be considered 'hit' with that rifle.
Robondacob Posted June 18, 2008 Posted June 18, 2008 Though you may make it useful only with sniper shot feat, by making it do 1 base damage, but powerful criticals, so critical will be considered 'hit' with that rifle. Yeah, but people might get mad that they rarely kill anyone with a sniper rifle.
Master_Crush Posted June 20, 2008 Author Posted June 20, 2008 I thought of something else that could be intergrated to it. There should be a 80% chance of a Crit hit! As a Sniper should have. But theres other things that could be added too to make it more Sniper-ish, I think? Cheers
JCarter426 Posted June 21, 2008 Posted June 21, 2008 There should be a 80% chance of a Crit hit! I'm fairly certain the limit is 75%. You can appear to go higher, but it rounds down to 75%.
Master_Crush Posted June 21, 2008 Author Posted June 21, 2008 Alright, then make it 75% then, if 80 can't be done, doesn't matter. Its only 5% gone. Oh, BTW, is it possible o make it do more damage to un-armoured things like Beasts, but do normal damage to people like Sith? Cheers
e-varmint Posted June 21, 2008 Posted June 21, 2008 Alright, then make it 75% then, if 80 can't be done, doesn't matter. Its only 5% gone. Oh, BTW, is it possible o make it do more damage to un-armoured things like Beasts, but do normal damage to people like Sith? Cheers There is a property called "On Monster Hit", but I don't know if it refers to damage done to creatures or damage done by creatures. Ditto for the "Monster Damage" property. Since this is for TSL, you can avail yourself of the "Sniper Shot Bonus" and "On Hit - Knockdown" properties. Edit: I was ~Certain~ that I had seen a mod that included a rifle similar to this, but now I can't find it. Drat.
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